Esempio n. 1
0
 public void OnPhotonPlayerDisconnected(PhotonPlayer player)
 {
     Debug.Log("OnPhotonPlayerDisconnected: " + player);
     if (PhotonNetwork.isMasterClient && player.ID == PunGameLogic.playerWhoIsIt)
     {
         PunGameLogic.TagPlayer(PhotonNetwork.player.ID);
     }
 }
 public void Update()
 {
     if (PhotonNetwork.player.ID != PunGameLogic.playerWhoIsIt)
     {
         return;
     }
     if (Input.GetButton("Fire1"))
     {
         GameObject gameObject = this.RaycastObject(Input.mousePosition);
         if (gameObject != null && gameObject != base.gameObject && gameObject.name.Equals("monsterprefab(Clone)", 5))
         {
             PhotonView component = gameObject.transform.root.GetComponent <PhotonView>();
             PunGameLogic.TagPlayer(component.owner.ID);
         }
     }
 }