public override void AI(Projectile projectile) { base.AI(projectile); Player owner = Main.player[projectile.owner]; if (projectile.owner == Main.myPlayer) { if (projectile.thrown && owner.meleeEnchant > 0) { if (owner.meleeEnchant == 1) { if (Main.rand.Next(3) == 0) { int num438 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 171, 0f, 0f, 100, default(Color), 1f); Main.dust[num438].noGravity = true; Main.dust[num438].fadeIn = 1.5f; Dust obj26 = Main.dust[num438]; obj26.velocity *= 0.25f; } } else if (owner.meleeEnchant == 2) { if (Main.rand.Next(2) == 0) { int num437 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 75, projectile.velocity.X * 0.2f + (float)(projectile.direction * 3), projectile.velocity.Y * 0.2f, 100, default(Color), 2.5f); Main.dust[num437].noGravity = true; Dust obj27 = Main.dust[num437]; obj27.velocity *= 0.7f; Dust expr_E2EE_cp_0 = Main.dust[num437]; expr_E2EE_cp_0.velocity.Y = expr_E2EE_cp_0.velocity.Y - 0.5f; } } else if (owner.meleeEnchant == 3) { if (Main.rand.Next(2) == 0) { int num435 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 6, projectile.velocity.X * 0.2f + (float)(projectile.direction * 3), projectile.velocity.Y * 0.2f, 100, default(Color), 2.5f); Main.dust[num435].noGravity = true; Dust obj28 = Main.dust[num435]; obj28.velocity *= 0.7f; Dust expr_E3D4_cp_0 = Main.dust[num435]; expr_E3D4_cp_0.velocity.Y = expr_E3D4_cp_0.velocity.Y - 0.5f; } } else if (owner.meleeEnchant == 4) { if (Main.rand.Next(2) == 0) { int num432 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 57, projectile.velocity.X * 0.2f + (float)(projectile.direction * 3), projectile.velocity.Y * 0.2f, 100, default(Color), 1.1f); Main.dust[num432].noGravity = true; Dust expr_E4A1_cp_0 = Main.dust[num432]; expr_E4A1_cp_0.velocity.X = expr_E4A1_cp_0.velocity.X / 2f; Dust expr_E4C1_cp_0 = Main.dust[num432]; expr_E4C1_cp_0.velocity.Y = expr_E4C1_cp_0.velocity.Y / 2f; } } else if (owner.meleeEnchant == 5) { if (Main.rand.Next(2) == 0) { int num426 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 169, 0f, 0f, 100, default(Color), 1f); Dust expr_E55A_cp_0 = Main.dust[num426]; expr_E55A_cp_0.velocity.X = expr_E55A_cp_0.velocity.X + (float)projectile.direction; Dust expr_E57C_cp_0 = Main.dust[num426]; expr_E57C_cp_0.velocity.Y = expr_E57C_cp_0.velocity.Y + 0.2f; Main.dust[num426].noGravity = true; } } else if (owner.meleeEnchant == 6) { if (Main.rand.Next(2) == 0) { int num424 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 135, 0f, 0f, 100, default(Color), 1f); Dust expr_E625_cp_0 = Main.dust[num424]; expr_E625_cp_0.velocity.X = expr_E625_cp_0.velocity.X + (float)projectile.direction; Dust expr_E647_cp_0 = Main.dust[num424]; expr_E647_cp_0.velocity.Y = expr_E647_cp_0.velocity.Y + 0.2f; Main.dust[num424].noGravity = true; } } else if (owner.meleeEnchant == 7) { if (Main.rand.Next(20) == 0) { int type16 = Main.rand.Next(139, 143); int num422 = Dust.NewDust(projectile.position, projectile.width, projectile.height, type16, projectile.velocity.X, projectile.velocity.Y, 0, default(Color), 1.2f); Dust expr_E713_cp_0 = Main.dust[num422]; expr_E713_cp_0.velocity.X = expr_E713_cp_0.velocity.X * (1f + (float)Main.rand.Next(-50, 51) * 0.01f); Dust expr_E749_cp_0 = Main.dust[num422]; expr_E749_cp_0.velocity.Y = expr_E749_cp_0.velocity.Y * (1f + (float)Main.rand.Next(-50, 51) * 0.01f); Dust expr_E77F_cp_0 = Main.dust[num422]; expr_E77F_cp_0.velocity.X = expr_E77F_cp_0.velocity.X + (float)Main.rand.Next(-50, 51) * 0.05f; Dust expr_E7AF_cp_0 = Main.dust[num422]; expr_E7AF_cp_0.velocity.Y = expr_E7AF_cp_0.velocity.Y + (float)Main.rand.Next(-50, 51) * 0.05f; Main.dust[num422].scale *= 1f + (float)Main.rand.Next(-30, 31) * 0.01f; } if (Main.rand.Next(40) == 0) { int type15 = Main.rand.Next(276, 283); int num421 = Gore.NewGore(projectile.position, projectile.velocity, type15, 1f); Gore expr_E86A_cp_0 = Main.gore[num421]; expr_E86A_cp_0.velocity.X = expr_E86A_cp_0.velocity.X * (1f + (float)Main.rand.Next(-50, 51) * 0.01f); Gore expr_E8A0_cp_0 = Main.gore[num421]; expr_E8A0_cp_0.velocity.Y = expr_E8A0_cp_0.velocity.Y * (1f + (float)Main.rand.Next(-50, 51) * 0.01f); Main.gore[num421].scale *= 1f + (float)Main.rand.Next(-20, 21) * 0.01f; Gore expr_E907_cp_0 = Main.gore[num421]; expr_E907_cp_0.velocity.X = expr_E907_cp_0.velocity.X + (float)Main.rand.Next(-50, 51) * 0.05f; Gore expr_E937_cp_0 = Main.gore[num421]; expr_E937_cp_0.velocity.Y = expr_E937_cp_0.velocity.Y + (float)Main.rand.Next(-50, 51) * 0.05f; } } else if (owner.meleeEnchant == 8 && Main.rand.Next(4) == 0) { int num420 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 46, 0f, 0f, 100, default(Color), 1f); Main.dust[num420].noGravity = true; Main.dust[num420].fadeIn = 1.5f; Dust obj29 = Main.dust[num420]; obj29.velocity *= 0.25f; } } if (owner.magmaStone && projectile.thrown && Main.rand.Next(3) != 0) { int num419 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 6, projectile.velocity.X * 0.2f + (float)(projectile.direction * 3), projectile.velocity.Y * 0.2f, 100, default(Color), 2.5f); Main.dust[num419].noGravity = true; Dust expr_EAE2_cp_0 = Main.dust[num419]; expr_EAE2_cp_0.velocity.X = expr_EAE2_cp_0.velocity.X * 2f; Dust expr_EB02_cp_0 = Main.dust[num419]; expr_EB02_cp_0.velocity.Y = expr_EB02_cp_0.velocity.Y * 2f; } if (owner.frostBurn && projectile.thrown && Main.rand.Next(2) == 0) { int num440 = Dust.NewDust(projectile.position, projectile.width, projectile.height, 135, projectile.velocity.X * 0.2f + (float)(projectile.direction * 3), projectile.velocity.Y * 0.2f, 100, default(Color), 2.5f); Main.dust[num440].noGravity = true; Dust obj25 = Main.dust[num440]; obj25.velocity *= 0.7f; Dust expr_E123_cp_0 = Main.dust[num440]; expr_E123_cp_0.velocity.Y = expr_E123_cp_0.velocity.Y - 0.5f; } } ProjectileMethods.AI(projectile); }