public void SaveServerInfo()
        {
            handler.PutServer(server);

            var savedData = db.GetServerInfo(server.endpoint);

            savedData.ShouldBeEquivalentTo(server);
        }
Esempio n. 2
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        private Task <HttpStatusCode> AddServerAsync(GameServer server)
        {
            var task = new Task <HttpStatusCode>(() =>
            {
                try
                {
                    handler.PutServer(server);
                }
                catch (Exception e)
                {
                    logger.Error(e.Message);
                    return(HttpStatusCode.InternalServerError);
                }
                return(HttpStatusCode.OK);
            });

            task.Start();
            return(task);
        }