Esempio n. 1
0
 public void Start()
 {
     xSlider.value     = 0;
     ySlider.value     = 0;
     zSlider.value     = 0;
     xValueText.text   = "0";
     yValueText.text   = "0";
     zValueText.text   = "0";
     _pythonNetworking = new PythonNetworking(false);
     _metric           = DiscomfortMetric.ConsumedEndurance;
     _xConstraint      = "=";
     _yConstraint      = "=";
     _zConstraint      = "=";
     _spacing          = 5;
     _constraints      = new List <Serialization.Constraint>();
     _clientBusy       = true;
     StartCoroutine(GetLimits());
     interactionModeButton.gameObject.SetActive(true);
 }
Esempio n. 2
0
 // Start is called before the first frame update
 void Start()
 {
     _pythonNetworking = new PythonNetworking(false);
     _clientBusy       = false;
 }