private bool CanMoveFocus(FocusNavigationDirection direction, bool reachedMax) { QueryMoveFocusEventArgs e = new QueryMoveFocusEventArgs(direction, reachedMax); this.RaiseEvent(e); return(e.CanMoveFocus); }
private bool CanMoveFocus(FocusNavigationDirection direction, bool reachedMax) { QueryMoveFocusEventArgs queryMoveFocusEventArgs = new QueryMoveFocusEventArgs(direction, reachedMax); RaiseEvent(queryMoveFocusEventArgs); return(queryMoveFocusEventArgs.CanMoveFocus); }
/// <summary> /// Determines whether this instance [can move focus] the specified p direction. /// </summary> /// <param name="pDirection">The p direction.</param> /// <returns> /// <c>true</c> if this instance [can move focus] the specified p direction; otherwise, <c>false</c>. /// </returns> private bool CanMoveFocus(FocusNavigationDirection pDirection) { QueryMoveFocusEventArgs lEventArgs = new QueryMoveFocusEventArgs(pDirection, false); this.RaiseEvent(lEventArgs); return(lEventArgs.CanMoveFocus); }
private bool CanMoveFocus( FocusNavigationDirection direction, bool reachedMax ) { QueryMoveFocusEventArgs e = new QueryMoveFocusEventArgs( direction, reachedMax ); this.RaiseEvent( e ); return e.CanMoveFocus; }