static void Main(string[] args) { string decorationLine = new string('-', Console.WindowWidth); Console.Write(decorationLine); Console.WriteLine("***PubNub simple chat application***"); Console.Write(decorationLine); Process.Start("..\\..\\RecieverPage.html"); Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-d9aadadf-abba-443c-a767-62023d43411a", // PUBLISH_KEY "sub-c-102d0358-073f-11e3-916b-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-YmI4NDcxNzQtOWZhYi00MTRmLWI4ODktMDI2ZjViMjQyYzdj", // SECRET_KEY false // SSL_ON/OFF ); string channel = "PublishApp"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello PubNub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) Task task = new Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); task.Start(); // Read messages from the console and publish them to PubNub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
public static void Main() { // Start the HTML5 Pubnub client Process.Start(@"..\..\index.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-35648aec-f497-4d5b-ab3e-8d621ba3794c", // PUBLISH_KEY "sub-c-fb346fbe-8d19-11e5-a7e4-0619f8945a4f", // SUBSCRIBE_KEY "sec-c-M2JmNWIwODMtNDNhYi00MjBlLWI2ZTYtZjExNjA1OTU4ZDBj", // SECRET_KEY true // SSL_ON? ); string channel = "simple chat channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello there!"); Console.WriteLine( "Publish Success: " + publishResult[0] + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime); // Subscribe for receiving messages (in a background task to avoid blocking) var task = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate (object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); task.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); var message = Console.ReadLine(); pubnub.Publish(channel, message); Console.WriteLine("Message {0} sent.", message); } }
public static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\Receiver.html"); Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-ebd958d0-e2fd-4aab-a2fc-7d31e8995644", "sub-c-44a39b0c-886a-11e5-84ee-0619f8945a4f", "sec-c-MWVkYjQxY2EtYTEzYi00OTBmLWJmNzktYmM5OWI2OWE4YzU4", true ); string channel = "Chat"; // Publish a sample message to Pubnub List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) Task t = new Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return(true); } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-4c88dcfd-2722-4d3f-a561-109481fa9adc", // PUBLISH_KEY "sub-c-c452f2d8-89de-11e5-83e3-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-YTg4ODdkZWUtMzRhOC00NmU1LWFkZDctNGJjN2Y3NzZmMDdh", // SECRET_KEY true // SSL_ON? ); string channel = "AAA"; // Publish a sample message to Pubnub List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return(true); } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-25499a0d-31e9-468c-b4e4-e1940acb2e46", // PUBLISH_KEY "sub-c-73f3014a-8793-11e5-8e17-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-NzBlZGI4OGYtZjkzNS00MjQ1LWI2NzItMTZlODNlOTdjNDEz", // SECRET_KEY true // SSL_ON? ); string channel = "demo-channel"; // Publish a sample message to Pubnub List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return(true); } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-4fd56e1f-976d-440d-8bd1-fa892d69270f", // PUBLISH_KEY "sub-c-8a8f356e-3fd6-11e4-b33e-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-YzQyOTFlNjItMzgwNS00NzZkLTgwYzMtNDMxYmNmOTkxODE5", // SECRET_KEY true // SSL_ON? ); string channel = "feedbacks-channel"; // Publish a sample message to Pubnub List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Urgent Problem -> '" + message + "'"); return(true); } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter urgent problem message: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Problem message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); //System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-a40489bf-98a7-40ff-87df-4af2f371d50a", // PUBLISH_KEY "sub-c-68236eaa-8bb6-11e5-8b47-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-ZmVhNTE4NTgtYWRmYi00NGNjLWIzNjgtZjI1YTU2M2ZkMDU2", // SECRET_KEY true // SSL_ON? ); string channel = "demo-channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate (object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-25499a0d-31e9-468c-b4e4-e1940acb2e46", // PUBLISH_KEY "sub-c-73f3014a-8793-11e5-8e17-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-NzBlZGI4OGYtZjkzNS00MjQ1LWI2NzItMTZlODNlOTdjNDEz", // SECRET_KEY true // SSL_ON? ); string channel = "demo-channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-4fd56e1f-976d-440d-8bd1-fa892d69270f", // PUBLISH_KEY "sub-c-8a8f356e-3fd6-11e4-b33e-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-YzQyOTFlNjItMzgwNS00NzZkLTgwYzMtNDMxYmNmOTkxODE5", // SECRET_KEY true // SSL_ON? ); string channel = "feedbacks-channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Urgent Problem -> '" + message + "'"); return true; } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter urgent problem message: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Problem message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-02dee9ae-9627-4fb7-a486-a5cdf9df9749", // PUBLISH_KEY "sub-c-04a5c868-0374-11e3-bde1-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-NTUzNGMyMjgtNDhkZS00ZTMwLWEyYTEtNGY5ZjYyOGU5ODY2", // SECRET_KEY true // SSL_ON? ); string channel = "nakov-channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\PubNub-HTML5-Client.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-c8e12013-c187-4311-97f6-37f19f472922", // PUBLISH_KEY "sub-c-a8243ee0-8b88-11e5-9320-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-NmU5MGU5YjMtYWQxNC00MmRhLTg2NTctNWI0OWM0NjVjNjUz" ); string channel = "test-channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) //System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( // () => // pubnub.Subscribe( // channel, // delegate (object message) // { // Console.WriteLine("Received Message -> '" + message + "'"); // return true; // } // ) //); //t.Start(); // Read messages from the console and publish them to Pubnub string ipAddress = new WebClient().DownloadString("http://icanhazip.com").Trim(); while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = string.Format("{0}: {1}", ipAddress, Console.ReadLine()); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
/* 02. Implement a very simple chat application based on some message queue service: Users can send message into a common channel. Messages are displayed in the format {IP : message_text}. Use PubNub. Your application can be console, GUI or Web-based.*/ static void Main() { Process.Start("..\\..\\PubNubChatDemo.html"); System.Threading.Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-e485b33f-6d32-4410-9cb8-98c61a4a48df", // PUBLISH_KEY "sub-c-44c8865e-0817-11e3-ab8d-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-NWQwNjFmY2EtNzljMy00MGU2LTk4YjYtMWQwZThmM2U1Mjcw", // SECRET_KEY false // SSL_ON? ); string channel = "secret-ninja-channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
public static void Main() { // Start the HTML5 Pubnub client Process.Start("..\\..\\Receiver.html"); Thread.Sleep(2000); PubnubAPI pubnub = new PubnubAPI( "pub-c-ebd958d0-e2fd-4aab-a2fc-7d31e8995644", "sub-c-44a39b0c-886a-11e5-84ee-0619f8945a4f", "sec-c-MWVkYjQxY2EtYTEzYi00OTBmLWJmNzktYmM5OWI2OWE4YzU4", true ); string channel = "Chat"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) Task t = new Task( () => pubnub.Subscribe( channel, delegate (object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main(string[] args) { PubnubAPI pubnub = new PubnubAPI( "pub-c-143cd1af-de82-4ecc-bfe9-db2904f2d5a4", // PUBLISH_KEY "sub-c-859122ec-07e8-11e3-ba95-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-MjBjMTA5NjEtZTI1Mi00ZjgxLWJmZDMtMjU2NTExMjA3Mzkw", // SECRET_KEY true // SSL_ON? ); string channel = "stan-channel"; // Publish a sample message to Pubnub List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return true; } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { Console.Write("Enter a message to be sent to Pubnub: "); string msg = Console.ReadLine(); pubnub.Publish(channel, msg); Console.WriteLine("Message {0} sent.", msg); } }
static void Main() { PubnubAPI pubnub = new PubnubAPI( "pub-c-1776bd27-f356-4f36-9b86-b0cb4798a8e3", // PUBLISH_KEY "sub-c-9c0ac472-e7b9-11e3-a91c-02ee2ddab7fe", // SUBSCRIBE_KEY "sec-c-OWY4ZDA0NmYtNmEzNi00NDA4LWI4YmYtNTIyOTU2MTMzZWUz", // SECRET_KEY true // SSL_ON? ); string channel = "IcoPubnub"; // Publish a sample message to Pubnub List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!"); Console.WriteLine( "Publish Success: " + publishResult[0].ToString() + "\n" + "Publish Info: " + publishResult[1] ); // Show PubNub server time object serverTime = pubnub.Time(); Console.WriteLine("Server Time: " + serverTime.ToString()); // Subscribe for receiving messages (in a background task to avoid blocking) System.Threading.Tasks.Task t = new System.Threading.Tasks.Task( () => pubnub.Subscribe( channel, delegate(object message) { Console.WriteLine("Received Message -> '" + message + "'"); return(true); } ) ); t.Start(); // Read messages from the console and publish them to Pubnub while (true) { string msg = Console.ReadLine(); pubnub.Publish(channel, msg); } }