Esempio n. 1
0
    public void QuestCompleted()
    {
        data.questFinished = true;
        QuestCompletedEvent?.Invoke();
        if (buildStructure)
        {
            buildStructure.SetActive(true);
        }



        int requestItemNumber = 0;

        foreach (PickupData requestItem in data.itemRequest)
        {
            int playerItemNumber = 0;
            foreach (PickupData playerItem in player.playerData.storedPickups)
            {
                if (requestItem == playerItem)
                {
                    playerItem.amount -= data.itemAmount[requestItemNumber];
                }
                playerItemNumber++;
            }
            requestItemNumber++;
        }


        if (data.rewardItems.Count > 0)
        {
            int i = 0;
            foreach (PickupData rewardItem in data.rewardItems)
            {
                GameManager.GiveItemToPlayer(player, rewardItem, data.rewardAmount[i]);
                i++;
            }
        }

        GameManager.InventoryEvent?.Invoke();
    }