// Use this for initialization void Start() { foreach (GameObject m in menus) { m.SetActive(true); } GoToMenu(defaultMenuIndex); ProjectorManagerScript.RegisterListener(this); }
private void OnApplicationQuit() { ProjectorManagerScript.UnregisterListener(this); }
// Use this for initialization void Start() { ProjectorManagerScript.RegisterListener(this); //Invoke("UpdateBlackList", Time.deltaTime * 3); }