void Awake()
    {
        //scenes = Scenes.transform.GetComponentsInChildren<PseudoScene>(true);
        canvasScenes = CanvasScenes.transform.GetComponentsInChildren <PseudoScene>(true);

        //activeSceneObject = scenes[0];
        activeSceneCanvasObject = canvasScenes[0];

        if (SetPartyMode)
        {
            GameManager.Instance.ActiveGameMode = GameMode.Party;
        }
    }
    public void ChangeSceneWithoutAnimation(string to)
    {
        PseudoScene canvasObj = null;

        foreach (var canvasScene in canvasScenes)
        {
            if (canvasScene.gameObject.name == to)
            {
                canvasObj = canvasScene;
            }
        }

        if (canvasObj)
        {
            activeSceneCanvasObject.Depart(false);
            canvasObj.Arrive(false);
            activeSceneCanvasObject = canvasObj;
        }
        else
        {
            Debug.LogWarning("Couldn't find scene with name: " + to + " , is it typed correctly?");
        }
    }
Esempio n. 3
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    public void RpcSetMoveControls(string sceneName)
    {
        PseudoScene newScene = GameObject.Find("Scenes").GetComponent(sceneName) as PseudoScene;

        CurrentMoveController = newScene.MoveController;
    }