public override void OnProgressChanged(int pss) { int progress = MathUtils.Mix(rangeFrom, rangeTo, (float)pss / PROGRESS_MAX); outerInstance.OnProgressChanged(progress); }
public override void OnProgressChanged(int pss) { int progress = MathUtils.Mix(rangeFrom, rangeTo, (float)pss / PROGRESS_MAX); outerInstance.OnProgressChanged(progress); }