public void Start() { lastPosition = transform.position; lastYPosition = transform.position; ProfileSessionManager.GetUserWeight(); weight = ProfileSessionManager.curPlayerWeight; if (weight == 0) { weight = 80; } centralSensor = GameObject.Find("DemoUI").GetComponent <CentralSensor>(); //centralSensor = GameObject.FindWithTag("USERUI").GetComponent<CentralSensor>(); fed = GameObject.Find("FitnessEquipmentDisplay").GetComponent <FitnessEquipmentDisplay>(); /* if (fed.connected == true) * { * InvokeRepeating("CheckSlopeGrade", 5.0f, 0.5f); * * } */ }
// CountdownVeloDrome countdownVeloDrome; /*public GameObject knockOutUI; * public GameObject knockOutManager; * public GameObject knockOutButton; * public KnockoutModeManager knockManagerList; */ /// <summary> /// Start is called on the frame when a script is enabled just before /// any of the Update methods is called the first time. /// </summary> void Start() { serverWindow = GameObject.Find("DemoUI/NetworkPanel"); messageWindow = GameObject.Find("DemoUI/MessagePanel"); connectionText = GameObject.Find("DemoUI/NetworkMessage").GetComponent <Text>(); username = GameObject.Find("DemoUI/NetworkPanel/PlayerNameInputField").GetComponent <InputField>(); roomName = GameObject.Find("DemoUI/NetworkPanel/RoomNameInputField").GetComponent <InputField>(); roomList = GameObject.Find("DemoUI/NetworkPanel/RoomListInputField").GetComponent <InputField>(); messagesLog = GameObject.Find("DemoUI/MessagePanel/MessageLog").GetComponent <InputField>(); pairScreen = GameObject.Find("DemoUI/Pairing"); SPPlayer = GameObject.Find("Bicycle"); // knockOutUI = GameObject.Find("DemoUI/KnockOutModeUI"); // knockOutButton = GameObject.Find("DemoUI/NetworkPanel/KnockOutModeButton"); //RPS /*RPS_Storage*/ storageScript = GameObject.Find("RPS_Storage").GetComponent <RPS_Storage>(); // knockOutUI.SetActive (false); // knockOutButton.SetActive(false); TimeAttackCountdown = GameObject.Find("CountDownManager"); GameObject rootGO = GameObject.Find("SpawnPointers"); spawnPoints = new Transform[rootGO.transform.childCount]; for (int i = 0; i < rootGO.transform.childCount; i++) { spawnPoints[i] = rootGO.transform.GetChild(i); } messages = new Queue <string>(messageCount); if (PlayerPrefs.HasKey(nickNamePrefKey)) { // username.text = PlayerPrefs.GetString(nickNamePrefKey); ProfileSessionManager.GetUsername(); username.text = ProfileSessionManager.curName.ToString(); } PhotonNetwork.AutomaticallySyncScene = true; PhotonNetwork.ConnectUsingSettings(); connectionText.text = "Connecting to lobby..."; }