static int _m_Jump(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); QP.Framework.SceneMgr gen_to_be_invoked = (QP.Framework.SceneMgr)translator.FastGetCSObj(L, 1); { string _moduleName = LuaAPI.lua_tostring(L, 2); string _sceneName = LuaAPI.lua_tostring(L, 3); bool _isAsync = LuaAPI.lua_toboolean(L, 4); QP.Framework.SceneTable _table = (QP.Framework.SceneTable)translator.GetObject(L, 5, typeof(QP.Framework.SceneTable)); System.Action _complete = translator.GetDelegate <System.Action>(L, 6); gen_to_be_invoked.Jump(_moduleName, _sceneName, _isAsync, _table, _complete); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_JumpScene(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); QP.Framework.Module gen_to_be_invoked = (QP.Framework.Module)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 5 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4) && (LuaAPI.lua_isnil(L, 5) || LuaAPI.lua_type(L, 5) == LuaTypes.LUA_TSTRING)) { string _sceneName = LuaAPI.lua_tostring(L, 2); bool _isAsync = LuaAPI.lua_toboolean(L, 3); bool _isUnloadOtherAssetBundle = LuaAPI.lua_toboolean(L, 4); string _tableName = LuaAPI.lua_tostring(L, 5); gen_to_be_invoked.JumpScene(_sceneName, _isAsync, _isUnloadOtherAssetBundle, _tableName); return(0); } if (gen_param_count == 5 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4) && translator.Assignable <QP.Framework.SceneTable>(L, 5)) { string _sceneName = LuaAPI.lua_tostring(L, 2); bool _isAsync = LuaAPI.lua_toboolean(L, 3); bool _isUnloadOtherAssetBundle = LuaAPI.lua_toboolean(L, 4); QP.Framework.SceneTable _table = (QP.Framework.SceneTable)translator.GetObject(L, 5, typeof(QP.Framework.SceneTable)); gen_to_be_invoked.JumpScene(_sceneName, _isAsync, _isUnloadOtherAssetBundle, _table); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to QP.Framework.Module.JumpScene!")); }