public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); SocketId = reader.ReadInt32(); ItemId = reader.ReadInt32(); SocketType = (SocketEventType)reader.ReadInt32(); }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); FactId = reader.ReadString(); SaveGame = reader.ReadBoolean(); ShowNotification = reader.ReadBoolean(); }
internal bool InvokeSyncListDelegate(int cmdHash, QNetworkReader reader) { bool result; if (!s_CmdHandlerDelegates.ContainsKey(cmdHash)) { result = false; } else { var invoker = s_CmdHandlerDelegates[cmdHash]; if (invoker.invokeType != UNetInvokeType.SyncList) { result = false; } else if (GetType() != invoker.invokeClass) { result = false; } else { invoker.invokeFunction(this, reader); result = true; } } return(result); }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); StateIndex = reader.ReadInt32(); OnUnitSphere = reader.ReadVector3(); OrbitAngle = reader.ReadInt32(); }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); PlayerPosition = reader.ReadVector3(); PlayerRotation = reader.ReadQuaternion(); CameraDegrees = reader.ReadSingle(); }
internal bool InvokeRpcDelegate(int cmdHash, QNetworkReader reader) { bool result; if (!s_CmdHandlerDelegates.ContainsKey(cmdHash)) { result = false; } else { var invoker = s_CmdHandlerDelegates[cmdHash]; if (invoker.invokeType != UNetInvokeType.ClientRpc) { result = false; } else { if (GetType() != invoker.invokeClass) { if (!GetType().IsSubclassOf(invoker.invokeClass)) { return(false); } } invoker.invokeFunction(this, reader); result = true; } } return(result); }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); CharacterId = reader.ReadInt32(); PlayerId = reader.ReadUInt32(); State = reader.ReadBoolean(); }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); PlayerName = reader.ReadString(); PlayerReady = reader.ReadBoolean(); PlayerState = (State)reader.ReadInt32(); }
public override void Deserialize(QNetworkReader reader) { netId = reader.ReadNetworkId(); stateHash = (int)reader.ReadPackedUInt32(); normalizedTime = reader.ReadSingle(); parameters = reader.ReadBytesAndSize(); }
public override void Deserialize(QNetworkReader reader) { NetId = reader.ReadNetworkId(); SceneId = reader.ReadSceneId(); Position = reader.ReadVector3(); Payload = reader.ReadBytesAndSize(); }
protected void HandleReader(QNetworkReader reader, int receivedSize, int channelId) { while (reader.Position < receivedSize) { var num = reader.ReadUInt16(); var num2 = reader.ReadInt16(); var array = reader.ReadBytes(num); var reader2 = new QNetworkReader(array); QNetworkMessageDelegate networkMessageDelegate = null; if (m_MessageHandlersDict.ContainsKey(num2)) { networkMessageDelegate = m_MessageHandlersDict[num2]; } if (networkMessageDelegate == null) { QLog.Error($"Unknown message ID {num2} connId:{connectionId}"); break; } m_NetMsg.MsgType = num2; m_NetMsg.Reader = reader2; m_NetMsg.Connection = this; m_NetMsg.ChannelId = channelId; networkMessageDelegate(m_NetMsg); lastMessageTime = Time.time; } }
public virtual void OnDeserialize(QNetworkReader reader, bool initialState) { if (!initialState) { reader.ReadPackedUInt32(); } }
public bool InvokeHandler(short msgType, QNetworkReader reader, int channelId) { bool result; if (m_MessageHandlersDict.ContainsKey(msgType)) { m_MessageInfo.MsgType = msgType; m_MessageInfo.Connection = this; m_MessageInfo.Reader = reader; m_MessageInfo.ChannelId = channelId; var networkMessageDelegate = m_MessageHandlersDict[msgType]; if (networkMessageDelegate == null) { result = false; } else { networkMessageDelegate(m_MessageInfo); result = true; } } else { result = false; } return(result); }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); SlotId = reader.ReadInt32(); OrbId = reader.ReadInt32(); SlotState = reader.ReadBoolean(); }
private static float ReadAngle(QNetworkReader reader, CompressionSyncMode compression) { float result; if (compression != CompressionSyncMode.None) { if (compression != CompressionSyncMode.Low) { if (compression != CompressionSyncMode.High) { result = 0f; } else { result = reader.ReadInt16(); } } else { result = reader.ReadInt16(); } } else { result = reader.ReadSingle(); } return(result); }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); ObjectId = reader.ReadInt32(); Position = reader.ReadVector3(); Normal = reader.ReadVector3(); var sectorId = reader.ReadInt32(); Sector = QSBWorldSync.GetWorldFromId <QSBSector>(sectorId).AttachedObject; }
public override void Deserialize(QNetworkReader reader) { NetId = reader.ReadNetworkId(); assetId = reader.ReadNetworkHash128(); Position = reader.ReadVector3(); Payload = reader.ReadBytesAndSize(); if (reader.Length - reader.Position >= 16U) { Rotation = reader.ReadQuaternion(); } }
public override void Deserialize(QNetworkReader reader) { var num = (int)reader.ReadUInt16(); scripts = new QCRCMessageEntry[num]; for (var i = 0; i < scripts.Length; i++) { var crcmessageEntry = default(QCRCMessageEntry); crcmessageEntry.name = reader.ReadString(); crcmessageEntry.channel = reader.ReadByte(); scripts[i] = crcmessageEntry; } }
internal void HandleFragment(QNetworkReader reader, int channelId) { if (channelId >= 0 && channelId < m_Channels.Length) { var channelBuffer = m_Channels[channelId]; if (channelBuffer.HandleFragment(reader)) { var networkReader = new QNetworkReader(channelBuffer._fragmentBuffer.AsArraySegment().Array); networkReader.ReadInt16(); var msgType = networkReader.ReadInt16(); InvokeHandler(msgType, networkReader, channelId); } } }
public override void OnDeserialize(QNetworkReader reader, bool initialState) { if (!IsServer || !QNetworkServer.localClientActive) { if (!initialState) { if (reader.ReadPackedUInt32() == 0U) { return; } } UnserializeModeTransform(reader, initialState); LastSyncTime = Time.time; } }
private void LogSend(byte[] bytes) { var networkReader = new QNetworkReader(bytes); var num = networkReader.ReadUInt16(); var num2 = networkReader.ReadUInt16(); var stringBuilder = new StringBuilder(); for (var i = 4; i < 4 + num; i++) { stringBuilder.AppendFormat("{0:X2}", bytes[i]); if (i > 150) { break; } } QLog.Log( $"ConnectionSend con:{connectionId} bytes:{num} msgId:{num2} {stringBuilder}"); }
public static Quaternion UnserializeRotation3D(QNetworkReader reader, AxisSyncMode mode, CompressionSyncMode compression) { var identity = Quaternion.identity; var zero = Vector3.zero; switch (mode) { case AxisSyncMode.AxisX: zero.Set(ReadAngle(reader, compression), 0f, 0f); identity.eulerAngles = zero; break; case AxisSyncMode.AxisY: zero.Set(0f, ReadAngle(reader, compression), 0f); identity.eulerAngles = zero; break; case AxisSyncMode.AxisZ: zero.Set(0f, 0f, ReadAngle(reader, compression)); identity.eulerAngles = zero; break; case AxisSyncMode.AxisXY: zero.Set(ReadAngle(reader, compression), ReadAngle(reader, compression), 0f); identity.eulerAngles = zero; break; case AxisSyncMode.AxisXZ: zero.Set(ReadAngle(reader, compression), 0f, ReadAngle(reader, compression)); identity.eulerAngles = zero; break; case AxisSyncMode.AxisYZ: zero.Set(0f, ReadAngle(reader, compression), ReadAngle(reader, compression)); identity.eulerAngles = zero; break; case AxisSyncMode.AxisXYZ: zero.Set(ReadAngle(reader, compression), ReadAngle(reader, compression), ReadAngle(reader, compression)); identity.eulerAngles = zero; break; } return(identity); }
private void UnserializeModeTransform(QNetworkReader reader, bool initialState) { if (HasAuthority) { reader.ReadVector3(); if (SyncRotationAxis != AxisSyncMode.None) { UnserializeRotation3D(reader, SyncRotationAxis, RotationSyncCompression); } } else if (IsServer && clientMoveCallback3D != null) { var position = reader.ReadVector3(); var zero = Vector3.zero; var rotation = Quaternion.identity; if (SyncRotationAxis != AxisSyncMode.None) { rotation = UnserializeRotation3D(reader, SyncRotationAxis, RotationSyncCompression); } if (clientMoveCallback3D(ref position, ref zero, ref rotation)) { transform.position = position; if (SyncRotationAxis != AxisSyncMode.None) { transform.rotation = rotation; } } } else { transform.position = reader.ReadVector3(); if (SyncRotationAxis != AxisSyncMode.None) { transform.rotation = UnserializeRotation3D(reader, SyncRotationAxis, RotationSyncCompression); } } }
public static Vector3 UnserializeSpin3D(QNetworkReader reader, AxisSyncMode mode, CompressionSyncMode compression) { var zero = Vector3.zero; switch (mode) { case AxisSyncMode.AxisX: zero.Set(ReadAngle(reader, compression), 0f, 0f); break; case AxisSyncMode.AxisY: zero.Set(0f, ReadAngle(reader, compression), 0f); break; case AxisSyncMode.AxisZ: zero.Set(0f, 0f, ReadAngle(reader, compression)); break; case AxisSyncMode.AxisXY: zero.Set(ReadAngle(reader, compression), ReadAngle(reader, compression), 0f); break; case AxisSyncMode.AxisXZ: zero.Set(ReadAngle(reader, compression), 0f, ReadAngle(reader, compression)); break; case AxisSyncMode.AxisYZ: zero.Set(0f, ReadAngle(reader, compression), ReadAngle(reader, compression)); break; case AxisSyncMode.AxisXYZ: zero.Set(ReadAngle(reader, compression), ReadAngle(reader, compression), ReadAngle(reader, compression)); break; } return(zero); }
private static void ApplySpawnPayload(QNetworkIdentity uv, Vector3 position, byte[] payload, NetworkInstanceId netId, GameObject newGameObject) { if (!uv.gameObject.activeSelf) { uv.gameObject.SetActive(true); } uv.transform.position = position; if (payload != null && payload.Length > 0) { var reader = new QNetworkReader(payload); uv.OnUpdateVars(reader, true); } if (newGameObject != null) { newGameObject.SetActive(true); uv.SetNetworkInstanceId(netId); SetLocalObject(netId, newGameObject); if (s_IsSpawnFinished) { uv.OnStartClient(); CheckForOwner(uv); } } }
public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); StateIndex = reader.ReadInt32(); }
public override void Deserialize(QNetworkReader reader) => PlayerControllerId = (short)reader.ReadUInt16();
public virtual bool InvokeRPC(int cmdHash, QNetworkReader reader) => InvokeRpcDelegate(cmdHash, reader);
public virtual bool InvokeCommand(int cmdHash, QNetworkReader reader) => InvokeCommandDelegate(cmdHash, reader);
public virtual bool InvokeSyncList(int cmdHash, QNetworkReader reader) => InvokeSyncListDelegate(cmdHash, reader);