public string UpdatePreview(PreviewObj model) { string message = ""; #region Update Archieve Item string question = $"EXECUTE SP_UpdateArchieveItem '{model.Question.Id}','{model.Question.ExamId}','{model.Question.Stem}'"; _db.Database.SqlQuery <string>(question).FirstOrDefault(); #endregion #region Delete Old Archieve Answers string remove = $"EXECUTE SP_RemoveArchieveAnswer '{model.Question.Id}','{model.Question.ExamId}'"; message = _db.Database.SqlQuery <string>(remove).FirstOrDefault(); #endregion #region Add New Archieve Answers foreach (var answer in model.Answers) { string add = $"EXECUTE SP_AddArchieveAnswer '{model.Question.Id}','{model.Question.ExamId}','{answer.Text}','{answer.Status}'"; _db.Database.SqlQuery <string>(add).FirstOrDefault(); } #endregion return(message); }
private void StopBuild() { Destroy(preview); //get rid of the preview preview = null; //not sure if you need this actually previewScript = null; // isBuilding = false; selector.TogglePanel(); //toggle the button panel back on }
private void StopBuild() { Destroy(preview); //get rid of the preview preview = null; //not sure if you need this actually previewScript = null; // selector.TogglePanel(); isBuilding = false; FurnitureSelection.SetActive(false); building?.Invoke(false); if (curfurnGo != null) { Destroy(curfurnGo); } }
public void NewBuild(GameObject _go) //this gets called by one of the buttons { preview = Instantiate(_go, Vector3.zero, Quaternion.identity); //set the preview = to something previewScript = preview.GetComponent <PreviewObj>(); //grab the script that is sitting on the preview if (_go.name.Contains("512") || _go.name.Contains("513") || _go.name.Contains("514")) { preview.transform.position = new Vector3(0, -6.2f, 0); } else { preview.transform.position = new Vector3(0, -6f, 0); } //isBuilding = true;//we can now build }
public TwitchStream(JToken twitchStreamData) { bool isPlaylist; long id; int viewers, videoHeight, delay; double averageFps; if (bool.TryParse(twitchStreamData.SelectToken("is_playlist").ToString(), out isPlaylist) && isPlaylist) _isPlaylist = true; if (long.TryParse(twitchStreamData.SelectToken("_id").ToString(), out id)) _id = id; if (int.TryParse(twitchStreamData.SelectToken("viewers").ToString(), out viewers)) _viewers = viewers; if (int.TryParse(twitchStreamData.SelectToken("video_height").ToString(), out videoHeight)) _videoHeight = videoHeight; if (int.TryParse(twitchStreamData.SelectToken("delay").ToString(), out delay)) _delay = delay; if (double.TryParse(twitchStreamData.SelectToken("average_fps").ToString(), out averageFps)) _averageFps = averageFps; _game = twitchStreamData.SelectToken("game").ToString(); _createdAt = twitchStreamData.SelectToken("created_at").ToString(); _channel = new TwitchChannel((JObject) twitchStreamData.SelectToken("channel")); _preview = new PreviewObj(twitchStreamData.SelectToken("preview")); }
/// <summary>Stream object constructor.</summary> public Stream(JToken twitchStreamData) { bool isPlaylist; long id; int viewers, videoHeight, delay; double averageFps; if (bool.TryParse(twitchStreamData.SelectToken("is_playlist").ToString(), out isPlaylist) && isPlaylist) IsPlaylist = true; if (long.TryParse(twitchStreamData.SelectToken("_id").ToString(), out id)) Id = id; if (int.TryParse(twitchStreamData.SelectToken("viewers").ToString(), out viewers)) Viewers = viewers; if (int.TryParse(twitchStreamData.SelectToken("video_height").ToString(), out videoHeight)) VideoHeight = videoHeight; if (int.TryParse(twitchStreamData.SelectToken("delay").ToString(), out delay)) Delay = delay; if (double.TryParse(twitchStreamData.SelectToken("average_fps").ToString(), out averageFps)) AverageFps = averageFps; Game = twitchStreamData.SelectToken("game").ToString(); CreatedAt = Common.DateTimeStringToObject(twitchStreamData.SelectToken("created_at").ToString()); TimeSinceCreated = DateTime.UtcNow - CreatedAt; Channel = new Channel((JObject) twitchStreamData.SelectToken("channel")); Preview = new PreviewObj(twitchStreamData.SelectToken("preview")); }
/// <summary>Stream object constructor.</summary> public Stream(JToken twitchStreamData) { bool isPlaylist; long id; int viewers, videoHeight, delay; double averageFps; if (bool.TryParse(twitchStreamData.SelectToken("is_playlist").ToString(), out isPlaylist) && isPlaylist) { IsPlaylist = true; } if (long.TryParse(twitchStreamData.SelectToken("_id").ToString(), out id)) { Id = id; } if (int.TryParse(twitchStreamData.SelectToken("viewers").ToString(), out viewers)) { Viewers = viewers; } if (int.TryParse(twitchStreamData.SelectToken("video_height").ToString(), out videoHeight)) { VideoHeight = videoHeight; } if (int.TryParse(twitchStreamData.SelectToken("delay").ToString(), out delay)) { Delay = delay; } if (double.TryParse(twitchStreamData.SelectToken("average_fps").ToString(), out averageFps)) { AverageFps = averageFps; } Game = twitchStreamData.SelectToken("game").ToString(); CreatedAt = twitchStreamData.SelectToken("created_at").ToString(); Channel = new Channel((JObject)twitchStreamData.SelectToken("channel")); Preview = new PreviewObj(twitchStreamData.SelectToken("preview")); }
public void NewBuild(GameObject _go) //this gets called by one of the buttons { preview = Instantiate(_go, Vector3.zero, Quaternion.identity); //set the preview = to something previewScript = preview.GetComponent <PreviewObj>(); //grab the script that is sitting on the preview isBuilding = true; //we can now build }
public IHttpActionResult UpdatePreview([FromBody] PreviewObj model) { var result = new ExamService().UpdatePreview(model); return(Ok(result)); }