Esempio n. 1
0
 private void HandleProtocolRequired(Bot bot, ProtocolRequired message)
 {
     if (bot.ConnectionType == ClientConnectionType.GameConnection)
     {
         message.BlockNetworkSend();
     }
 }
Esempio n. 2
0
        public override async void OnCreate()
        {
            base.OnCreate();

            var pr = new ProtocolRequired()
            {
                CurrentVersion = 1759, RequiredVersion = 1759
            };
            var hcm = new HelloConnectMessage()
            {
                Salt = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", Key = new byte[1]
            };

            await Send(pr);
            await Send(hcm);
        }
Esempio n. 3
0
 private void ProtocolRequiredHandler(DofusClient Client, ProtocolRequired Message)
 {
     //
 }
Esempio n. 4
0
 private void HandleProtocolRequired(ProtocolRequired msg)
 {
     Console.WriteLine("Required version " + msg.RequiredVersion);
     mProtocolRequired = msg;
 }
Esempio n. 5
0
 public static void OnProtocolRequired(DofusSocket client, ProtocolRequired message)
 {
     //
 }