Esempio n. 1
0
 public int __decode(byte[] binData, ref int pos)
 {
     Proto4z.ui32 offset = 0;
     Proto4z.ui64 tag = 0;
     offset.__decode(binData, ref pos);
     offset.val += (System.UInt32)pos;
     tag.__decode(binData, ref pos);
     retCode = new Proto4z.ui16();
     if ((tag.val & ((System.UInt64)1 << 0)) != 0)
     {
         retCode.__decode(binData, ref pos);
     }
     users = new UserInfoArray();
     if ((tag.val & ((System.UInt64)1 << 1)) != 0)
     {
         users.__decode(binData, ref pos);
     }
     return (int)offset.val;
 }
Esempio n. 2
0
 public int __decode(byte[] binData, ref int pos)
 {
     Proto4z.ui32 offset = 0;
     Proto4z.ui64 tag = 0;
     offset.__decode(binData, ref pos);
     offset.val += (System.UInt32)pos;
     tag.__decode(binData, ref pos);
     retCode = new Proto4z.ui16();
     if ((tag.val & ((System.UInt64)1 << 0)) != 0)
     {
         retCode.__decode(binData, ref pos);
     }
     uID = new Proto4z.ui64();
     if ((tag.val & ((System.UInt64)1 << 1)) != 0)
     {
         uID.__decode(binData, ref pos);
     }
     token = new Proto4z.String();
     if ((tag.val & ((System.UInt64)1 << 2)) != 0)
     {
         token.__decode(binData, ref pos);
     }
     ip = new Proto4z.String();
     if ((tag.val & ((System.UInt64)1 << 3)) != 0)
     {
         ip.__decode(binData, ref pos);
     }
     port = new Proto4z.ui16();
     if ((tag.val & ((System.UInt64)1 << 4)) != 0)
     {
         port.__decode(binData, ref pos);
     }
     return (int)offset.val;
 }