public void OnStart(QGetContent content) { Instantiate(new Bat(Id)); }
public void OnStart(QGetContent get) { p = GetBehavior <Player>(); }
public void OnStart(QGetContent content) { p = GetComponent <Player>("Player"); PlayerStart = p.Transform.Position; }
public override void OnStart(QGetContent get) { sprite = new QSprite(this, "body"); }
public void OnStart(QGetContent get) { Font = get.Font("arial"); Label = new QLabel(Font); Label.Visible = false; }