Esempio n. 1
0
    private void SetMainBar()
    {
        if (_curHp <= 0)
        {
            _mainBar.StopAllCoroutines();
            _mainBar.gameObject.SetActive(false);
            return;
        }

        _mainBar = null;
        _mainBar = _queue.Dequeue();
        _mainBar.InitProgress(true, _curLineCount > 1);
        _mainBar.transform.SetAsLastSibling();

        if (_curLineCount < 1)
        {
            foreach (var bar in _listBars)
            {
                if (_mainBar != bar)
                {
                    bar.StopAllCoroutines();
                    bar.gameObject.SetActive(false);
                }
            }
        }
    }