public UrlImageStore(string storeName, ProcessImageDelegate processImage) { StoreName = storeName; ProcessImage = processImage; lcts = new LimitedConcurrencyLevelTaskScheduler (CONCURRENT_THREADS); factory = new TaskFactory(lcts); if (!Directory.Exists(Path.Combine(baseDir, "Library/Caches/Pictures/"))) Directory.CreateDirectory(Path.Combine(baseDir, "Library/Caches/Pictures/")); picDir = Path.Combine(baseDir, "Library/Caches/Pictures/" + storeName); }
public UrlImageStore(string storeName, ProcessImageDelegate processImage) { this.StoreName = storeName; this.ProcessImage = processImage; lcts = new LimitedConcurrencyLevelTaskScheduler(CONCURRENT_THREADS); factory = new TaskFactory(lcts); if (!Directory.Exists(Path.Combine(baseDir, "Library/Caches/Pictures/"))) { Directory.CreateDirectory(Path.Combine(baseDir, "Library/Caches/Pictures/")); } picDir = Path.Combine(baseDir, "Library/Caches/Pictures/" + storeName); }
/// <summary> /// Initializes a new instance of the <see cref="MonoTouch.UrlImageStore.UrlImageStore"/> class. /// Creates a folder for cached images, if it doesn't exist already. /// </summary> /// <param name="storeName">Store name.</param> /// <param name="processImage">Process image delegate.</param> public UrlImageStore(string storeName, ProcessImageDelegate processImage) { StoreName = storeName; ProcessImage = processImage; lcts = new LimitedConcurrencyLevelTaskScheduler (CONCURRENT_THREADS); taskFactory = new TaskFactory (lcts); // create cached folder if it doesn't already exist if (!Directory.Exists (Path.Combine (baseDir, "Library/Caches/Pictures/" + storeName))) Directory.CreateDirectory (Path.Combine (baseDir, "Library/Caches/Pictures/" + storeName)); cachedImageDir = Path.Combine (baseDir, "Library/Caches/Pictures/" + storeName); Console.WriteLine ("UrlImageStore: Setting up image store at {0}", cachedImageDir); }
public UrlImageStore(int capacity, string storeName, ProcessImageDelegate processImage) { this.Capacity = capacity; this.StoreName = storeName; this.ProcessImage = processImage; cache = new LRUCache <TKey, UIImage>(capacity); if (!Directory.Exists(Path.Combine(baseDir, "Caches/Pictures/"))) { Directory.CreateDirectory(Path.Combine(baseDir, "Caches/Pictures/")); } picDir = Path.Combine(baseDir, "Caches/Pictures/" + storeName); if (!Directory.Exists(picDir)) { Directory.CreateDirectory(picDir); } }
public UrlImageStore(int capacity, string storeName, Drawable defaultImage, ProcessImageDelegate processImage, int maxConcurrency = 2) { //this.queue = new Queue<UrlImageStoreRequest<TKey>>(); this.Capacity = capacity; this.StoreName = storeName; this.ProcessImage = processImage; this.DefaultImage = defaultImage; this.MaxConcurrency = maxConcurrency; //this.taskScheduler = new LimitedConcurrencyLevelTaskScheduler(maxConcurrency); //this.taskFactory = new TaskFactory(this.taskScheduler); cache = new LRUCache <TKey, Drawable>(capacity); if (!Directory.Exists(Path.Combine(baseDir, "Caches/Pictures/" + storeName))) { Directory.CreateDirectory(Path.Combine(baseDir, "Caches/Pictures/" + storeName)); } picDir = Path.Combine(baseDir, "Caches/Pictures/" + storeName).TrimEnd('/') + "/"; queuedActions = new ConcurrentQueue <Action>(); }