Esempio n. 1
0
    private void MouseDrag()
    {
        if (selected == null)
        {
            return;
        }

        Vector3 pos = Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, 0));

        pos.z             = 0;
        selected.position = pos + (Vector3)selOffset;

        //Debug.Log(selected.GetComponent<SpriteRenderer>().sprite.rect);

        PuzzlePiece piece = selected.GetComponent <PuzzlePiece>();

        if ((piece.PlacedSpot - new Vector2(piece.transform.localPosition.x, piece.transform.localPosition.y)).magnitude < 0.4f)
        {
            piece.Place();
            selected = null;

            if (CheckCompleted())
            {
                StartCoroutine(CompletedCoroutine());
            }
        }
    }