/// <summary> /// The cast R. /// </summary> private static void CastR() { var target = Variables.TargetSelector.GetTarget(Q1.Range); if (R.IsReady() && ComboR.Value && target.IsValidTarget()) { if (RangeForm()) { if (!Q.IsReady() && !W.IsReady() && (HammerQ_CD_R == 0) && (target.DistanceToPlayer() < Q1.Range)) { R.Cast(); } } else { if (!Q1.IsReady() && !W1.IsReady() && (CannonQ_CD_R == 0) && ((CannonW_CD_R == 0) || (CannonE_CD_R == 0))) { R.Cast(); } if (!Q1.IsReady() && !W1.IsReady() && !E1.IsReady()) { R.Cast(); } } } }
private void Jungle() { if (Program.LaneClear && Player.Mana > RMANA + WMANA + WMANA) { var mobs = Cache.GetMinions(Player.ServerPosition, 700, MinionTeam.Neutral); if (mobs.Count > 0) { var mob = mobs[0]; if (Range) { if (Q.IsReady() && Config.Item("jungleQ", true).GetValue <bool>()) { Q.Cast(mob.ServerPosition); return; } if (W.IsReady() && Config.Item("jungleE", true).GetValue <bool>()) { if (SebbyLib.Orbwalking.InAutoAttackRange(mob)) { W.Cast(); } return; } if (Config.Item("jungleR", true).GetValue <bool>()) { R.Cast(); } } else { if (Q1.IsReady() && Config.Item("jungleQm", true).GetValue <bool>() && mob.IsValidTarget(Q1.Range)) { Q1.Cast(mob); return; } if (W1.IsReady() && Config.Item("jungleWm", true).GetValue <bool>()) { if (mob.IsValidTarget(300)) { W.Cast(); } return; } if (E1.IsReady() && Config.Item("jungleEm", true).GetValue <bool>() && mob.IsValidTarget(E1.Range)) { if (mob.IsValidTarget(E1.Range)) { E1.Cast(mob); } return; } if (Config.Item("jungleR", true).GetValue <bool>()) { R.Cast(); } } } } }
private void Jungle() { if (Program.LaneClear && Player.Mana > RMANA + QMANA) { var mobs = Cache.GetMinions(Player.ServerPosition, 650, MinionTeam.Neutral); if (mobs.Count > 0) { var mob = mobs[0]; if (Q1.IsReady() && Config.Item("jungleQ", true).GetValue <bool>()) { Q1.Cast(mob.ServerPosition); return; } else if (E.IsReady() && Config.Item("jungleE", true).GetValue <bool>()) { E.Cast(mob.ServerPosition); return; } else if (W.IsReady() && Config.Item("jungleW", true).GetValue <bool>()) { W.Cast(); return; } } } }
public override void Execute() { var minion = EntityManager.MinionsAndMonsters.GetLaneMinions() .OrderByDescending(m => m.Health) .FirstOrDefault(m => m.IsValidTarget(Q3.Range)); if (minion == null) { return; } if (Q1.IsReady() && minion.IsValidTarget(Q3.Range) && Settings.UseQ) { Functions.CastQ(minion); } if (E.IsReady() && minion.IsValidTarget(E.Range) && Settings.UseE) { E.Cast(minion); } if (W.IsReady() && minion.IsValidTarget(W.Range) && Settings.UseW) { W.Cast(); } }
public override void Execute() { var target = TargetSelector.GetTarget(Q3.Range, DamageType.Magical); if (target == null || target.IsZombie) { return; } if (Q1.IsReady() && target.IsValidTarget(Q3.Range) && Settings.UseQ && !E.IsReady()) { Functions.CastQ(target); } if (E.IsReady() && target.IsValidTarget(E.Range) && Settings.UseE) { E.Cast(target); } if (W.IsReady() && target.IsValidTarget(W.Range) && Settings.UseW) { W.Cast(); } if (R.IsReady() && Settings.UseR) { var targetR = TargetSelector.GetTarget(R.Range, DamageType.Magical); if (target == null || target.IsZombie) { return; } R.Cast(targetR); } }
/// <summary> /// The on draw. /// </summary> /// <param name="args"> /// The args. /// </param> private static void OnDraw(EventArgs args) { foreach (var Enemy in GameObjects.EnemyHeroes.Where(x => x.IsValidTarget(2000))) { if (DrawDmg.Value) { Indicator.Unit = Enemy; Indicator.DrawDmg((float)ComboDamage(Enemy), Color.DarkRed); } } if (RangeForm()) { if (CannonQERange.Value && QE.IsReady() && E.IsReady()) { Render.Circle.DrawCircle(ObjectManager.Player.Position, QE.Range, System.Drawing.Color.Aqua, 2); } if (CannonQRange.Value && Q.IsReady()) { Render.Circle.DrawCircle(ObjectManager.Player.Position, Q.Range, System.Drawing.Color.Cyan, 2); } } else { if (HammerQRange.Value && Q1.IsReady()) { Render.Circle.DrawCircle(ObjectManager.Player.Position, Q1.Range, System.Drawing.Color.IndianRed, 2); } } }
//c public static void Combo() { var Target = TargetSelector.GetTarget(Q1.Range, DamageType.Physical); if (Target == null) { return; } var useQ = ModesMenu1["ComboQ"].Cast <CheckBox>().CurrentValue; var useQ2 = ModesMenu1["ComboQ2"].Cast <CheckBox>().CurrentValue; var Qp = Q1.GetPrediction(Target); if (!Target.IsValid()) { return; } if (Q1.IsReady() && useQ && !Target.IsInvulnerable && Q1.Name.Equals("BlindMonkQOne", StringComparison.InvariantCultureIgnoreCase)) { if (Qp.HitChance >= HitChance.High) { Q1.Cast(Qp.CastPosition); } } if (Q2.IsReady() && useQ2 && !Target.IsInvulnerable && Q2.Name.Equals("blindmonkqtwo", StringComparison.InvariantCultureIgnoreCase)) { Q2.Cast(); } }
static void Misc() { if (misc.check("QKS") && Q1.IsReady()) { var target = TargetSelector.GetTarget(Q1.Range, DamageType.Physical); if (target != null && Q1.GetDamage(target) > target.Health) { Q1.CastIfHitchanceMinimum(target, hitchance); } } if (misc.check("AUTOPOT") && !myhero.HasBuffOfType(BuffType.Heal) && myhero.HealthPercent <= slider(misc, "POTMIN") && !myhero.InShop()) { if (Items.CanUseItem(myhero, Potion.Id)) { Potion.Cast(); } else if (Items.CanUseItem(myhero, Biscuit.Id)) { Biscuit.Cast(); } else if (Items.CanUseItem(myhero, RPotion.Id)) { RPotion.Cast(); } else if (Items.CanUseItem(myhero, CPotion.Id)) { CPotion.Cast(); } } }
/// <summary> /// The cast qe hammer. /// </summary> private static void CastQEHammer() { var Enemies = GameObjects.EnemyHeroes.Where(x => (x != null) && x.IsValidTarget()); foreach (var Enemy in Enemies.Where(x => x.IsValidTarget(E1.Range) && (Q1.GetDamage(x) + HammerEDmg(x) > x.Health))) { if (RangeForm()) { if (R.IsReady()) { R.Cast(); } } else { if (Q1.IsReady() && E1.IsReady()) { Q1.Cast(Enemy); if (E1.IsReady()) { E1.Cast(); } } } } }
private static void AutoSpells(EventArgs args) { //E Edetonation(); //R Actives(); if (Config.Item("semi-ult").GetValue <KeyBind>().Active) { var target = TargetSelector.GetTarget(R1.Range, TargetSelector.DamageType.Magical); if (target == null || !target.IsValid) { return; } if (R1.IsReady()) { SpellCast(target, R1.Range, R1, false, 1, false, PredR("prediction.R")); } } if (Config.Item("semi-w").GetValue <KeyBind>().Active) { var ally = HeroManager.Allies.Where(a => a.IsValid && !a.IsMinion && !a.IsMe).OrderBy(a => a.Distance(Game.CursorPosRaw)).FirstOrDefault(); if (W1.IsReady()) { W1.Cast(ally); } } if (Q1.IsReady() && Config.Item("autospells.Q.cc").GetValue <bool>()) { var target = TargetSelector.GetTarget(Q1.Range, TargetSelector.DamageType.Magical); if (target == null || !target.IsValid) { return; } var cc = target.HasBuffOfType(BuffType.Snare) || target.HasBuffOfType(BuffType.Suppression) || target.HasBuffOfType(BuffType.Taunt) || target.HasBuffOfType(BuffType.Stun) || target.HasBuffOfType(BuffType.Charm) || target.HasBuffOfType(BuffType.Fear); } if (Q1.IsReady() && Config.Item("autospells.Q.collision").GetValue <bool>()) { var enemies = HeroManager.Enemies.Where(e => e.IsValidTarget(Q1.Range)); foreach (var enemy in enemies) { if (enemy == null) { return; } var collisionobjects = Q1.GetPrediction(enemy).CollisionObjects.Where(c => c.IsEnemy && !c.IsMinion); if (collisionobjects.Count() == 1) { Q1.Cast(enemy); } } } }
public override void useQ(Obj_AI_Base target) { if (!Q1.IsReady() || target == null || player.IsInvulnerable) { return; } Q1.Cast(); }
public static float ComboDamage(AIHeroClient target, bool r = true) { var qdmg = Q1.IsReady() ? QDamage(target) : 0; var wdmg = W.IsReady() ? WDamage(target) : 0; var edmg = E.IsReady() ? EDamage(target) : 0; var rdmg = r ? R.IsReady() ? RDamage(target) : VitalManager.VitalDamage(target) : VitalManager.VitalDamage(target); return(qdmg + wdmg + edmg + rdmg); }
public override void farm() { var minions = ObjectManager.Get <Obj_AI_Minion>().Where(x => x.IsEnemy && x.Distance(player.Position) <= 250f); if (minions.Count() >= 2 && !player.IsInvulnerable && Q1.IsReady()) { Q1.Cast(); } }
/// <summary> /// The cast q hammer. /// </summary> private static void CastQHammer() { if (Q1.IsReady()) { var Enemies = GameObjects.EnemyHeroes.Where(x => (x != null) && x.IsValidTarget()); foreach (var Enemy in Enemies.Where(x => x.IsValidTarget(Q1.Range) && (Q1.GetDamage(x) > x.Health))) { Q1.Cast(Enemy); } } }
/// <summary> /// The cast Q melee. /// </summary> private static void CastQMelee() { var Minions = GameObjects.JungleLarge.Where(x => x.IsValidTarget(Q1.Range)); foreach (var Minion in Minions) { if (Q1.IsReady()) { Q1.Cast(Minion); } } }
static void SpamQ() { if (misc.check("HQ") && Q1.IsReady()) { var target = TargetSelector.GetTarget(Q1.Range, DamageType.Physical); if (target != null && target.DistanceToPlayer() < Q1.Range) { Q1.CastIfHitchanceMinimum(target, hitchance, true); } } }
/// <summary> /// The cast Q melee. /// </summary> private static void CastQMelee() { var target = Variables.TargetSelector.GetTarget(Q1.Range, DamageType.Physical); if (target != null) { if (Q1.IsReady() && target.IsValidTarget(Q1.Range)) { Q1.Cast(target); } } }
private void FleeMode() { if (Range) { if (E.IsReady()) { E.Cast(Player.Position.Extend(Game.CursorPos, 150)); } else if (R.IsReady()) { R.Cast(); } } else { if (Q1.IsReady()) { var mobs = Cache.GetMinions(Player.ServerPosition, Q1.Range); if (mobs.Count > 0) { Obj_AI_Base best; best = mobs[0]; foreach (var mob in mobs.Where(mob => mob.IsValidTarget(Q1.Range))) { if (mob.Distance(Game.CursorPos) < best.Distance(Game.CursorPos)) { best = mob; } } if (best.Distance(Game.CursorPos) + 200 < Player.Distance(Game.CursorPos)) { Q1.Cast(best); } } else if (R.IsReady()) { R.Cast(); } } else if (R.IsReady()) { R.Cast(); } } //Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); }
public override void Execute() { if (Settings.UseE) { AIHeroClient target = TargetSelector.GetTarget(E.Range, DamageType.Physical); if (target != null) { PredictionResult pred = E.GetPrediction(target); if (pred.HitChancePercent >= 80) { E.Cast(target); } } } if (Settings.UseQ && Q1.IsReady()) { //EntityManager.Heroes.Enemies.ForEach(e => e.Buffs.ForEach(b=>Logger.Debug(b.Name))); AIHeroClient target = EntityManager.Heroes.Enemies.Where (hero => hero.Distance(Player.Instance) < 1200 && hero.HasBuff("urgotcorrosivedebuff")) .OrderByDescending(TargetSelector.GetPriority) .FirstOrDefault(); if (target != null) { Q2.Cast(target); } else { target = TargetSelector.GetTarget(Q1.Range, DamageType.Physical); if (target != null) { Q1.Cast(target); } } } if (Settings.UseR && R.IsReady()) { AIHeroClient target = TargetSelector.GetTarget(R.Range, DamageType.Mixed); if (target == null) { return; } if (EntityManager.Heroes.Allies.Count(o => o.Distance(Player.Instance) <= o.GetAutoAttackRange()) > EntityManager.Heroes.Enemies.Count(o => o.Distance(target) <= o.GetAutoAttackRange()) && !target.IsUnderHisturret()) { //Should I ever use R during combo? R.Cast(target); } } }
private static void JungleClear() { var jungleMinions = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth); foreach (var minion in jungleMinions) { if (Human()) { if (Q.IsReady()) { Q.CastOnUnit(minion); } if (W.IsReady()) { if (W.GetPrediction(minion).CollisionObjects.Count >= 1) { W.Cast(minion); } else { W.Cast(minion); } } if (!Q.IsReady() && !W.IsReady() && R.IsReady()) { R.Cast(); } } else { if (Q1.IsReady()) { Q1.CastOnUnit(minion); } if (realcdSQ > 1 && realcdSW > 1 && !Player.HasBuff("EliseSpiderW") && R.IsReady()) { if (realcdQ < 1 || realcdW < 1) { R.Cast(); } } } } }
private void Game_OnGameUpdate(EventArgs args) { if (Program.LagFree(0)) { SetMana(); Jungle(); } if (Program.LagFree(1) && E.IsReady()) { LogicE(); } if (Program.LagFree(2) && Q1.IsReady() && Config.Item("autoQ", true).GetValue <bool>()) { LogicQ(); } if (Program.LagFree(3) && W.IsReady() && Config.Item("autoW", true).GetValue <bool>()) { LogicW(); } if (R.IsReady()) { if (Program.LagFree(4) && Config.Item("autoR", true).GetValue <bool>()) { LogicR(); } if (Config.Item("useR", true).GetValue <KeyBind>().Active) { var t = TargetSelector.GetTarget(2500, TargetSelector.DamageType.Magical); if (t.IsValidTarget()) { R.Cast(t, true, true); } } if (Config.Item("Rjungle", true).GetValue <bool>()) { KsJungle(); } } else { DragonTime = 0; } }
private static void FarmMethod() { var mana = Config.Item("laneclear.mana.slider").GetValue <Slider>().Value; var level = Config.Item("laneclear.level").GetValue <Slider>().Value; if (player.ManaPercent < mana || player.Level < level) { return; } var eminions = Config.Item("laneclear.E.count").GetValue <Slider>().Value; var qminions = Config.Item("laneclear.Q.count").GetValue <Slider>().Value; var minions = MinionManager.GetMinions(E1.Range, MinionTypes.All, MinionTeam.Enemy).Where(m => m.IsValid && m.Distance(Player) < E1.Range).ToList(); var aaminions = MinionManager.GetMinions(E1.Range, MinionTypes.All, MinionTeam.Enemy).Where(m => m.IsValid && m.Distance(Player) < Orbwalking.GetRealAutoAttackRange(player)).ToList(); var efarmpos = E1.GetCircularFarmLocation(new List <AIBaseClient>(minions), E1.Width); if (efarmpos.MinionsHit >= eminions && E1.IsReady() && Config.Item("laneclear.E").GetValue <bool>() && Environment.TickCount - Q1.LastCastAttemptT > 450) { E1.Cast(efarmpos.Position); } var qfarmpos = Q1.GetLineFarmLocation(new List <AIBaseClient>(minions), Q1.Width); if (qfarmpos.MinionsHit >= qminions && Q1.IsReady() && Config.Item("laneclear.Q").GetValue <bool>() && Environment.TickCount - E1.LastCastAttemptT > 450) { Q1.Cast(qfarmpos.Position); } foreach (var minion in aaminions.Where(m => m.IsMinion && !m.IsDead && m.HasBuff("luxilluminatingfraulein"))) { if (minion.IsValid) { Player.IssueOrder(GameObjectOrder.AttackUnit, minion); } } }
public override void OnDraw(EventArgs args) { var draw = Features.Find(f => f.NameFeature == "Draw"); if (draw.IsChecked("disable")) { DamageIndicator.Enabled = false; return; } if (!spiderForm) { if (draw.IsChecked("draw.q")) { Circle.Draw(Q1.IsReady() ? Color.Blue : Color.Red, Q1.Range, Player.Instance.Position); } if (draw.IsChecked("draw.w")) { Circle.Draw(W1.IsReady() ? Color.Blue : Color.Red, W1.Range, Player.Instance.Position); } if (draw.IsChecked("draw.e")) { Circle.Draw(E1.IsReady() ? Color.Blue : Color.Red, E1.Range, Player.Instance.Position); } } else { if (draw.IsChecked("draw.q")) { Circle.Draw(Q2.IsReady() ? Color.Blue : Color.Red, Q2.Range, Player.Instance.Position); } if (draw.IsChecked("draw.e")) { Circle.Draw(E2.IsReady() ? Color.Blue : Color.Red, E2.Range, Player.Instance.Position); } } DamageIndicator.Enabled = draw.IsChecked("dmgIndicator"); }
public override void Execute() { if (Player.Instance.ManaPercent < 25) { return; } // TODO: Add harass logic here // See how I used the Settings.UseQ and Settings.Mana here, this is why I love // my way of using the menu in the Config class! if (Settings.UseE) { AIHeroClient target = TargetSelector.GetTarget(E.Range, DamageType.Physical); if (target != null) { PredictionResult pred = E.GetPrediction(target); if (pred.HitChancePercent >= 80) { E.Cast(target); } } } if (Settings.UseQ && Q1.IsReady()) { //EntityManager.Heroes.Enemies.ForEach(e => e.Buffs.ForEach(b=>Logger.Debug(b.Name))); AIHeroClient target = EntityManager.Heroes.Enemies.Where (hero => hero.Distance(Player.Instance) < 1200 && hero.HasBuff("urgotcorrosivedebuff")) .OrderBy(TargetSelector.GetPriority) .FirstOrDefault(); if (target != null) { Q2.Cast(target); } else { target = TargetSelector.GetTarget(Q1.Range, DamageType.Physical); if (target != null) { Q1.Cast(target); } } } }
public static float CalcDamage(Obj_AI_Base target) { //Calculate Combo Damage var aa = player.GetAutoAttackDamage(target); var damage = aa; Ignite = player.GetSpellSlot("summonerdot"); if (Ignite.IsReady()) { damage += player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); } if (Config.Item("combo.E").GetValue <bool>()) // edamage { if (E1.IsReady()) { damage += E1.GetDamage(target); } } if (target.HasBuff("luxilluminatingfraulein")) { damage += aa + player.CalcDamage(target, Damage.DamageType.Magical, 10 + (8 * player.Level) + 0.2 * player.FlatMagicDamageMod); } if (player.HasBuff("lichbane")) { damage += player.CalcDamage(target, Damage.DamageType.Magical, (player.BaseAttackDamage * 0.75) + ((player.BaseAbilityDamage + player.FlatMagicDamageMod) * 0.5)); } if (R1.IsReady()) // rdamage { damage += R1.GetDamage(target); } if (Q1.IsReady()) { damage += Q1.GetDamage(target); } return((float)damage); }
private static void JungleMethod() { var mana = Config.Item("jungleclear.mana.slider").GetValue <Slider>().Value; if (player.ManaPercent < mana) { return; } var minions = MinionManager.GetMinions(E1.Range, MinionTypes.All, MinionTeam.Neutral).Where(m => m.IsValid && m.Distance(Player) < E1.Range && m != null).OrderBy(m => m.MaxHealth); var aaminions = MinionManager.GetMinions(E1.Range, MinionTypes.All, MinionTeam.Neutral).Where(m => m.IsValid && m.Distance(Player) < Orbwalking.GetRealAutoAttackRange(player) && m != null).OrderBy(m => m.MaxHealth); var efarmpos = E1.GetCircularFarmLocation(new List <Obj_AI_Base>(minions), E1.Width); if (efarmpos.MinionsHit >= 1 && E1.IsReady() && Config.Item("jungleclear.E").GetValue <bool>() && Environment.TickCount - Q1.LastCastAttemptT > 450) { E1.Cast(efarmpos.Position); } var qfarmpos = Q1.GetLineFarmLocation(new List <Obj_AI_Base>(minions), Q1.Width); if (qfarmpos.MinionsHit >= 1 && Q1.IsReady() && Config.Item("jungleclear.Q").GetValue <bool>() && Environment.TickCount - E1.LastCastAttemptT > 450) { Q1.Cast(qfarmpos.Position); } foreach (var minion in aaminions.Where(m => m.IsMinion && !m.IsDead && m.HasBuff("luxilluminatingfraulein"))) { if (minion.IsValid && minion != null) { EloBuddy.Player.IssueOrder(GameObjectOrder.AutoAttack, minion); } } }
private static void OnDraw(EventArgs args) { if (myhero.IsDead) { return; } if (draw.check("dq") && (draw.check("drdy") ? Q1.IsReady() : true)) { Render.Circle.DrawCircle(myhero.Position, Q1.Range, Color.Red, 5, true); } if (draw.check("dw") && (draw.check("drdy") ? W.IsReady() : true)) { Render.Circle.DrawCircle(myhero.Position, W.Range, Color.DarkRed, 5, true); } if (draw.check("deraa") && (draw.check("drdy") ? E.IsReady() : true)) { Render.Circle.DrawCircle(myhero.Position, E.Range, Color.Red, 5, true); } var target = TargetSelector.GetTarget(1000f, DamageType.Physical); if (target != null) { if (draw.check("DRAWWAY") && target.GetWaypoints().Any()) { var wayp = target.GetWaypoints().LastOrDefault(); if (wayp.IsValid() && wayp.ToVector3World().IsOnScreen() && target.Position.IsOnScreen()) { Drawing.DrawLine(Drawing.WorldToScreen(target.Position), Drawing.WorldToScreen(wayp.ToVector3World()), 2, Color.White); } } } }
private static void Antigapcloser(ActiveGapcloser gapcloser) { if (player.IsDead || gapcloser.Sender.IsInvulnerable) { return; } var targetpos = Drawing.WorldToScreen(gapcloser.Sender.Position); if (gapcloser.Sender.IsValidTarget(Q1.Range) && Config.Item("antigap.Q").GetValue <bool>()) { Render.Circle.DrawCircle(gapcloser.Sender.Position, gapcloser.Sender.BoundingRadius, System.Drawing.Color.DeepPink); Drawing.DrawText(targetpos[0] - 40, targetpos[1] + 20, System.Drawing.Color.DodgerBlue, "GAPCLOSER DETECTED!"); } if (Q1.IsReady() && gapcloser.Sender.IsValidTarget(Q1.Range) && Config.Item("antigap.Q").GetValue <bool>()) { SpellCast(gapcloser.Sender, Q1.Range, Q1, true, 1, false, PredQ("prediction.Q")); SpellCast(gapcloser.Sender, Q1.Range, Q1, true, 1, false, HitChance.Dashing); } }
public void Combo() { var target = ARAMTargetSelector.getBestTarget(1400f); manageW(); if (!player.IsInvulnerable && target.IsValidTarget(Q1.Range) && Q1.IsReady()) { Q1.Cast(); } if (player.IsInvulnerable && target.IsValidTarget(Q2.Range) && Q2.IsReady()) { (Q2 as Skillshot).CastMinimumHitchance(target, HitChance.High); } if (player.IsInvulnerable && target.IsValidTarget(E2.Range) && E2.IsReady()) { (E2 as Skillshot).CastMinimumHitchance(target, HitChance.High); } }
public static void SpellCastR(AIHeroClient target) { if (target == null) { return; } if (!target.IsValid) { return; } var rslider = Config.Item("combo.r.slider").GetValue <Slider>().Value; #region variables/floats //[R] Combo Sequences double qdmg = Q1.GetDamage(target); double edmg = E1.GetDamage(target); double rdmg = R1.GetDamage(target); double aa = Player.GetAutoAttackDamage(target); Ignite = player.GetSpellSlot("summonerdot"); var insideE = Lux_E != null && target.Distance(Lux_E.Position) < E1.Width; var thp = target.Health; var AArange = Orbwalking.GetRealAutoAttackRange(player); var debuff = target.HasBuff("luxilluminatingfraulein"); if (debuff) { rdmg += PassiveDMG(target); } if (debuff) { aa += PassiveDMG(target); } if (insideE) { rdmg += edmg; } var qcollision = Q1.GetCollision(player.Position.To2D(), new List <Vector2> { Q1.GetPrediction(target).CastPosition.To2D() }); var minioncol = qcollision.Where(x => (x is AIHeroClient) && x.IsEnemy).Count(); var qpred = Q1.GetPrediction(target).Hitchance >= HitChance.High; var epred = E1.GetPrediction(target).Hitchance >= HitChance.High; var rooted = target.HasBuff("LuxLightBindingMis"); if (target.Distance(player.Position) < rslider && !rooted) { return; } #endregion if (insideE && Lux_E != null) { return; } //Checks if Allies can kill the bitch if (AllyCheck(target, 600) >= 2 && target.Health < rdmg / 2) { return; } //Checks if an Ally can kill le bitch if (AllyCheck(target, 600) >= 1 && target.Health < rdmg / 2) { return; } if (rooted && insideE && rdmg + edmg > thp && target.IsValidTarget(R1.Range)) { SpellCast(target, R1.Range, R1, false, 1, false, PredR("prediction.R")); } if (E1.IsReady() && thp < edmg && target.IsValidTarget(E1.Range) && epred) { return; } if (Q1.IsReady() && thp < qdmg && target.IsValidTarget(Q1.Range) && minioncol <= 1 && qpred) { return; } if (insideE && thp < edmg) { return; } if (insideE && thp < edmg + aa && target.IsValidTarget(AArange)) { return; } if (thp < aa && target.IsValidTarget(AArange)) { return; } if (thp < edmg && E1.IsReady() && rooted && target.IsValidTarget(E1.Range)) { return; } if (Q1.IsReady() && !E1.IsReady() && thp < qdmg && target.IsValidTarget(Q1.Range) && minioncol <= 1 && qpred) { return; } if (E1.IsReady() && !Q1.IsReady() && thp < edmg && target.IsValidTarget(E1.Range) && epred) { return; } if (rooted && debuff && thp < aa && target.IsValidTarget(AArange)) { return; } if (Environment.TickCount - E1.LastCastAttemptT < 100 || Environment.TickCount - Q1.LastCastAttemptT < 800 && !rooted) { return; } if (rooted && insideE && thp < rdmg + edmg && target.IsValidTarget(R1.Range)) { SpellCast(target, R1.Range, R1, false, 1, false, PredR("prediction.R")); } if (rooted && E1.IsReady() && target.IsValidTarget(E1.Range) && thp < rdmg + edmg && target.IsValidTarget(R1.Range)) { SpellCast(target, R1.Range, R1, false, 1, false, PredR("prediction.R")); } if (rooted && debuff && thp < rdmg + aa && target.IsValidTarget(AArange)) { SpellCast(target, R1.Range, R1, false, 1, false, PredR("prediction.R")); } if (rooted && debuff && thp < rdmg && target.IsValidTarget(R1.Range)) { SpellCast(target, R1.Range, R1, false, 1, false, PredR("prediction.R")); } if (thp < rdmg) { SpellCast(target, R1.Range, R1, false, 1, false, PredR("prediction.R")); } }