Esempio n. 1
0
 public virtual void OnPurchaseSuccess(ProductPayResponse response)
 {
     switch (response.productNo)
     {
     default:
         break;
     }
 }
Esempio n. 2
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    /// <summary>
    /// The OnResult method fires when it recieves the answer from the server
    /// </summary>
    /// <param name="resultCode">Code</param>
    /// <param name="response">Response</param>
    public void OnResult(int resultCode, ProductPayResponse response)

    {
#if DEBUG
        Debug.Log("Login callback");
#endif

        callbacksHandler = GameObject.Find("HMSManager").GetComponent <HMSCallbacksHandler>();


        if (resultCode == 0)
        {
            callbacksHandler.OnPurchaseSuccess(response);
        }
        else
        {
            callbacksHandler.OnPurchaseError(resultCode);
        }
    }
Esempio n. 3
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    public override void OnPurchaseSuccess(ProductPayResponse response)
    {
        switch (response.productNo)
        {
        case "coins100":
            shopManager.addCoins(100);
            break;

        case "coins1000":
            shopManager.addCoins(1000);
            break;

        case "no_ads":
            shopManager.setNoAds(true);
            break;

        case "premium":
            shopManager.setPremium(true);
            break;
        }
    }