Esempio n. 1
0
        public bool Update(Transform t, int depth)
        {
            var rect = EditorGUILayout.BeginHorizontal();

            {
                if (isVariable)
                {
                    EditorGUI.DrawRect(rect, new Color(0, 0.5f, 0, 0.3f));
                }

                isVariable = EditorGUILayout.ToggleLeft("变量", isVariable, toggleMaxWidth);

                if (!isVariable)
                {
                    isAttribute = false;
                    isEvent     = false;
                }

                {
                    GUI.enabled = isVariable;
                    isAttribute = EditorGUILayout.ToggleLeft("属性器", isAttribute, toggleMaxWidth);

                    GUI.enabled = !isVariable? false:isSelectEvent;
                    isEvent     = EditorGUILayout.ToggleLeft("事件", isEvent, toggleMaxWidth);
                    GUI.enabled = true;
                }

                oldIndex = index;
                comNames = QGlobalFun.GetComponentsName(t);
                index    = EditorGUILayout.Popup(index, comNames, popupMaxWidth);
                if (oldIndex != index)
                {
                    onTypeChanged(comNames[index]);
                }

                GUILayout.Space(depth * space);

                if (t.childCount > 0)
                {
                    isOpen = EditorGUILayout.Foldout(isOpen, t.name, true);
                }
                else
                {
                    EditorGUILayout.LabelField(t.name);
                }
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.Space();

            return(isOpen);
        }
Esempio n. 2
0
        public void SetIndex(string name, Transform t)
        {
            comNames = QGlobalFun.GetComponentsName(t);

            int count = comNames.Length;

            for (int i = 0; i < count; i++)
            {
                if (name == comNames[i])
                {
                    index = i;
                    break;
                }
            }
        }