Esempio n. 1
0
        private void Start()
        {
            _terrain = ProTerra.Instance;

            GameEvents.Events.modifySingleBlock         += ModifySingleBlock;
            GameEvents.Events.modifyClosestExposedBlock += ModifyClosestExposedBlock;
        }
Esempio n. 2
0
 private void OnEnable()
 {
     Terrain = (ProTerra)target;
 }