private bool InitEnemyFleetFocus(object data) { this.SetEnemyShipsDrawType(this._iResult); BattleFieldCamera battleFieldCamera = BattleTaskManager.GetBattleCameras().fieldCameras.get_Item(0); Vector3 pointOfGaze = BattleTaskManager.GetBattleShips().flagShipEnemy.pointOfGaze; Vector3 vector = Vector3.Lerp(battleFieldCamera.eyePosition, pointOfGaze, 0.3f); battleFieldCamera.get_transform().LTMove(vector, 2.7f).setEase(LeanTweenType.linear); this._tpFocusPoint = new Tuple <Vector3, float>(vector, Vector3.Distance(Vector3.Lerp(battleFieldCamera.eyePosition, vector, 0.7f), vector)); ProdCloud prodCloud = BattleTaskManager.GetPrefabFile().prodCloud; prodCloud.Play(this.GetFleetFocusAnim(this._iResult), null, null); return(false); }
private bool UpdateMoveCameraTo2D(object data) { ProdCloud prodCloud = BattleTaskManager.GetPrefabFile().prodCloud; if (!prodCloud.isPlaying) { BattleFieldCamera battleFieldCamera = BattleTaskManager.GetBattleCameras().fieldCameras[0]; Vector3 eyePosition = battleFieldCamera.eyePosition; float y = eyePosition.y; Vector3 vector = Vector3.Lerp(Vector3.zero, Vector3.up * 50f, 0.15f); if (y >= vector.y) { prodCloud.Play(ProdCloud.AnimationList.ProdCloudOut, delegate { if (_prodDetectionCutIn.isAircraft) { _prodDetectionCutIn.Play(delegate { if (_iResult == ProdDetectionResultCutIn.AnimationList.DetectionSucces || _iResult == ProdDetectionResultCutIn.AnimationList.DetectionLost) { _clsState.AddState(InitDetectionResultCutIn, UpdateDetectionResultCutIn); } else { _clsState.AddState(InitEnemyFleetFocus, UpdateEnemyFleetFocus); } }, null); } else if (_iResult == ProdDetectionResultCutIn.AnimationList.DetectionSucces) { _clsState.AddState(InitDetectionResultCutIn, UpdateDetectionResultCutIn); } else { _clsState.AddState(InitEnemyFleetFocus, UpdateEnemyFleetFocus); InitCameraSettingsForEnemyFocus(); } }, delegate { if (_prodDetectionCutIn.isAircraft || (!_prodDetectionCutIn.isAircraft && _iResult == ProdDetectionResultCutIn.AnimationList.DetectionSucces)) { InitCameraSettingsForEnemyFocus(); } }); return(true); } } return(false); }
private bool UpdateMoveCameraTo2D(object data) { ProdCloud prodCloud = BattleTaskManager.GetPrefabFile().prodCloud; if (!prodCloud.isPlaying) { BattleFieldCamera battleFieldCamera = BattleTaskManager.GetBattleCameras().fieldCameras.get_Item(0); if (battleFieldCamera.eyePosition.y >= Vector3.Lerp(Vector3.get_zero(), Vector3.get_up() * 50f, 0.15f).y) { prodCloud.Play(ProdCloud.AnimationList.ProdCloudOut, delegate { if (this._prodDetectionCutIn.isAircraft) { this._prodDetectionCutIn.Play(delegate { if (this._iResult == ProdDetectionResultCutIn.AnimationList.DetectionSucces || this._iResult == ProdDetectionResultCutIn.AnimationList.DetectionLost) { this._clsState.AddState(new StatementMachine.StatementMachineInitialize(this.InitDetectionResultCutIn), new StatementMachine.StatementMachineUpdate(this.UpdateDetectionResultCutIn)); } else { this._clsState.AddState(new StatementMachine.StatementMachineInitialize(this.InitEnemyFleetFocus), new StatementMachine.StatementMachineUpdate(this.UpdateEnemyFleetFocus)); } }, null); } else if (this._iResult == ProdDetectionResultCutIn.AnimationList.DetectionSucces) { this._clsState.AddState(new StatementMachine.StatementMachineInitialize(this.InitDetectionResultCutIn), new StatementMachine.StatementMachineUpdate(this.UpdateDetectionResultCutIn)); } else { this._clsState.AddState(new StatementMachine.StatementMachineInitialize(this.InitEnemyFleetFocus), new StatementMachine.StatementMachineUpdate(this.UpdateEnemyFleetFocus)); this.InitCameraSettingsForEnemyFocus(); } }, delegate { if (this._prodDetectionCutIn.isAircraft || (!this._prodDetectionCutIn.isAircraft && this._iResult == ProdDetectionResultCutIn.AnimationList.DetectionSucces)) { this.InitCameraSettingsForEnemyFocus(); } }); return(true); } } return(false); }