static void Main(string[] args)
    {
		string decorationLine = new string('-', Console.WindowWidth);
		Console.Write(decorationLine);
		Console.WriteLine("***PubNub simple chat application***");
		Console.Write(decorationLine);
	
        Process.Start("..\\..\\RecieverPage.html");

        Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-d9aadadf-abba-443c-a767-62023d43411a",               // PUBLISH_KEY
            "sub-c-102d0358-073f-11e3-916b-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YmI4NDcxNzQtOWZhYi00MTRmLWI4ODktMDI2ZjViMjQyYzdj",   // SECRET_KEY
            false                                                       // SSL_ON/OFF
        );

        string channel = "PublishApp";

        // Publish a sample message to Pubnub
        List<object> publishResult = pubnub.Publish(channel, "Hello PubNub!");
        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
        );

        // Show PubNub server time
        object serverTime = pubnub.Time();
        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        Task task = new Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
                {
                    Console.WriteLine("Received Message -> '" + message + "'");
                    return true;
                }
            )
        );

        task.Start();

        // Read messages from the console and publish them to PubNub
        while (true)
        {
            Console.Write("Enter a message to be sent to Pubnub: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Message {0} sent.", msg);
        }
    }
Esempio n. 2
0
       public static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start(@"..\..\index.html");

            System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-35648aec-f497-4d5b-ab3e-8d621ba3794c",               // PUBLISH_KEY
                "sub-c-fb346fbe-8d19-11e5-a7e4-0619f8945a4f",               // SUBSCRIBE_KEY
                "sec-c-M2JmNWIwODMtNDNhYi00MjBlLWI2ZTYtZjExNjA1OTU4ZDBj",   // SECRET_KEY
                true                                                        // SSL_ON?
            );

            string channel = "simple chat channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello there!");

            Console.WriteLine(
                "Publish Success: " + publishResult[0] + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime);

            // Subscribe for receiving messages (in a background task to avoid blocking)
            var task = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate (object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }

                )
            );

            task.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                var message = Console.ReadLine();
                pubnub.Publish(channel, message);
                Console.WriteLine("Message {0} sent.", message);
            }
        }
        public static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\Receiver.html");

            Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-ebd958d0-e2fd-4aab-a2fc-7d31e8995644",
                "sub-c-44a39b0c-886a-11e5-84ee-0619f8945a4f",
                "sec-c-MWVkYjQxY2EtYTEzYi00OTBmLWJmNzktYmM5OWI2OWE4YzU4",
                true
                );
            string channel = "Chat";

            // Publish a sample message to Pubnub
            List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
                );

            // Show PubNub server time
            object serverTime = pubnub.Time();

            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            Task t = new Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
            {
                Console.WriteLine("Received Message -> '" + message + "'");
                return(true);
            }
                    )
                );

            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Esempio n. 4
0
    static void Main()
    {
        // Start the HTML5 Pubnub client
        Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-4c88dcfd-2722-4d3f-a561-109481fa9adc",               // PUBLISH_KEY
            "sub-c-c452f2d8-89de-11e5-83e3-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YTg4ODdkZWUtMzRhOC00NmU1LWFkZDctNGJjN2Y3NzZmMDdh",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "AAA";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Message -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            Console.Write("Enter a message to be sent to Pubnub: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Message {0} sent.", msg);
        }
    }
Esempio n. 5
0
    static void Main()
    {
        // Start the HTML5 Pubnub client
        Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-25499a0d-31e9-468c-b4e4-e1940acb2e46",               // PUBLISH_KEY
            "sub-c-73f3014a-8793-11e5-8e17-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-NzBlZGI4OGYtZjkzNS00MjQ1LWI2NzItMTZlODNlOTdjNDEz",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "demo-channel";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Message -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            Console.Write("Enter a message to be sent to Pubnub: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Message {0} sent.", msg);
        }
    }
    static void Main()
    {
        // Start the HTML5 Pubnub client
        Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-4fd56e1f-976d-440d-8bd1-fa892d69270f",               // PUBLISH_KEY
            "sub-c-8a8f356e-3fd6-11e4-b33e-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YzQyOTFlNjItMzgwNS00NzZkLTgwYzMtNDMxYmNmOTkxODE5",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "feedbacks-channel";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Urgent Problem -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            Console.Write("Enter urgent problem message: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Problem message {0} sent.", msg);
        }
    }
        static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\PubNub-HTML5-Client.html");

            //System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-a40489bf-98a7-40ff-87df-4af2f371d50a",               // PUBLISH_KEY
                "sub-c-68236eaa-8bb6-11e5-8b47-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-ZmVhNTE4NTgtYWRmYi00NGNjLWIzNjgtZjI1YTU2M2ZkMDU2",   // SECRET_KEY
                true                                                        // SSL_ON?
            );
            string channel = "demo-channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate (object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }
                )
            );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
	static void Main()
	{
		// Start the HTML5 Pubnub client
		Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

		PubnubAPI pubnub = new PubnubAPI(
            "pub-c-25499a0d-31e9-468c-b4e4-e1940acb2e46",               // PUBLISH_KEY
            "sub-c-73f3014a-8793-11e5-8e17-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-NzBlZGI4OGYtZjkzNS00MjQ1LWI2NzItMTZlODNlOTdjNDEz",   // SECRET_KEY
			true                                                        // SSL_ON?
		);
		string channel = "demo-channel";
        
		// Publish a sample message to Pubnub
		List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
		Console.WriteLine(
			"Publish Success: " + publishResult[0].ToString() + "\n" +
			"Publish Info: " + publishResult[1]
		);

		// Show PubNub server time
		object serverTime = pubnub.Time();
		Console.WriteLine("Server Time: " + serverTime.ToString());

		// Subscribe for receiving messages (in a background task to avoid blocking)
		System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
			() =>
			pubnub.Subscribe(
				channel,
				delegate(object message)
				{
					Console.WriteLine("Received Message -> '" + message + "'");
					return true;
				}
			)
		);
		t.Start();

		// Read messages from the console and publish them to Pubnub
		while (true)
		{
			Console.Write("Enter a message to be sent to Pubnub: ");
			string msg = Console.ReadLine();
			pubnub.Publish(channel, msg);
			Console.WriteLine("Message {0} sent.", msg);
		}
	}
	static void Main()
	{
		// Start the HTML5 Pubnub client
		Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

		PubnubAPI pubnub = new PubnubAPI(
            "pub-c-4fd56e1f-976d-440d-8bd1-fa892d69270f",               // PUBLISH_KEY
            "sub-c-8a8f356e-3fd6-11e4-b33e-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YzQyOTFlNjItMzgwNS00NzZkLTgwYzMtNDMxYmNmOTkxODE5",   // SECRET_KEY
			true                                                        // SSL_ON?
		);
        string channel = "feedbacks-channel";

		// Publish a sample message to Pubnub
        List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
        );

		// Show PubNub server time
        object serverTime = pubnub.Time();
        Console.WriteLine("Server Time: " + serverTime.ToString());

		// Subscribe for receiving messages (in a background task to avoid blocking)
		System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
			() =>
			pubnub.Subscribe(
				channel,
				delegate(object message)
				{
					Console.WriteLine("Received Urgent Problem -> '" + message + "'");
					return true;
				}
			)
		);
		t.Start();

		// Read messages from the console and publish them to Pubnub
		while (true)
		{
			Console.Write("Enter urgent problem message: ");
			string msg = Console.ReadLine();
			pubnub.Publish(channel, msg);
			Console.WriteLine("Problem message {0} sent.", msg);
		}
	}
Esempio n. 10
0
	static void Main()
	{
		// Start the HTML5 Pubnub client
		Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

		PubnubAPI pubnub = new PubnubAPI(
            "pub-c-02dee9ae-9627-4fb7-a486-a5cdf9df9749",               // PUBLISH_KEY
            "sub-c-04a5c868-0374-11e3-bde1-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-NTUzNGMyMjgtNDhkZS00ZTMwLWEyYTEtNGY5ZjYyOGU5ODY2",   // SECRET_KEY
			true                                                        // SSL_ON?
		);
		string channel = "nakov-channel";

		// Publish a sample message to Pubnub
		List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
		Console.WriteLine(
			"Publish Success: " + publishResult[0].ToString() + "\n" +
			"Publish Info: " + publishResult[1]
		);

		// Show PubNub server time
		object serverTime = pubnub.Time();
		Console.WriteLine("Server Time: " + serverTime.ToString());

		// Subscribe for receiving messages (in a background task to avoid blocking)
		System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
			() =>
			pubnub.Subscribe(
				channel,
				delegate(object message)
				{
					Console.WriteLine("Received Message -> '" + message + "'");
					return true;
				}
			)
		);
		t.Start();

		// Read messages from the console and publish them to Pubnub
		while (true)
		{
			Console.Write("Enter a message to be sent to Pubnub: ");
			string msg = Console.ReadLine();
			pubnub.Publish(channel, msg);
			Console.WriteLine("Message {0} sent.", msg);
		}
	}
Esempio n. 11
0
        static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\PubNub-HTML5-Client.html");

            System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-c8e12013-c187-4311-97f6-37f19f472922",               // PUBLISH_KEY
                "sub-c-a8243ee0-8b88-11e5-9320-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-NmU5MGU5YjMtYWQxNC00MmRhLTg2NTctNWI0OWM0NjVjNjUz"
            );
            string channel = "test-channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            //System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            //    () =>
            //    pubnub.Subscribe(
            //        channel,
            //        delegate (object message)
            //        {
            //            Console.WriteLine("Received Message -> '" + message + "'");
            //            return true;
            //        }
            //    )
            //);
            //t.Start();

            // Read messages from the console and publish them to Pubnub
            string ipAddress = new WebClient().DownloadString("http://icanhazip.com").Trim();
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = string.Format("{0}: {1}", ipAddress, Console.ReadLine());
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Esempio n. 12
0
        /* 02. Implement a very simple chat application based on some message queue service:
            Users can send message into a common channel.
            Messages are displayed in the format {IP : message_text}.
            Use PubNub. Your application can be console, GUI or Web-based.*/
        static void Main()
        {
            Process.Start("..\\..\\PubNubChatDemo.html");

            System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-e485b33f-6d32-4410-9cb8-98c61a4a48df",               // PUBLISH_KEY
                "sub-c-44c8865e-0817-11e3-ab8d-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-NWQwNjFmY2EtNzljMy00MGU2LTk4YjYtMWQwZThmM2U1Mjcw",   // SECRET_KEY
                false                                                        // SSL_ON?
            );
            string channel = "secret-ninja-channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();

            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }
                )
            );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Esempio n. 13
0
        public static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\Receiver.html");

            Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-ebd958d0-e2fd-4aab-a2fc-7d31e8995644",
                "sub-c-44a39b0c-886a-11e5-84ee-0619f8945a4f",
                "sec-c-MWVkYjQxY2EtYTEzYi00OTBmLWJmNzktYmM5OWI2OWE4YzU4",
                true
            );
            string channel = "Chat";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            Task t = new Task(
                 () =>
                 pubnub.Subscribe(
                     channel,
                     delegate (object message)
                     {
                         Console.WriteLine("Received Message -> '" + message + "'");
                         return true;
                     }
                 )
             );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Esempio n. 14
0
        static void Main(string[] args)
        {
            PubnubAPI pubnub = new PubnubAPI(
            "pub-c-143cd1af-de82-4ecc-bfe9-db2904f2d5a4",               // PUBLISH_KEY
            "sub-c-859122ec-07e8-11e3-ba95-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-MjBjMTA5NjEtZTI1Mi00ZjgxLWJmZDMtMjU2NTExMjA3Mzkw",   // SECRET_KEY
            true                                                        // SSL_ON?
        );
            string channel = "stan-channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }
                )
            );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Esempio n. 15
0
    static void Main()
    {
        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-1776bd27-f356-4f36-9b86-b0cb4798a8e3",               // PUBLISH_KEY
            "sub-c-9c0ac472-e7b9-11e3-a91c-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-OWY4ZDA0NmYtNmEzNi00NDA4LWI4YmYtNTIyOTU2MTMzZWUz",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "IcoPubnub";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Message -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
        }
    }