internal override ResolvedAttributeSetBuilder ConstructResolvedAttributes(ResolveOptions resOpt, CdmAttributeContext under = null) { // find and cache the complete set of attributes // attributes definitions originate from and then get modified by subsequent re-defintions from (in this order): // the datatype used as an attribute, traits applied to that datatype, // the purpose of the attribute, dynamic traits applied to the attribute. ResolvedAttributeSetBuilder rasb = new ResolvedAttributeSetBuilder(); rasb.ResolvedAttributeSet.AttributeContext = under; // add this attribute to the set // make a new one and apply dynamic traits ResolvedAttribute newAtt = new ResolvedAttribute(resOpt, this, this.Name, under as CdmAttributeContext); rasb.OwnOne(newAtt); ResolvedTraitSet rts = this.FetchResolvedTraits(resOpt); // this context object holds all of the info about what needs to happen to resolve these attribute // make a copy and add defaults if missing CdmAttributeResolutionGuidance resGuideWithDefault; if (this.ResolutionGuidance != null) { resGuideWithDefault = (CdmAttributeResolutionGuidance)this.ResolutionGuidance.Copy(resOpt); } else { resGuideWithDefault = new CdmAttributeResolutionGuidance(this.Ctx); } // renameFormat is not currently supported for type attributes resGuideWithDefault.renameFormat = null; resGuideWithDefault.UpdateAttributeDefaults(null, this); AttributeResolutionContext arc = new AttributeResolutionContext(resOpt, resGuideWithDefault, rts); // TODO: remove the resolution guidance if projection is being used // from the traits of the datatype, purpose and applied here, see if new attributes get generated rasb.ApplyTraits(arc); rasb.GenerateApplierAttributes(arc, false); // false = don't apply these traits to added things // this may have added symbols to the dependencies, so merge them resOpt.SymbolRefSet.Merge(arc.ResOpt.SymbolRefSet); if (this.Projection != null) { ProjectionDirective projDirective = new ProjectionDirective(resOpt, this); ProjectionContext projCtx = this.Projection.ConstructProjectionContext(projDirective, under, rasb.ResolvedAttributeSet); ResolvedAttributeSet ras = this.Projection.ExtractResolvedAttributes(projCtx, under); rasb.ResolvedAttributeSet = ras; } return(rasb); }
public InputValues(ProjectionDirective projDirective) { NoMaxDepth = projDirective.HasNoMaximumDepth; IsArray = projDirective.IsArray; ReferenceOnly = projDirective.IsReferenceOnly; Normalized = projDirective.IsNormalized; Structured = projDirective.IsStructured; IsVirtual = projDirective.IsVirtual; NextDepth = projDirective.ResOpt.DepthInfo.CurrentDepth; MaxDepth = projDirective.MaximumDepth; MinCardinality = projDirective.Cardinality?._MinimumNumber; MaxCardinality = projDirective.Cardinality?._MaximumNumber; }
/// <summary> /// A function to construct projection context and populate the resolved attribute set that ExtractResolvedAttributes method can then extract /// This function is the entry point for projection resolution. /// This function is expected to do the following 3 things: /// - Create an condition expression tree & default if appropriate /// - Create and initialize Projection Context /// - Process operations /// </summary> /// <param name="projDirective"></param> /// <param name="attrCtx"></param> /// <returns></returns> internal ProjectionContext ConstructProjectionContext(ProjectionDirective projDirective, CdmAttributeContext attrCtx) { ProjectionContext projContext = null; if (string.IsNullOrWhiteSpace(this.Condition)) { // if no condition is provided, get default condition and persist this.Condition = ConditionExpression.GetDefaultConditionExpression(this.Operations, this.Owner); } // create an expression tree based on the condition ExpressionTree tree = new ExpressionTree(); this.ConditionExpressionTreeRoot = tree.ConstructExpressionTree(this.Condition); if (this.ConditionExpressionTreeRoot == null) { Logger.Info(nameof(CdmProjection), this.Ctx, $"Optional expression missing. Implicit expression will automatically apply.", nameof(ConstructProjectionContext)); } if (attrCtx != null) { // Add projection to context tree AttributeContextParameters acpProj = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.Projection, Name = this.FetchObjectDefinitionName(), Regarding = projDirective.OwnerRef, IncludeTraits = false }; CdmAttributeContext acProj = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpProj); AttributeContextParameters acpSource = new AttributeContextParameters { under = acProj, type = CdmAttributeContextType.Source, Name = "source", Regarding = null, IncludeTraits = false }; CdmAttributeContext acSource = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpSource); if (this.Source.FetchObjectDefinition <CdmObjectDefinition>(projDirective.ResOpt).ObjectType == CdmObjectType.ProjectionDef) { // A Projection projContext = ((CdmProjection)this.Source.ExplicitReference).ConstructProjectionContext(projDirective, acSource); } else { // An Entity Reference AttributeContextParameters acpSourceProjection = new AttributeContextParameters { under = acSource, type = CdmAttributeContextType.Entity, Name = this.Source.NamedReference ?? this.Source.ExplicitReference.GetName(), Regarding = this.Source, IncludeTraits = false }; ResolvedAttributeSet ras = this.Source.FetchResolvedAttributes(projDirective.ResOpt, acpSourceProjection); // Initialize the projection context CdmCorpusContext ctx = (projDirective.Owner?.Ctx); ProjectionAttributeStateSet pasSet = null; // if polymorphic keep original source as previous state Dictionary <string, List <ProjectionAttributeState> > polySourceSet = null; if (projDirective.IsSourcePolymorphic) { polySourceSet = ProjectionResolutionCommonUtil.GetPolymorphicSourceSet(projDirective, ctx, this.Source, acpSourceProjection); } // now initialize projection attribute state pasSet = ProjectionResolutionCommonUtil.InitializeProjectionAttributeStateSet( projDirective, ctx, ras, isSourcePolymorphic: projDirective.IsSourcePolymorphic, polymorphicSet: polySourceSet); projContext = new ProjectionContext(projDirective, ras.AttributeContext) { CurrentAttributeStateSet = pasSet }; } bool isConditionValid = false; if (this.ConditionExpressionTreeRoot != null) { InputValues input = new InputValues() { noMaxDepth = projDirective.HasNoMaximumDepth, isArray = projDirective.IsArray, referenceOnly = projDirective.IsReferenceOnly, normalized = projDirective.IsNormalized, structured = projDirective.IsStructured, nextDepth = ++projDirective.CurrentDepth, maxDepth = projDirective.MaximumDepth, minCardinality = projDirective.Cardinality?._MinimumNumber, maxCardinality = projDirective.Cardinality?._MaximumNumber }; isConditionValid = ExpressionTree.EvaluateExpressionTree(this.ConditionExpressionTreeRoot, input); } if (isConditionValid && this.Operations != null && this.Operations.Count > 0) { // Just in case new operations were added programmatically, reindex operations for (int i = 0; i < this.Operations.Count; i++) { this.Operations[i].Index = i + 1; } // Operation AttributeContextParameters acpGenAttrSet = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.GeneratedSet, Name = "_generatedAttributeSet" }; CdmAttributeContext acGenAttrSet = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpGenAttrSet); AttributeContextParameters acpGenAttrRound0 = new AttributeContextParameters { under = acGenAttrSet, type = CdmAttributeContextType.GeneratedRound, Name = "_generatedAttributeRound0" }; CdmAttributeContext acGenAttrRound0 = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpGenAttrRound0); // Start with an empty list for each projection ProjectionAttributeStateSet pasOperations = new ProjectionAttributeStateSet(projContext.CurrentAttributeStateSet.Ctx); foreach (CdmOperationBase operation in this.Operations) { // Evaluate projections and apply to empty state ProjectionAttributeStateSet newPasOperations = operation.AppendProjectionAttributeState(projContext, pasOperations, acGenAttrRound0); // If the operations fails or it is not implemented the projection cannot be evaluated so keep previous valid state. if (newPasOperations != null) { pasOperations = newPasOperations; } } // Finally update the current state to the projection context projContext.CurrentAttributeStateSet = pasOperations; } else { // Pass Through - no operations to process } } return(projContext); }
private ProjectionContext BuildFakeTree(CdmCorpusDefinition corpus) { ProjectionDirective projDir = new ProjectionDirective(new ResolveOptions() { }, null); ProjectionContext pc = new ProjectionContext(projDir, null); { ProjectionAttributeState p1 = new ProjectionAttributeState(corpus.Ctx); p1.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "1", "1", null); ProjectionAttributeState p2 = new ProjectionAttributeState(corpus.Ctx); p2.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "2", "2", null); ProjectionAttributeState p4 = new ProjectionAttributeState(corpus.Ctx); p4.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "4", "4", null); ProjectionAttributeState p5 = new ProjectionAttributeState(corpus.Ctx); p5.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "5", "5", null); ProjectionAttributeState p6 = new ProjectionAttributeState(corpus.Ctx); p6.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "6", "6", null); ProjectionAttributeState p7 = new ProjectionAttributeState(corpus.Ctx); p7.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "7", "7", null); ProjectionAttributeState p8 = new ProjectionAttributeState(corpus.Ctx); p8.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "8", "8", null); ProjectionAttributeState p9 = new ProjectionAttributeState(corpus.Ctx); p9.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "9", "9", null); ProjectionAttributeState p10 = new ProjectionAttributeState(corpus.Ctx); p10.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "10", "10", null); ProjectionAttributeState p11 = new ProjectionAttributeState(corpus.Ctx); p11.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "11", "11", null); ProjectionAttributeState p12 = new ProjectionAttributeState(corpus.Ctx); p12.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "12", "12", null); ProjectionAttributeState p13 = new ProjectionAttributeState(corpus.Ctx); p13.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "13", "13", null); ProjectionAttributeState p14 = new ProjectionAttributeState(corpus.Ctx); p14.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "14", "14", null); ProjectionAttributeState p15 = new ProjectionAttributeState(corpus.Ctx); p15.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "15", "15", null); ProjectionAttributeState p16 = new ProjectionAttributeState(corpus.Ctx); p16.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "16", "16", null); ProjectionAttributeState p17 = new ProjectionAttributeState(corpus.Ctx); p17.CurrentResolvedAttribute = new ResolvedAttribute(projDir.ResOpt, "17", "17", null); p1.PreviousStateList = new List <ProjectionAttributeState>(); p2.PreviousStateList = new List <ProjectionAttributeState>(); p4.PreviousStateList = new List <ProjectionAttributeState>(); p5.PreviousStateList = new List <ProjectionAttributeState>(); p6.PreviousStateList = new List <ProjectionAttributeState>(); p7.PreviousStateList = new List <ProjectionAttributeState>(); p8.PreviousStateList = new List <ProjectionAttributeState>(); p9.PreviousStateList = new List <ProjectionAttributeState>(); p10.PreviousStateList = new List <ProjectionAttributeState>(); p11.PreviousStateList = new List <ProjectionAttributeState>(); p12.PreviousStateList = new List <ProjectionAttributeState>(); p13.PreviousStateList = new List <ProjectionAttributeState>(); p14.PreviousStateList = new List <ProjectionAttributeState>(); p15.PreviousStateList = new List <ProjectionAttributeState>(); p16.PreviousStateList = new List <ProjectionAttributeState>(); p17.PreviousStateList = new List <ProjectionAttributeState>(); p11.PreviousStateList.Add(p7); p7.PreviousStateList.Add(p2); p2.PreviousStateList.Add(p1); p12.PreviousStateList.Add(p8); p8.PreviousStateList.Add(p1); p13.PreviousStateList.Add(p9); p9.PreviousStateList.Add(p4); p9.PreviousStateList.Add(p5); p13.PreviousStateList.Add(p10); p10.PreviousStateList.Add(p6); p14.PreviousStateList.Add(p16); p16.PreviousStateList.Add(p1); p15.PreviousStateList.Add(p7); p17.PreviousStateList.Add(p8); pc.CurrentAttributeStateSet.Add(p11); pc.CurrentAttributeStateSet.Add(p12); pc.CurrentAttributeStateSet.Add(p13); pc.CurrentAttributeStateSet.Add(p14); pc.CurrentAttributeStateSet.Add(p15); pc.CurrentAttributeStateSet.Add(p17); } return(pc); }
internal override ResolvedAttributeSetBuilder ConstructResolvedAttributes(ResolveOptions resOpt, CdmAttributeContext under = null) { // find and cache the complete set of attributes // attributes definitions originate from and then get modified by subsequent re-definitions from (in this order): // an extended entity, traits applied to extended entity, exhibited traits of main entity, the (datatype or entity) used as an attribute, traits applied to that datatype or entity, // the relationsip of the attribute, the attribute definition itself and included attribute groups, dynamic traits applied to the attribute. this.Rasb = new ResolvedAttributeSetBuilder(); this.Rasb.ResolvedAttributeSet.AttributeContext = under; if (this.ExtendsEntity != null) { CdmObjectReference extRef = this.ExtendsEntityRef; CdmAttributeContext extendsRefUnder = null; AttributeContextParameters acpExtEnt = null; if (under != null) { AttributeContextParameters acpExt = new AttributeContextParameters { under = under, type = CdmAttributeContextType.EntityReferenceExtends, Name = "extends", Regarding = null, IncludeTraits = false }; extendsRefUnder = this.Rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpExt); } if (extRef.ExplicitReference != null && extRef.FetchObjectDefinition <CdmObjectDefinition>(resOpt).ObjectType == CdmObjectType.ProjectionDef) { // A Projection CdmObjectDefinition extRefObjDef = extRef.FetchObjectDefinition <CdmObjectDefinition>(resOpt); if (extendsRefUnder != null) { acpExtEnt = new AttributeContextParameters { under = extendsRefUnder, type = CdmAttributeContextType.Projection, Name = extRefObjDef.GetName(), Regarding = extRef, IncludeTraits = false }; } ProjectionDirective projDirective = new ProjectionDirective(resOpt, this, ownerRef: extRef); CdmProjection projDef = (CdmProjection)extRefObjDef; ProjectionContext projCtx = projDef.ConstructProjectionContext(projDirective, extendsRefUnder); this.Rasb.ResolvedAttributeSet = projDef.ExtractResolvedAttributes(projCtx); } else { // An Entity Reference if (extendsRefUnder != null) { // usually the extended entity is a reference to a name. // it is allowed however to just define the entity inline. acpExtEnt = new AttributeContextParameters { under = extendsRefUnder, type = CdmAttributeContextType.Entity, Name = extRef.NamedReference ?? extRef.ExplicitReference.GetName(), Regarding = extRef, IncludeTraits = false }; } // save moniker, extended entity may attach a different moniker that we do not // want to pass along to getting this entities attributes string oldMoniker = resOpt.FromMoniker; this.Rasb.MergeAttributes((this.ExtendsEntityRef as CdmObjectReferenceBase).FetchResolvedAttributes(resOpt, acpExtEnt)); if (!resOpt.CheckAttributeCount(this.Rasb.ResolvedAttributeSet.ResolvedAttributeCount)) { Logger.Error(nameof(CdmEntityDefinition), this.Ctx, $"Maximum number of resolved attributes reached for the entity: {this.EntityName}."); return(null); } if (this.ExtendsEntityResolutionGuidance != null) { // some guidance was given on how to integrate the base attributes into the set. apply that guidance ResolvedTraitSet rtsBase = this.FetchResolvedTraits(resOpt); // this context object holds all of the info about what needs to happen to resolve these attributes. // make a copy and set defaults if needed CdmAttributeResolutionGuidance resGuide = (CdmAttributeResolutionGuidance)this.ExtendsEntityResolutionGuidance.Copy(resOpt); resGuide.UpdateAttributeDefaults(resGuide.FetchObjectDefinitionName()); // holds all the info needed by the resolver code AttributeResolutionContext arc = new AttributeResolutionContext(resOpt, resGuide, rtsBase); this.Rasb.GenerateApplierAttributes(arc, false); // true = apply the prepared traits to new atts } // reset to the old moniker resOpt.FromMoniker = oldMoniker; } } this.Rasb.MarkInherited(); this.Rasb.ResolvedAttributeSet.AttributeContext = under; if (this.Attributes != null) { int l = this.Attributes.Count; for (int i = 0; i < l; i++) { dynamic att = this.Attributes.AllItems[i]; CdmAttributeContext attUnder = under; AttributeContextParameters acpAtt = null; if (under != null) { acpAtt = new AttributeContextParameters { under = under, type = CdmAttributeContextType.AttributeDefinition, Name = att.FetchObjectDefinitionName(), Regarding = att, IncludeTraits = false }; } this.Rasb.MergeAttributes(att.FetchResolvedAttributes(resOpt, acpAtt)); if (!resOpt.CheckAttributeCount(this.Rasb.ResolvedAttributeSet.ResolvedAttributeCount)) { Logger.Error(nameof(CdmEntityDefinition), this.Ctx, $"Maximum number of resolved attributes reached for the entity: {this.EntityName}."); return(null); } } } this.Rasb.MarkOrder(); this.Rasb.ResolvedAttributeSet.AttributeContext = under; // things that need to go away this.Rasb.RemoveRequestedAtts(); return(this.Rasb); }
internal override ResolvedAttributeSetBuilder ConstructResolvedAttributes(ResolveOptions resOpt, CdmAttributeContext under = null) { // find and cache the complete set of attributes // attributes definitions originate from and then get modified by subsequent re-defintions from (in this order): // the entity used as an attribute, traits applied to that entity, // the purpose of the attribute, any traits applied to the attribute. ResolvedAttributeSetBuilder rasb = new ResolvedAttributeSetBuilder(); CdmEntityReference ctxEnt = this.Entity; CdmAttributeContext underAtt = under; AttributeContextParameters acpEnt = null; var ctxEntObjDef = ctxEnt.FetchObjectDefinition <CdmObjectDefinition>(resOpt); if (ctxEntObjDef.ObjectType == CdmObjectType.ProjectionDef) { // A Projection ProjectionDirective projDirective = new ProjectionDirective(resOpt, this, ownerRef: ctxEnt); CdmProjection projDef = (CdmProjection)ctxEntObjDef; ProjectionContext projCtx = projDef.ConstructProjectionContext(projDirective, under); ResolvedAttributeSet ras = projDef.ExtractResolvedAttributes(projCtx); rasb.ResolvedAttributeSet = ras; } else { // An Entity Reference if (underAtt != null) { // make a context for this attreibute that holds the attributes that come up from the entity acpEnt = new AttributeContextParameters { under = underAtt, type = CdmAttributeContextType.Entity, Name = ctxEnt.FetchObjectDefinitionName(), Regarding = ctxEnt, IncludeTraits = true }; } ResolvedTraitSet rtsThisAtt = this.FetchResolvedTraits(resOpt); // this context object holds all of the info about what needs to happen to resolve these attributes. // make a copy and add defaults if missing CdmAttributeResolutionGuidance resGuideWithDefault; if (this.ResolutionGuidance != null) { resGuideWithDefault = (CdmAttributeResolutionGuidance)this.ResolutionGuidance.Copy(resOpt); } else { resGuideWithDefault = new CdmAttributeResolutionGuidance(this.Ctx); } resGuideWithDefault.UpdateAttributeDefaults(this.Name); AttributeResolutionContext arc = new AttributeResolutionContext(resOpt, resGuideWithDefault, rtsThisAtt); // complete cheating but is faster. // this purpose will remove all of the attributes that get collected here, so dumb and slow to go get them RelationshipInfo relInfo = this.GetRelationshipInfo(arc.ResOpt, arc); if (relInfo.IsByRef) { // make the entity context that a real recursion would have give us if (under != null) { under = rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEnt); } // if selecting from one of many attributes, then make a context for each one if (under != null && relInfo.SelectsOne) { // the right way to do this is to get a resolved entity from the embedded entity and then // look through the attribute context hierarchy for non-nested entityReferenceAsAttribute nodes // that seems like a disaster waiting to happen given endless looping, etc. // for now, just insist that only the top level entity attributes declared in the ref entity will work CdmEntityDefinition entPickFrom = (this.Entity as CdmEntityReference).FetchObjectDefinition <CdmEntityDefinition>(resOpt) as CdmEntityDefinition; CdmCollection <CdmAttributeItem> attsPick = entPickFrom?.Attributes; if (entPickFrom != null && attsPick != null) { for (int i = 0; i < attsPick.Count; i++) { if (attsPick.AllItems[i].ObjectType == CdmObjectType.EntityAttributeDef) { // a table within a table. as expected with a selectsOne attribute // since this is by ref, we won't get the atts from the table, but we do need the traits that hold the key // these are the same contexts that would get created if we recursed // first this attribute AttributeContextParameters acpEntAtt = new AttributeContextParameters { under = under, type = CdmAttributeContextType.AttributeDefinition, Name = attsPick.AllItems[i].FetchObjectDefinitionName(), Regarding = attsPick.AllItems[i], IncludeTraits = true }; CdmAttributeContext pickUnder = rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEntAtt); CdmEntityReference pickEnt = (attsPick.AllItems[i] as CdmEntityAttributeDefinition).Entity as CdmEntityReference; CdmAttributeContextType pickEntType = (pickEnt.FetchObjectDefinition <CdmObjectDefinition>(resOpt).ObjectType == CdmObjectType.ProjectionDef) ? CdmAttributeContextType.Projection : CdmAttributeContextType.Entity; AttributeContextParameters acpEntAttEnt = new AttributeContextParameters { under = pickUnder, type = pickEntType, Name = pickEnt.FetchObjectDefinitionName(), Regarding = pickEnt, IncludeTraits = true }; rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEntAttEnt); } } } } // if we got here because of the max depth, need to impose the directives to make the trait work as expected if (relInfo.MaxDepthExceeded) { if (arc.ResOpt.Directives == null) { arc.ResOpt.Directives = new AttributeResolutionDirectiveSet(); } arc.ResOpt.Directives.Add("referenceOnly"); } } else { ResolveOptions resLink = CopyResolveOptions(resOpt); resLink.SymbolRefSet = resOpt.SymbolRefSet; resLink.RelationshipDepth = relInfo.NextDepth; rasb.MergeAttributes(this.Entity.FetchResolvedAttributes(resLink, acpEnt)); } // from the traits of purpose and applied here, see if new attributes get generated rasb.ResolvedAttributeSet.AttributeContext = underAtt; rasb.ApplyTraits(arc); rasb.GenerateApplierAttributes(arc, true); // true = apply the prepared traits to new atts // this may have added symbols to the dependencies, so merge them resOpt.SymbolRefSet.Merge(arc.ResOpt.SymbolRefSet); // use the traits for linked entity identifiers to record the actual foreign key links if (rasb.ResolvedAttributeSet?.Set != null && relInfo.IsByRef) { foreach (var att in rasb.ResolvedAttributeSet.Set) { if (att.ResolvedTraits != null) { var reqdTrait = att.ResolvedTraits.Find(resOpt, "is.linkedEntity.identifier"); if (reqdTrait == null) { continue; } if (reqdTrait.ParameterValues == null || reqdTrait.ParameterValues.Length == 0) { Logger.Warning(nameof(CdmEntityAttributeDefinition), this.Ctx as ResolveContext, "is.linkedEntity.identifier does not support arguments"); continue; } var entReferences = new List <string>(); var attReferences = new List <string>(); Action <CdmEntityReference, string> addEntityReference = (CdmEntityReference entRef, string nameSpace) => { var entDef = entRef.FetchObjectDefinition <CdmEntityDefinition>(resOpt); if (entDef != null) { var otherResTraits = entRef.FetchResolvedTraits(resOpt); ResolvedTrait identifyingTrait; if (otherResTraits != null && (identifyingTrait = otherResTraits.Find(resOpt, "is.identifiedBy")) != null) { var attRef = identifyingTrait.ParameterValues.FetchParameterValueByName("attribute").Value; string attNamePath = ((CdmObjectReferenceBase)attRef).NamedReference; string attName = attNamePath.Split('/').Last(); // path should be absolute and without a namespace string relativeEntPath = Ctx.Corpus.Storage.CreateAbsoluteCorpusPath(entDef.AtCorpusPath, entDef.InDocument); if (relativeEntPath.StartsWith($"{nameSpace}:")) { relativeEntPath = relativeEntPath.Substring(nameSpace.Length + 1); } entReferences.Add(relativeEntPath); attReferences.Add(attName); } } }; if (relInfo.SelectsOne) { var entPickFrom = (this.Entity as CdmEntityReference).FetchObjectDefinition <CdmEntityDefinition>(resOpt) as CdmEntityDefinition; var attsPick = entPickFrom?.Attributes.Cast <CdmObject>().ToList(); if (entPickFrom != null && attsPick != null) { for (int i = 0; i < attsPick.Count; i++) { if (attsPick[i].ObjectType == CdmObjectType.EntityAttributeDef) { var entAtt = attsPick[i] as CdmEntityAttributeDefinition; addEntityReference(entAtt.Entity, this.InDocument.Namespace); } } } } else { addEntityReference(this.Entity, this.InDocument.Namespace); } var constantEntity = this.Ctx.Corpus.MakeObject <CdmConstantEntityDefinition>(CdmObjectType.ConstantEntityDef); constantEntity.EntityShape = this.Ctx.Corpus.MakeRef <CdmEntityReference>(CdmObjectType.EntityRef, "entityGroupSet", true); constantEntity.ConstantValues = entReferences.Select((entRef, idx) => new List <string> { entRef, attReferences[idx] }).ToList(); var traitParam = this.Ctx.Corpus.MakeRef <CdmEntityReference>(CdmObjectType.EntityRef, constantEntity, false); reqdTrait.ParameterValues.SetParameterValue(resOpt, "entityReferences", traitParam); } } } // a 'structured' directive wants to keep all entity attributes together in a group if (arc.ResOpt.Directives?.Has("structured") == true) { ResolvedAttribute raSub = new ResolvedAttribute(rtsThisAtt.ResOpt, rasb.ResolvedAttributeSet, this.Name, rasb.ResolvedAttributeSet.AttributeContext); if (relInfo.IsArray) { // put a resolved trait on this att group, yuck, hope I never need to do this again and then need to make a function for this CdmTraitReference tr = this.Ctx.Corpus.MakeObject <CdmTraitReference>(CdmObjectType.TraitRef, "is.linkedEntity.array", true); var t = tr.FetchObjectDefinition <CdmTraitDefinition>(resOpt); ResolvedTrait rt = new ResolvedTrait(t, null, new List <dynamic>(), new List <bool>()); raSub.ResolvedTraits = raSub.ResolvedTraits.Merge(rt, true); } rasb = new ResolvedAttributeSetBuilder(); rasb.ResolvedAttributeSet.AttributeContext = raSub.AttCtx; // this got set to null with the new builder rasb.OwnOne(raSub); } } return(rasb); }