/// <summary>
        /// 查看玩家身上道具
        /// </summary>
        /// <returns></returns>
        public Message itemShop_Owner_Query(int index, int pageSize)
        {
            string  serverIP    = null;
            int     userIndexID = 0;
            DataSet ds          = null;

            try
            {
                serverIP = Encoding.Default.GetString(msg.m_packet.m_Body.getTLVByTag(TagName.SDO_ServerIP).m_bValueBuffer);
                TLV_Structure tlvStrut = new TLV_Structure(TagName.SDO_UserIndexID, 4, msg.m_packet.m_Body.getTLVByTag(TagName.SDO_UserIndexID).m_bValueBuffer);
                userIndexID = (int)tlvStrut.toInteger();
                Console.WriteLine(DateTime.Now + " - " + lg.API_Display + lg.SDOAPI_SDO + "+>" + lg.API_CommonAPI_ServerIP + CommonInfo.serverIP_Query(serverIP) + lg.SDOAPI_SDOItemLogInfoAPI_Account + userIndexID + lg.SDOAPI_SDOItemShopAPI_PersonalItem + "!");
                //请求玩家身上的道具
                ds = ItemShopInfo.itemShop_Query(serverIP, userIndexID);
                if (ds != null && ds.Tables[0].Rows.Count > 0)
                {
                    //总页数
                    int pageCount = 0;
                    pageCount = ds.Tables[0].Rows.Count % pageSize;
                    if (pageCount > 0)
                    {
                        pageCount = ds.Tables[0].Rows.Count / pageSize + 1;
                    }
                    else
                    {
                        pageCount = ds.Tables[0].Rows.Count / pageSize;
                    }
                    if (index + pageSize > ds.Tables[0].Rows.Count)
                    {
                        pageSize = ds.Tables[0].Rows.Count - index;
                    }
                    Query_Structure[] structList = new Query_Structure[pageSize];
                    for (int i = index; i < index + pageSize; i++)
                    {
                        Query_Structure strut = new Query_Structure((uint)ds.Tables[0].Rows[i].ItemArray.Length + 1);
                        //道具编号
                        byte[] bytes = TLV_Structure.ValueToByteArray(TagFormat.TLV_INTEGER, ds.Tables[0].Rows[i].ItemArray[0]);
                        strut.AddTagKey(TagName.SDO_ItemCode, TagFormat.TLV_INTEGER, (uint)bytes.Length, bytes);
                        //道具名
                        bytes = TLV_Structure.ValueToByteArray(TagFormat.TLV_STRING, UserValidate.validData(ds.Tables[0].Rows[i].ItemArray[1]));
                        strut.AddTagKey(TagName.SDO_ItemName, TagFormat.TLV_STRING, (uint)bytes.Length, bytes);
                        //最小等级
                        bytes = TLV_Structure.ValueToByteArray(TagFormat.TLV_INTEGER, ds.Tables[0].Rows[i].ItemArray[2]);
                        strut.AddTagKey(TagName.SDO_MinLevel, TagFormat.TLV_INTEGER, (uint)bytes.Length, bytes);
                        //道具位置
                        bytes = TLV_Structure.ValueToByteArray(TagFormat.TLV_INTEGER, ds.Tables[0].Rows[i].ItemArray[3]);
                        strut.AddTagKey(TagName.SDO_Postion, TagFormat.TLV_INTEGER, (uint)bytes.Length, bytes);
                        //道具使用次数
                        int timelimits = Convert.ToInt32(ds.Tables[0].Rows[i].ItemArray[4]);
                        if (timelimits == -1)
                        {
                            timelimits = 0;
                        }
                        bytes = TLV_Structure.ValueToByteArray(TagFormat.TLV_INTEGER, timelimits);
                        strut.AddTagKey(TagName.SDO_TimesLimit, TagFormat.TLV_INTEGER, (uint)bytes.Length, bytes);
                        //道具时间限制
                        bytes = TLV_Structure.ValueToByteArray(TagFormat.TLV_TIMESTAMP, ds.Tables[0].Rows[i].ItemArray[5]);
                        strut.AddTagKey(TagName.SDO_DateLimit, TagFormat.TLV_TIMESTAMP, (uint)bytes.Length, bytes);
                        //总页数
                        strut.AddTagKey(TagName.PageCount, TagFormat.TLV_INTEGER, 4, TLV_Structure.ValueToByteArray(TagFormat.TLV_INTEGER, pageCount));
                        structList[i - index] = strut;
                    }
                    return(Message.COMMON_MES_RESP(structList, Msg_Category.SDO_ADMIN, ServiceKey.SDO_ITEMSHOP_BYOWNER_QUERY_RESP, 7));
                }
                else
                {
                    return(Message.COMMON_MES_RESP(lg.SDOAPI_SDOItemShopAPI_NoItemOnPlayer, Msg_Category.SDO_ADMIN, ServiceKey.SDO_ITEMSHOP_BYOWNER_QUERY_RESP, TagName.ERROR_Msg, TagFormat.TLV_STRING));
                }
            }
            catch (Common.Logic.Exception ex)
            {
                Console.WriteLine(ex.Message);
                return(Message.COMMON_MES_RESP(lg.SDOAPI_SDOItemShopAPI_NoItemOnPlayer, Msg_Category.SDO_ADMIN, ServiceKey.SDO_ITEMSHOP_BYOWNER_QUERY_RESP, TagName.ERROR_Msg, TagFormat.TLV_STRING));
            }
        }