private void Awake() { this.objectMyParent = this.gameObject; this.scriptMoveObject = this.GetComponent <MoveObject>(); this.scriptPulseObject = this.GetComponent <PulseObject>(); this.scriptRotateObject = this.GetComponent <RotateObject>(); }
private void Awake() { this.scriptMoveObject = this.GetComponent <MoveObject>(); this.scriptPulseObject = this.GetComponent <PulseObject>(); }