/// <summary> /// /// </summary> /// <returns></returns> public override ProcessingInfo ActivateLogic(ProcessingContext context_, NodeSlot slot_) { ProcessingInfo info = new ProcessingInfo(); info.State = ActionNode.LogicState.Ok; ActivateOutputLink(context_, (int)NodeSlotId.Out); context_.RegisterNextSequence(GetFunction(), typeof(OnEnterFunctionEvent), null); return(info); }