Esempio n. 1
0
        public void Draw(Graphics zGraphics, Deck zDeck, ProjectLayoutElement zElement, string sInput)
        {
#if true
            // check the cache for this item
            var zDataFormattedCache = zDeck.GetCachedMarkup(zElement.name);

            // cached, render and exit
            if (null != zDataFormattedCache)
            {
                zDataFormattedCache.Render(zElement, zGraphics);
                return;
            }
#endif

            zDataFormattedCache = new FormattedTextDataCache();
            var zFormattedTextData = new FormattedTextData(FormattedTextParser.GetMarkups(sInput));

            List <MarkupBase> listRenderedMarkups = null;

            if (zElement.autoscalefont)
            {
                listRenderedMarkups = processAutoScale(zGraphics, zElement, zFormattedTextData);
            }
            else
            {
                listRenderedMarkups = processMarkupDefinition(zGraphics, zElement, zElement.GetElementFont().Size, zFormattedTextData);
            }

            // update the cache
            listRenderedMarkups.ForEach((zMarkup) => zDataFormattedCache.AddMarkup(zMarkup));
            zDeck.AddCachedMarkup(zElement.name, zDataFormattedCache);

            // render!
            zDataFormattedCache.Render(zElement, zGraphics);
        }
Esempio n. 2
0
        public static void DrawElement(Graphics zGraphics, Deck zDeck, ProjectLayoutElement zElement, ElementType eType, int nX, int nY, string sInput, bool bExport)
        {
            switch (eType)
            {
            case ElementType.Graphic:
            case ElementType.Shape:
                sInput = sInput.Trim();
                break;
            }

            Font  zFont      = null;
            Brush zBrush     = null;
            Pen   zBorderPen = null;

            Color colorFont = Color.Black;

            if (0 != zElement.borderthickness)
            {
                zBorderPen = 255 != zElement.opacity
                    ? new Pen(Color.FromArgb(zElement.opacity, zElement.GetElementBorderColor()), zElement.borderthickness)
                    : new Pen(zElement.GetElementBorderColor(), zElement.borderthickness);
            }

            // Setup
            switch (eType)
            {
            case ElementType.Text:
            case ElementType.FormattedText:
                zFont     = zElement.GetElementFont();
                colorFont = zElement.GetElementColor();
                zBrush    = new SolidBrush(colorFont);
                break;

            case ElementType.Graphic:
            case ElementType.Shape:
                break;

            default:
                return;
            }

            // NOTE: this is the first transform
            if (0 != zElement.rotation)
            {
                // center the internal element then rotate and restore
                zGraphics.TranslateTransform(zElement.x + nX + (zElement.width >> 1), zElement.y + nY + (zElement.height >> 1));
                zGraphics.RotateTransform(zElement.rotation);
                zGraphics.TranslateTransform(-(zElement.width >> 1), -(zElement.height >> 1));
                if (CardMakerInstance.DrawElementBorder && CardMakerInstance.DrawSelectedElementRotationBounds && !bExport)
                {
                    zGraphics.DrawRectangle(Pens.LightGreen, 0, 0, zElement.width - 1, zElement.height - 1);
                }
            }
            else
            {
                zGraphics.TranslateTransform(zElement.x + nX, zElement.y + nY);
            }
            // TODO: an interface for all these would be more appropriate


            // Draw
            switch (eType)
            {
            case ElementType.Text:
                s_zDrawText.DrawText(zGraphics, zElement, sInput, zBrush, zFont, colorFont);
                break;

            case ElementType.FormattedText:
                DrawFormattedText(zGraphics, zDeck, zElement, sInput, zBrush, zFont, colorFont);
                break;

            case ElementType.Graphic:
                DrawGraphic(zGraphics, sInput, zElement);
                break;

            case ElementType.Shape:
                ShapeManager.HandleShapeRender(zGraphics, sInput.ToLower(), zElement);
                break;
            }

            if (null != zBorderPen)
            {
                // note that the border is inclusive in the width/height consuming 2 pixels (0 to total-1)
                zGraphics.DrawRectangle(zBorderPen, 0, 0, zElement.width - 1, zElement.height - 1);
            }

            zGraphics.ResetTransform();
        }
Esempio n. 3
0
        public void Draw(Graphics zGraphics, Deck zDeck, ProjectLayoutElement zElement, string sInput)
        {
            var zFont     = zElement.GetElementFont();
            var colorFont = zElement.GetElementColor();

            // check the cache for this item
            var zDataFormattedCache = zDeck.GetCachedMarkup(zElement.name);

            // cached, render and exit
            if (null != zDataFormattedCache)
            {
                zDataFormattedCache.Render(zElement, zGraphics);
                return;
            }

            if (null == zFont) // default to something!
            {
                // font will show up in red if it's not yet set
                zFont = FontLoader.DefaultFont;
            }

            var zBrush = 255 == zElement.opacity
                ? new SolidBrush(colorFont)
                : new SolidBrush(Color.FromArgb(zElement.opacity, colorFont));

            zDataFormattedCache = new FormattedTextDataCache();
            var zFormattedData = new FormattedTextData(FormattedTextParser.GetMarkups(sInput));
            var zProcessData   = new FormattedTextProcessData
            {
                FontBrush              = zBrush,
                CurrentLineHeight      = zElement.lineheight,
                CurrentStringAlignment = zElement.GetHorizontalAlignment()
            };

            // set the initial font
            zProcessData.SetFont(zFont, zGraphics);

            var listPassMarkups = new List <MarkupBase>(); // only contains the markups that will be actively drawn (for caching)

            // Pass 1:
            // - Create rectangles
            // - Configure per-markup settings based on state of markup stack
            // - Generate list of markups to continue to process (those that are used in the next pass)
            // - Specify Markup rectanlges
            // - Generate markup rows (LineNumber is usable AFTER this process)
            int        nIdx;
            MarkupBase zMarkup;

            for (nIdx = 0; nIdx < zFormattedData.AllMarkups.Count; nIdx++)
            {
                zMarkup = zFormattedData.AllMarkups[nIdx];
                if (zMarkup.ProcessMarkup(zElement, zFormattedData, zProcessData, zGraphics))
                {
                    zMarkup.LineNumber = zProcessData.CurrentLine;
                    listPassMarkups.Add(zMarkup);
                }
            }

            // Pass 2:
            // - Trim spaces from line endings
            if (listPassMarkups.Count > 0)
            {
                nIdx    = listPassMarkups.Count - 1;
                zMarkup = listPassMarkups[nIdx];
                var currentLineNumber = zMarkup.LineNumber;
                var bFindNextLine     = false;
                while (nIdx > -1)
                {
                    zMarkup = listPassMarkups[nIdx];
                    if (zMarkup.LineNumber != currentLineNumber)
                    {
                        currentLineNumber = zMarkup.LineNumber;
                        bFindNextLine     = false;
                    }

                    if (!bFindNextLine && zMarkup is SpaceMarkup && ((SpaceMarkup)zMarkup).Optional)
                    {
                        listPassMarkups.RemoveAt(nIdx);
                    }
                    else
                    {
                        bFindNextLine = true;
                    }
                    nIdx--;
                }
            }

            // Pass 3:
            // - Align lines (horizontal/vertical)

            // Reprocess for align (before backgroundcolor is configured)
            AlignmentController.UpdateAlignment(zElement, listPassMarkups);

            // Pass 4: process the remaining items
            nIdx = 0;
            while (nIdx < listPassMarkups.Count)
            {
                zMarkup = listPassMarkups[nIdx];
                if (!zMarkup.PostProcessMarkupRectangle(zElement, listPassMarkups, nIdx))
                {
                    listPassMarkups.RemoveAt(nIdx);
                    nIdx--;
                }
                else
                {
                    zDataFormattedCache.AddMarkup(zMarkup);
                }
                nIdx++;
            }

            // update the cache
            zDeck.AddCachedMarkup(zElement.name, zDataFormattedCache);

            // render!
            zDataFormattedCache.Render(zElement, zGraphics);
        }
Esempio n. 4
0
        public void DrawText(Graphics zGraphics, ProjectLayoutElement zElement, string sInput)
        {
            var zFont     = zElement.GetElementFont();
            var colorFont = zElement.GetElementColor();

            if (null == zFont) // default to something!
            {
                // font will show up in red if it's not yet set
                zFont = FontLoader.DefaultFont;
            }
            var zFormat = new StringFormat
            {
                LineAlignment = zElement.GetVerticalAlignment(),
                Alignment     = zElement.GetHorizontalAlignment()
            };

            var zBrush = 255 == zElement.opacity
                ? new SolidBrush(colorFont)
                : new SolidBrush(Color.FromArgb(zElement.opacity, colorFont));

            if (zElement.autoscalefont)
            {
                SizeF zSize = zGraphics.MeasureString(sInput, zFont, new SizeF(zElement.width, int.MaxValue), zFormat);

                if (zSize.Height > zElement.height || zSize.Width > zElement.width)
                {
                    float newSizeRatio;
                    if ((zSize.Height - zElement.height) > (zSize.Width - zElement.width))
                    {
                        newSizeRatio = (float)zElement.height / (float)zSize.Height;
                    }
                    else
                    {
                        newSizeRatio = (float)zElement.width / (float)zSize.Width;
                    }

                    var scaledFont = FontLoader.GetFont(zFont.FontFamily, newSizeRatio * zFont.Size, zFont.Style);
                    //Support.IO.Logger.AddLogLine(scaledFont.Size + " was [" + zFont.Size + "]");
                    zFont = scaledFont;

#if true            // the preprocessing above will get the font size close but not perfect, the slow code below further refines the size
                    // slow mode - but perfect precision (well arguably with the Graphics.MeasureString)
                    bool bUpscaled = false;
                    if (0 < sInput.Trim().Length)
                    {
                        while (true)
                        {
                            zSize = zGraphics.MeasureString(sInput, zFont, new SizeF(zElement.width, int.MaxValue), zFormat);
                            if (zSize.Height > zElement.height || zSize.Width > zElement.width)
                            {
                                if (zFont.Size == 1)
                                {
                                    break;
                                }
                                zFont = FontLoader.GetFont(zFont.FontFamily, zFont.Size - 1, zFont.Style);
                                if (bUpscaled)
                                {
                                    break;
                                }
                            }
                            else
                            {
                                zFont     = FontLoader.GetFont(zFont.FontFamily, zFont.Size + 1, zFont.Style);
                                bUpscaled = true;
                            }
                        }
                        //Support.IO.Logger.AddLogLine("[" + zFont.Size + "]");
                    }
#endif
                }
                // else -- font size is fine for this element
            }
            else
            {
                zFormat.Trimming = StringTrimming.EllipsisCharacter;
            }

            var fEmSize = zFont.Size;

            switch (zFont.Unit)
            {
            case GraphicsUnit.Point:
                fEmSize = zGraphics.DpiY * (zFont.Size / 72f);
                break;

            default:
                Logger.AddLogLine("This font is using the Unit: {0} (not currently supported)".FormatString(zFont.Unit.ToString()));
                break;
            }

            if (0 == zElement.outlinethickness)
            {
                try
                {
                    zGraphics.DrawString(sInput, zFont, zBrush,
                                         new RectangleF(0, 0, zElement.width, zElement.height), zFormat);
                }
                catch (Exception)
                {
                    Logger.AddLogLine("Unable to render text (font issue?)");
                }
            }
            else
            {
                try
                {
                    var zPath = new GraphicsPath();
                    zPath.AddString(sInput, zFont.FontFamily, (int)zFont.Style, fEmSize, new RectangleF(0, 0, zElement.width, zElement.height), zFormat);
                    CardRenderer.DrawElementPath(zElement, zGraphics, zPath, zBrush);
                }
                catch (Exception)
                {
                    Logger.AddLogLine("Unable to render text (font issue?)");
                }
            }
        }
Esempio n. 5
0
        private void UpdateElementValues(ProjectLayoutElement zElement)
        {
            if (null != zElement)
            {
                m_bFireElementChangeEvents                = false;
                numericElementX.Value                     = zElement.x;
                numericElementY.Value                     = zElement.y;
                numericElementW.Value                     = zElement.width;
                numericElementH.Value                     = zElement.height;
                numericElementRotation.Value              = (decimal)zElement.rotation;
                numericElementBorderThickness.Value       = (decimal)zElement.borderthickness;
                numericElementOutLineThickness.Value      = (decimal)zElement.outlinethickness;
                numericLineSpace.Value                    = (decimal)zElement.lineheight;
                numericWordSpace.Value                    = (decimal)zElement.wordspace;
                checkFontAutoScale.Checked                = zElement.autoscalefont;
                checkLockAspect.Checked                   = zElement.lockaspect;
                checkKeepOriginalSize.Checked             = zElement.keeporiginalsize;
                numericElementOpacity.Value               = (decimal)zElement.opacity;
                comboTextHorizontalAlign.SelectedIndex    = zElement.horizontalalign;
                comboTextVerticalAlign.SelectedIndex      = zElement.verticalalign;
                comboGraphicHorizontalAlign.SelectedIndex = zElement.horizontalalign;
                comboGraphicVerticalAlign.SelectedIndex   = zElement.verticalalign;
                checkJustifiedText.Checked                = zElement.justifiedtext;
                txtElementVariable.Text                   = zElement.variable;
                txtElementVariable.SelectionStart         = zElement.variable.Length;
                txtElementVariable.SelectionLength        = 0;
                ElementType eType = m_dictionaryElementTypes[zElement.type];
                switch (eType)
                {
                case ElementType.Shape:
                    // configure the combo box and property grid for the shap
                    string sType = AbstractShape.GetShapeType(zElement.variable);
                    if (null != sType)
                    {
                        int nSelectedIndex;
                        if (dictionaryShapeTypeIndex.TryGetValue(sType, out nSelectedIndex))
                        {
                            comboShapeType.SelectedIndex = nSelectedIndex;
                            var zShape = (AbstractShape)comboShapeType.SelectedItem;
                            zShape.InitializeItem(zElement.variable);
                            // associated the prop grid with this shape object
                            propertyGridShape.SelectedObject = zShape;
                        }
                    }
                    break;

                case ElementType.Text:
                    checkFontAutoScale.Visible = true;
                    lblWordSpacing.Visible     = false;
                    numericWordSpace.Visible   = false;
                    checkJustifiedText.Visible = false;
                    break;

                case ElementType.FormattedText:
                    checkFontAutoScale.Visible = false;
                    lblWordSpacing.Visible     = true;
                    numericWordSpace.Visible   = true;
                    checkJustifiedText.Visible = true;
                    break;
                }
                // this fires a change event on the combo box... seems like it might be wrong?
                comboElementType.SelectedIndex = (int)eType;
                UpdatePanelColors(zElement);
                groupBoxElement.Enabled = true;
                Font zFont = zElement.GetElementFont();
                zFont = zFont ?? DrawItem.DefaultFont;
                for (int nFontIndex = 0; nFontIndex < comboFontName.Items.Count; nFontIndex++)
                {
                    if (zFont.Name.Equals((string)comboFontName.Items[nFontIndex], StringComparison.CurrentCultureIgnoreCase))
                    {
                        comboFontName.SelectedIndex = nFontIndex;
                        break;
                    }
                }

                SetupElementFont(zFont);
                m_bFireElementChangeEvents = true;
            }
            else
            {
                groupBoxElement.Enabled = false;
            }
        }
Esempio n. 6
0
        protected List <MarkupBase> processAutoScale(Graphics zGraphics, ProjectLayoutElement zElement, FormattedTextData zFormattedTextData)
        {
            var listRenderedMarkups = processMarkupDefinition(zGraphics, zElement, zElement.GetElementFont().Size, zFormattedTextData);

            // the preprocessing above will get the font size close but not perfect, the slow code below further refines the size
            // slow mode - but perfect precision (well arguably with the Graphics.MeasureString)

            float fYOverflow;
            float fXOverflow;

            getOverflow(zElement, listRenderedMarkups, out fXOverflow, out fYOverflow);

            if (fYOverflow == 0)
            {
                return(listRenderedMarkups);
            }

            var zWatch = new System.Diagnostics.Stopwatch();

            zWatch.Start();

            /// Scale attempt (likely to be wrong, but a starting point)
            var fScale    = (float)zElement.height / (float)(zElement.height + fYOverflow);
            var nFontSize = (int)Math.Floor((decimal)Math.Max(fScale * zElement.GetElementFont().Size, 1));

            if (nFontSize == 1)
            {
                Logger.AddLogLine("Unable to scale font properly. Result would be a font size smaller than 1. Giving up.");
                return(listRenderedMarkups);
            }
#if true
            // Slow processing loop to seek the best font size
            //////
            var bUpscaled = false;
            while (true)
            {
                listRenderedMarkups = processMarkupDefinition(zGraphics, zElement, nFontSize, zFormattedTextData);
                getOverflow(zElement, listRenderedMarkups, out fXOverflow, out fYOverflow);
                // too large, scale down
                if (fYOverflow == 0)
                {
                    //Logger.AddLogLine($"{zElement.name} Auto-Scale FormattedText: {nFontSize}");
                    break;
                }
                if (fYOverflow > 0)
                {
                    if (nFontSize == 1)
                    {
                        //Logger.AddLogLine("Unable to scale font properly. Result would be a font size smaller than 1. Giving up.");
                        return(listRenderedMarkups);
                    }
                    if (bUpscaled)
                    {
                        //Logger.AddLogLine($"{zElement.name} Auto-Scale(U) FormattedText: {nFontSize}");
                        break;
                    }
                    nFontSize--;
                }
                // possibly too small, scale up
                else
                {
                    nFontSize++;
                    bUpscaled = true;
                }
            }
#endif
            zWatch.Stop();
            //Logger.AddLogLine($"MS spent ${zWatch.ElapsedMilliseconds}");
            return(listRenderedMarkups);
        }
        public void DrawText(Graphics zGraphics, ProjectLayoutElement zElement, string sInput)
        {
            var zFont     = zElement.GetElementFont();
            var colorFont = zElement.GetElementColor();

            if (null == zFont) // default to something!
            {
                // font will show up in red if it's not yet set
                zFont = FontLoader.DefaultFont;
            }

            var zBrush = 255 == zElement.opacity
                ? new SolidBrush(colorFont)
                : new SolidBrush(Color.FromArgb(zElement.opacity, colorFont));

            TextFormatFlags zFormatFlags =
                TextFormatFlags.WordBreak
                | TextFormatFlags.NoClipping;

            switch (zElement.GetVerticalAlignment())
            {
            case StringAlignment.Center:
                zFormatFlags |= TextFormatFlags.VerticalCenter;
                break;

            case StringAlignment.Far:
                zFormatFlags |= TextFormatFlags.Bottom;
                break;
            }

            switch (zElement.GetHorizontalAlignment())
            {
            case StringAlignment.Center:
                zFormatFlags |= TextFormatFlags.HorizontalCenter;
                break;

            case StringAlignment.Far:
                zFormatFlags |= TextFormatFlags.Right;
                break;
            }

#warning TextRenderer apparently does not support opactiy?!
            Bitmap zOpacityBitmap = null;
            if (255 != zElement.opacity)
            {
                zOpacityBitmap = new Bitmap(zElement.width, zElement.height, PixelFormat.Format32bppArgb);
                zOpacityBitmap.SetResolution(zGraphics.DpiY, zGraphics.DpiY);
            }

            if (zElement.autoscalefont)
            {
                var zSize = TextRenderer.MeasureText(sInput, zFont, new Size(zElement.width, int.MaxValue), zFormatFlags);

                if (zSize.Height > zElement.height || zSize.Width > zElement.width)
                {
                    float newSizeRatio;
                    if ((zSize.Height - zElement.height) > (zSize.Width - zElement.width))
                    {
                        newSizeRatio = (float)zElement.height / (float)zSize.Height;
                    }
                    else
                    {
                        newSizeRatio = (float)zElement.width / (float)zSize.Width;
                    }

                    //var scaledFont = new Font(zFont.FontFamily, newSizeRatio * zFont.Size, zFont.Style);
                    var scaledFont = new Font(zFont.FontFamily, newSizeRatio * zFont.Size, zFont.Style);
                    //Logger.AddLogLine(scaledFont.Size + " was [" + zFont.Size + "]");
                    zFont = scaledFont;

#if true            // the preprocessing above will get the font size close but not perfect, the slow code below further refines the size
                    // slow mode - but perfect precision (well arguably with the Graphics.MeasureString)
                    bool        bUpscaled         = false;
                    const float FONT_SCALE_ADJUST = 0.25f;
                    if (0 < sInput.Trim().Length)
                    {
                        while (true)
                        {
                            zSize = TextRenderer.MeasureText(sInput, zFont, new Size(zElement.width, int.MaxValue), zFormatFlags);
                            if (zSize.Height > zElement.height || zSize.Width > zElement.width)
                            {
                                if (zFont.Size <= 1)
                                {
                                    break;
                                }
                                zFont = new Font(zFont.FontFamily, zFont.Size - FONT_SCALE_ADJUST, zFont.Style);
                                //Logger.AddLogLine("ADJ A [" + zFont.Size + "]");
                                if (bUpscaled)
                                {
                                    break;
                                }
                            }
                            else
                            {
                                zFont = new Font(zFont.FontFamily, zFont.Size + FONT_SCALE_ADJUST, zFont.Style);
                                //Logger.AddLogLine("ADJ B [" + zFont.Size + "]");
                                bUpscaled = true;
                            }
                        }
                    }
#endif
                }
                // else -- font size is fine for this element
            }
            else
            {
                zFormatFlags |= TextFormatFlags.EndEllipsis;
            }

            Logger.AddLogLine("[" + zFont.Size + "]");

            var arrayDrawLines = new string[] { sInput };
            var nLineOffset    = 0;

            var fEmSize = zFont.Size;

            switch (zFont.Unit)
            {
            case GraphicsUnit.Point:
                fEmSize = zGraphics.DpiY * (zFont.Size / 72f);
                break;

            default:
                Logger.AddLogLine("This font is using the Unit: {0} (not currently supported)".FormatString(zFont.Unit.ToString()));
                break;
            }

            foreach (var sLine in arrayDrawLines)
            {
                if (0 == zElement.outlinethickness)
                {
                    try
                    {
                        // https://stackoverflow.com/questions/849531/textrenderer-drawtext-in-bitmap-vs-onpaintbackground/1578056#1578056
                        if (null != zOpacityBitmap)
                        {
                            zFont = new Font("SkyScrappers Regular", zFont.Size);

                            // TODO: https://stackoverflow.com/questions/18838037/drawing-text-to-a-bitmap-with-textrenderer

#warning too bad this makes the font look terrible
#if false
                            var image = new Bitmap(zElement.width, zElement.height, PixelFormat.Format32bppArgb);

                            // create memory buffer from desktop handle that supports alpha channel
                            IntPtr dib;
                            var    memoryHdc = CreateMemoryHdc(IntPtr.Zero, image.Width, image.Height, out dib);
                            try
                            {
                                // create memory buffer graphics to use for HTML rendering
                                using (var memoryGraphics = Graphics.FromHdc(memoryHdc))
                                {
                                    // must not be transparent background
                                    memoryGraphics.Clear(Color.White);

                                    TextRenderer.DrawText(memoryGraphics, sLine, zFont, new Rectangle(0, 0, zElement.width, zElement.height), colorFont, zFormatFlags);
                                }

                                // copy from memory buffer to image
                                using (var imageGraphics = Graphics.FromImage(image))
                                {
                                    var imgHdc = imageGraphics.GetHdc();
                                    BitBlt(imgHdc, 0, 0, image.Width, image.Height, memoryHdc, 0, 0, 0x00CC0020);
                                    imageGraphics.ReleaseHdc(imgHdc);
                                }
                            }
                            finally
                            {
                                // release memory buffer
                                DeleteObject(dib);
                                DeleteDC(memoryHdc);
                            }
                            zGraphics.DrawImageUnscaled(image, 0, 0);
#else
#if false
                            using (Bitmap buffer = new Bitmap(zElement.width, zElement.height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
                            {
                                using (Graphics graphics = Graphics.FromImage(buffer))
                                {
                                    graphics.FillRectangle(Brushes.Transparent, 0, 0, zElement.width, zElement.height);
                                    // Produces the result below
                                    //graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
                                    // Produces clean text, but I'd really like ClearType!
                                    graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAliasGridFit;
                                    TextRenderer.DrawText(graphics, sLine, zFont, new Rectangle(0, 0, zElement.width, zElement.height), colorFont, zFormatFlags);
                                }
                                zGraphics.DrawImageUnscaled(buffer, 0, 0);
                            }
#else
                            var zGraphicsTemp = Graphics.FromImage(zOpacityBitmap);
                            zGraphicsTemp.SmoothingMode     = SmoothingMode.AntiAlias;
                            zGraphicsTemp.TextRenderingHint = TextRenderingHint.AntiAlias;

                            TextRenderer.DrawText(zGraphicsTemp, sLine, zFont, new Rectangle(0, 0, zElement.width, zElement.height), colorFont, zFormatFlags);

                            var zColor = new ColorMatrix
                            {
                                Matrix33 = (float)zElement.opacity / 255.0f
                            };
                            var zAttrib = new ImageAttributes();
                            zAttrib.SetColorMatrix(zColor);
                            var zBitmap    = new Bitmap(zOpacityBitmap.Width, zOpacityBitmap.Height); // target image
                            var zGraphicsX = Graphics.FromImage(zBitmap);
                            // draw the source image into the destination with the desired opacity
                            zGraphicsX.DrawImage(zOpacityBitmap, new Rectangle(0, 0, zBitmap.Width, zBitmap.Height), 0, 0, zBitmap.Width, zBitmap.Height, GraphicsUnit.Pixel,
                                                 zAttrib);

                            /**
                             *
                             *             var zImageAttributes = new ImageAttributes();
                             * if (255 != zElement.opacity)
                             * {
                             * var zColor = new ColorMatrix
                             * {
                             * Matrix33 = (float)zElement.opacity / 255.0f
                             * };
                             * zImageAttributes.SetColorMatrix(zColor);
                             * }
                             *
                             * zDestinationBitmap = new Bitmap(nTargetWidth, nTargetHeight); // target image
                             * var zGraphics = Graphics.FromImage(zDestinationBitmap);
                             * // draw the source image into the destination with the desired opacity
                             * zGraphics.DrawImage(zSourceBitmap, new Rectangle(0, 0, nTargetWidth, nTargetHeight), 0, 0, zSourceBitmap.Width, zSourceBitmap.Height, GraphicsUnit.Pixel,
                             * zImageAttributes);
                             * */


                            zGraphics.DrawImageUnscaled(zBitmap, 0, 0);
#endif
#endif
                        }
                        else
                        {
                            TextRenderer.DrawText(zGraphics, sLine, zFont, new Rectangle((int)zGraphics.Transform.OffsetX, (int)zGraphics.Transform.OffsetY, zElement.width,
                                                                                         zElement.height), colorFont, zFormatFlags);
                        }
                    }
                    catch (Exception)
                    {
                        Logger.AddLogLine("Unable to render text (font issue?)");
                    }
                }
                else
                {
                    // prepare to draw text
                    var zPath = new GraphicsPath();

                    try
                    {
#warning is there a path based text renderer thing to use?
                        var zFormat = new StringFormat
                        {
                            LineAlignment = zElement.GetVerticalAlignment(),
                            Alignment     = zElement.GetHorizontalAlignment(),
                            Trimming      = StringTrimming.None,
                            FormatFlags   = StringFormatFlags.NoClip
                        };

                        zPath.AddString(sLine, zFont.FontFamily, (int)zFont.Style, fEmSize, new RectangleF(0, nLineOffset, zElement.width, zElement.height), zFormat);
                        CardRenderer.DrawPathOutline(zElement, zGraphics, zPath);
                    }
                    catch (Exception)
                    {
                        Logger.AddLogLine("Unable to render text (font issue?)");
                    }

                    // fill in the outline
                    zGraphics.FillPath(zBrush, zPath);
                }
                nLineOffset += zElement.lineheight;
            }
        }
Esempio n. 8
0
        /// <summary>
        /// Processes the formatted text data into rendered markups.
        /// </summary>
        /// <param name="zGraphics">The graphics to use to plan the render</param>
        /// <param name="zElement">The element</param>
        /// <param name="fMainFontSize">The font size to use for the default font</param>
        /// <param name="zFormattedTextData">The processed formatted text data</param>
        /// <returns>List of markups to be rendered</returns>
        protected List <MarkupBase> processMarkupDefinition(Graphics zGraphics, ProjectLayoutElement zElement, float fMainFontSize, FormattedTextData zFormattedTextData)
        {
            var colorFont = zElement.GetElementColor();
            var zBrush    = 255 == zElement.opacity
                ? new SolidBrush(colorFont)
                : new SolidBrush(Color.FromArgb(zElement.opacity, colorFont));

            var zProcessData = new FormattedTextProcessData
            {
                FontBrush              = zBrush,
                CurrentLineHeight      = zElement.lineheight,
                CurrentStringAlignment = zElement.GetHorizontalAlignment(),
                CurrentMarginLeft      = 0,
                CurrentMarginRight     = zElement.width
            };

            var zFont = zElement.GetElementFont();

            if (null == zFont) // default to something!
            {
                // font will show up in red if it's not yet set
                zFont = FontLoader.DefaultFont;
            }

            var zScaledFont = FontLoader.GetFont(zFont.FontFamily, fMainFontSize, zFont.Style);

            // set the initial font
            zProcessData.SetFont(zScaledFont, zGraphics);

            var listPassMarkups =
                new List <MarkupBase>(); // only contains the markups that will be actively drawn (for caching)

            // Pass 1:
            // - Create rectangles
            // - Configure per-markup settings based on state of markup stack
            // - Generate list of markups to continue to process (those that are used in the next pass)
            // - Specify Markup rectanlges
            // - Generate markup rows (LineNumber is usable AFTER this process)
            int        nIdx;
            MarkupBase zMarkup;

            for (nIdx = 0; nIdx < zFormattedTextData.AllMarkups.Count; nIdx++)
            {
                zMarkup = zFormattedTextData.AllMarkups[nIdx];
                if (zMarkup.ProcessMarkup(zElement, zFormattedTextData, zProcessData, zGraphics))
                {
                    zMarkup.LineNumber = zProcessData.CurrentLine;
                    listPassMarkups.Add(zMarkup);
                }
            }

            // Pass 2:
            // - Trim spaces from line endings
            if (listPassMarkups.Count > 0)
            {
                nIdx    = listPassMarkups.Count - 1;
                zMarkup = listPassMarkups[nIdx];
                var currentLineNumber = zMarkup.LineNumber;
                var bFindNextLine     = false;
                while (nIdx > -1)
                {
                    zMarkup = listPassMarkups[nIdx];
                    if (zMarkup.LineNumber != currentLineNumber)
                    {
                        currentLineNumber = zMarkup.LineNumber;
                        bFindNextLine     = false;
                    }

                    if (!bFindNextLine && zMarkup is SpaceMarkup && ((SpaceMarkup)zMarkup).Optional)
                    {
                        listPassMarkups.RemoveAt(nIdx);
                    }
                    else
                    {
                        bFindNextLine = true;
                    }

                    nIdx--;
                }
            }

            // Pass 3:
            // - Align lines (horizontal/vertical)

            // Reprocess for align (before backgroundcolor is configured)
            AlignmentController.UpdateAlignment(zElement, listPassMarkups);

            // Pass 4: process the remaining items
            nIdx = 0;
            while (nIdx < listPassMarkups.Count)
            {
                zMarkup = listPassMarkups[nIdx];
                if (!zMarkup.PostProcessMarkupRectangle(zElement, listPassMarkups, nIdx))
                {
                    listPassMarkups.RemoveAt(nIdx);
                    continue;
                }
                nIdx++;
            }

            return(listPassMarkups);
        }