Esempio n. 1
0
        /// <summary>
        /// 创建游戏房间请求
        /// </summary>
        /// <param name="gameName"></param>
        /// <param name="password"></param>
        public void roomCreateRequest(string gameName, string password)
        {
            Protocol.C2SRoomCreateReq request = new Protocol.C2SRoomCreateReq();
            request.room_name = gameName;
            request.password = password;

            NetworkEvent.sendPacket<Protocol.C2SRoomCreateReq>(request);

            btnCreate.Enabled = false;
            btnCancle.Enabled = false;
        }
Esempio n. 2
0
        /// <summary>
        /// 创建游戏房间请求
        /// </summary>
        /// <param name="gameName"></param>
        /// <param name="password"></param>
        public void roomCreateRequest(string gameName, string password)
        {
            Protocol.C2SRoomCreateReq request = new Protocol.C2SRoomCreateReq();
            request.room_name = gameName;
            request.password  = password;

            NetworkEvent.sendPacket <Protocol.C2SRoomCreateReq>(request);

            btnCreate.Enabled = false;
            btnCancle.Enabled = false;
        }