Esempio n. 1
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        public NPCEnemy(string name, string imgUrl, Stats stats, ElementalStats elstats, string[] movepool, bool hasAttack, bool hasDefend) : base()
        {
            this.Name    = name;
            this.ImgUrl  = imgUrl;
            this.Stats   = stats;
            this.ElStats = elstats;
            this.Moves   = PsynergyDatabase.GetMovepool(movepool, hasAttack, hasDefend);

            this.Movepool  = movepool;
            this.HasAttack = hasAttack;
            this.HasDefend = hasDefend;
        }
Esempio n. 2
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        public NpcEnemy(string name, string imgUrl, Stats stats, ElementalStats elstats, string[] movepool,
                        bool hasAttack, bool hasDefend)
        {
            Name    = name;
            ImgUrl  = imgUrl;
            Stats   = stats;
            ElStats = elstats;

            Moves = PsynergyDatabase.GetMovepool(movepool, hasAttack, hasDefend);

            Movepool  = movepool;
            HasAttack = hasAttack;
            HasDefend = hasDefend;
        }
Esempio n. 3
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 public NPCEnemy(string name, string imgUrl, Stats stats, ElementalStats elstats, string[] movepool, bool hasAttack, bool hasDefend) : base(name, imgUrl, stats, elstats, PsynergyDatabase.GetMovepool(movepool, hasAttack, hasDefend))
 {
     this.Movepool  = movepool;
     this.HasAttack = hasAttack;
     this.HasDefend = hasDefend;
 }