Esempio n. 1
0
        public JsonResult UpdateState(string GroupName, string JobName, int State)
        {
            var result = new ResponseResult();

            try
            {
                switch (State)
                {
                //0-等待 1-暂停 2-正常执行 3-阻塞 4-错误
                case 0:
                    QuartzHelper.StartJob(JobName, GroupName).GetAwaiter();
                    break;

                case 1:
                    QuartzHelper.ResumeJob(JobName, GroupName).GetAwaiter();
                    break;

                case 2:
                    QuartzHelper.PauseJob(JobName, GroupName).GetAwaiter();
                    break;
                }
                result.success = true;
            }
            catch (Exception ex)
            {
                result.success = false;
                result.message = ex.Message;
            }
            return(Json(result));
        }
Esempio n. 2
0
        static async void HisTask(int minute, int repeatCount)
        {
            var triggle = QuartzHelper.CreateTimeIntervalTriggle(minute, repeatCount);

            triggle.JobDataMap.Add("date1", "2019-01-01");
            triggle.JobDataMap.Add("date2", "2020-01-01");
            await QuartzHelper.StartJob <PatientInfoJob>(nameof(HisTask), triggle, nameof(PatientInfoJob), nameof(HisTask));
        }
Esempio n. 3
0
        private void LoadQuartz(IServiceProvider serviceProvider)
        {
            // Drawing lottery job
            var scheduler   = serviceProvider.GetScheduler <IScheduler, ILotteryDrawingFactory>();
            var drawingTime = DateTime.Parse(((SettingService)serviceProvider.GetService(typeof(ISettingService))).Queryable().FirstOrDefault(x => x.Name == CPLConstant.LotteryGameDrawingInHourOfDay).Value);

            QuartzHelper.StartJob <LotteryDrawingJob>(scheduler, drawingTime);
        }