public override void OnEnable()
        {
            base.OnEnable();

            m_Materials         = serializedObject.FindProperty("m_Materials");
            m_BlendShapeWeights = serializedObject.FindProperty("m_BlendShapeWeights");
            m_AABB      = serializedObject.FindProperty("m_AABB");
            m_DirtyAABB = serializedObject.FindProperty("m_DirtyAABB");

            m_BoundsHandle.SetColor(Handles.s_BoundingBoxHandleColor);

            InitializeProbeFields();
            InitializeLightingFields();

            List <string> excludedProperties = new List <string>();

            excludedProperties.AddRange(new[]
            {
                "m_CastShadows",
                "m_ReceiveShadows",
                "m_MotionVectors",
                "m_Materials",
                "m_BlendShapeWeights",
                "m_AABB",
                "m_LightmapParameters",
                "m_DynamicOccludee"
            });
            excludedProperties.AddRange(Probes.GetFieldsStringArray());
            m_ExcludedProperties = excludedProperties.ToArray();
        }
Esempio n. 2
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        public override void OnEnable()
        {
            base.OnEnable();

            List <string> excludedProperties = new List <string>();

            excludedProperties.Add("m_Parameters");
            excludedProperties.AddRange(Probes.GetFieldsStringArray());
            if (!SupportedRenderingFeatures.active.rendererSupportsMotionVectors)
            {
                excludedProperties.Add("m_MotionVectors");
            }
            if (!SupportedRenderingFeatures.active.rendererSupportsReceiveShadows)
            {
                excludedProperties.Add("m_ReceiveShadows");
            }
            excludedProperties.Add("m_RenderingLayerMask");
            m_ExcludedProperties = excludedProperties.ToArray();

            m_CurveEditor.OnEnable(serializedObject);
            m_ColorGradient        = serializedObject.FindProperty("m_Parameters.colorGradient");
            m_NumCornerVertices    = serializedObject.FindProperty("m_Parameters.numCornerVertices");
            m_NumCapVertices       = serializedObject.FindProperty("m_Parameters.numCapVertices");
            m_Alignment            = serializedObject.FindProperty("m_Parameters.alignment");
            m_TextureMode          = serializedObject.FindProperty("m_Parameters.textureMode");
            m_GenerateLightingData = serializedObject.FindProperty("m_Parameters.generateLightingData");

            InitializeProbeFields();
        }
        public override void OnEnable()
        {
            base.OnEnable();

            m_PointEditor = new LineRendererEditor(target as LineRenderer, this);
            m_PointEditor.Deselect();
            SceneView.onSceneGUIDelegate     += OnSceneGUIDelegate;
            Undo.undoRedoPerformed           += UndoRedoPerformed;
            EditMode.onEditModeStartDelegate += EditModeStarted;
            EditMode.onEditModeEndDelegate   += EditModeEnded;

            List <string> excludedProperties = new List <string>();

            excludedProperties.Add("m_Loop");
            excludedProperties.Add("m_Parameters");
            excludedProperties.Add("m_Positions");
            excludedProperties.AddRange(Probes.GetFieldsStringArray());
            if (!SupportedRenderingFeatures.active.rendererSupportsMotionVectors)
            {
                excludedProperties.Add("m_MotionVectors");
            }
            if (!SupportedRenderingFeatures.active.rendererSupportsReceiveShadows)
            {
                excludedProperties.Add("m_ReceiveShadows");
            }
            excludedProperties.Add("m_RenderingLayerMask");
            m_ExcludedProperties = excludedProperties.ToArray();

            m_CurveEditor.OnEnable(serializedObject);
            m_Loop                 = serializedObject.FindProperty("m_Loop");
            m_Positions            = serializedObject.FindProperty("m_Positions");
            m_PositionsSize        = serializedObject.FindProperty("m_Positions.Array.size");
            m_ColorGradient        = serializedObject.FindProperty("m_Parameters.colorGradient");
            m_NumCornerVertices    = serializedObject.FindProperty("m_Parameters.numCornerVertices");
            m_NumCapVertices       = serializedObject.FindProperty("m_Parameters.numCapVertices");
            m_Alignment            = serializedObject.FindProperty("m_Parameters.alignment");
            m_TextureMode          = serializedObject.FindProperty("m_Parameters.textureMode");
            m_GenerateLightingData = serializedObject.FindProperty("m_Parameters.generateLightingData");
            m_ShadowBias           = serializedObject.FindProperty("m_Parameters.shadowBias");

            m_PositionsView = new LineRendererPositionsView(m_Positions);
            m_PositionsView.selectionChangedCallback += PositionsViewSelectionChanged;

            m_ShowPositionsAnimation = new AnimBool(false, Repaint)
            {
                value = m_Positions.isExpanded
            };
            EditorApplication.contextualPropertyMenu += OnPropertyContextMenu;

            // We cannot access isEditingMultipleObjects when drawing the SceneView so we need to cache it here for later use.
            m_IsMultiEditing = serializedObject.isEditingMultipleObjects;

            InitializeProbeFields();
        }
Esempio n. 4
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        public override void OnEnable()
        {
            base.OnEnable();
            InitializeProbeFields();

            List <string> excludedProperties = new List <string>();

            excludedProperties.AddRange(new[]
            {
                "m_Materials",
                "m_LightmapParameters"
            });
            excludedProperties.AddRange(Probes.GetFieldsStringArray());
            m_ExcludedProperties = excludedProperties.ToArray();
        }
        public override void OnEnable()
        {
            base.OnEnable();

            InitializeProbeFields();

            List <string> excludedProperties = new List <string>();

            if (!SupportedRenderingFeatures.active.rendererSupportsMotionVectors)
            {
                excludedProperties.Add("m_MotionVectors");
            }
            if (!SupportedRenderingFeatures.active.rendererSupportsReceiveShadows)
            {
                excludedProperties.Add("m_ReceiveShadows");
            }
            excludedProperties.AddRange(Probes.GetFieldsStringArray());

            m_ExcludedProperties = excludedProperties.ToArray();
        }