static void Interrupter2_OnInterruptableTarget(Obj_AI_Hero sender, Interrupter2.InterruptableTargetEventArgs args) { if (!AIO_Menu.Champion.Misc.UseInterrupter || Player.IsDead) { return; } if (QQ.IsReady() && Player.HasBuff2("yasuoq3w") && !Dash.IsDashing(Player) && Player.Distance(sender.Position) <= QQ.Range) { QQ.Cast(sender.Position); } }