public static void OnPreAttack(AttackableUnit target, PreAttackEventArgs preAttackEventArgs) { if (SpellConfig.E.Ready && MenuConfig.Clear["E"].Enabled && MenuConfig.Clear["E"].Value <= Global.Player.ManaPercent()) { foreach (var mob in GameObjects.JungleLarge.Where(x => x.HealthPercent() <= Global.Player.HealthPercent())) { preAttackEventArgs.Cancel = true; SpellConfig.E.CastOnUnit(mob); } } }
/// <summary> /// Called on pre attack. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void OnPreAttack(object sender, PreAttackEventArgs args) { /// <summary> /// Initializes the orbwalkingmodes. /// </summary> switch (ImplementationClass.IOrbwalker.Mode) { case OrbwalkingMode.Combo: Weaving(sender, args); break; } }
public static void OnPreAttack(object sender, PreAttackEventArgs args) { switch (Orbwalker.Mode) { case OrbwalkingMode.Combo: if (Main["combo"]["disableAA"].As <MenuBool>().Enabled) { args.Cancel = true; } break; } }
public static void PreAttack(object sender, PreAttackEventArgs args) { switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo when MenuConfig.Combo["W"].Enabled: var target = GameObjects.EnemyHeroes.FirstOrDefault(x => x.IsValidAutoRange() && x.GetBuffCount("vaynesilvereddebuff") == 2); if (target != null) { args.Target = target; } break; } }
internal override void OnPreAttack(object sender, PreAttackEventArgs e) { if (RootMenu["combo"]["usee"].Enabled && E.Ready) { if (e.Target != null) { if (e.Target.IsValidTarget()) { E.Cast(); } } } }
public static void OnPreAttack(object sender, PreAttackEventArgs preAttackEventArgs) { switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Laneclear: Clear.OnPreAttack(preAttackEventArgs.Target, preAttackEventArgs); break; case OrbwalkingMode.Combo: Combo.OnPreAttack(preAttackEventArgs.Target, preAttackEventArgs); break; } }
public static void OnPreAttack(AttackableUnit target, PreAttackEventArgs preAttackEventArgs) { if (!SpellConfig.E.Ready) { return; } if (((Obj_AI_Base)target).HealthPercent() <= Global.Player.HealthPercent() || Dmg.Damage((Obj_AI_Base)target) * 2 > target.Health) { preAttackEventArgs.Cancel = true; SpellConfig.E.CastOnUnit(target); } }
/// <summary> /// Called on do-cast. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Jungleclear(object sender, PreAttackEventArgs args) { var jungleTarget = args.Target as Obj_AI_Minion; if (jungleTarget == null || !Extensions.GetGenericJungleMinionsTargets().Contains(jungleTarget) || jungleTarget.GetRealHealth() < UtilityClass.Player.GetAutoAttackDamage(jungleTarget) * 2) { return; } /// <summary> /// The Jungleclear E Logics. /// </summary> if (SpellClass.E.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.E.Slot, MenuClass.Spells["e"]["jungleclear"]) && MenuClass.Spells["e"]["jungleclear"].As <MenuSliderBool>().Enabled) { if (Extensions.GetGenericJungleMinionsTargets().Any( h => IsPerfectFeatherTarget(h) && h.GetRealHealth() < GetPerfectFeatherDamage(h, CountFeathersHitOnUnit(h)))) { SpellClass.E.Cast(); return; } } /// <summary> /// The Jungleclear Q Logics. /// </summary> if (SpellClass.Q.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.Q.Slot, MenuClass.Spells["q"]["jungleclear"]) && MenuClass.Spells["q"]["jungleclear"].As <MenuSliderBool>().Enabled) { SpellClass.Q.Cast(jungleTarget); } /// <summary> /// The Jungleclear W Logics. /// </summary> if (SpellClass.W.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.W.Slot, MenuClass.Spells["w"]["jungleclear"]) && MenuClass.Spells["w"]["jungleclear"].As <MenuSliderBool>().Enabled) { SpellClass.W.Cast(); } }
/// <summary> /// Called on orbwalker action. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Jungleclear(object sender, PreAttackEventArgs args) { var jungleTarget = args.Target as Obj_AI_Minion; if (!jungleTarget.IsValidTarget() || !Extensions.GetGenericJungleMinionsTargets().Contains(jungleTarget)) { return; } /// <summary> /// The Jungleclear Q Logic. /// </summary> if (SpellClass.Q.Ready && MenuClass.Spells["q"]["jungleclear"].As <MenuSliderBool>().Enabled) { var minionsInRange = GameObjects.EnemyMinions.Count( m => m.Distance(jungleTarget) < MenuClass.Spells["q"]["customization"]["splashrange"].Value); if (UtilityClass.Player.HasBuff("JinxQ")) { if (UtilityClass.Player.ManaPercent() < MenuClass.Spells["q"]["jungleclear"].As <MenuSliderBool>().Value || minionsInRange < MenuClass.Spells["q"]["customization"]["jungleclear"].Value) { SpellClass.Q.Cast(); } } else { if (minionsInRange >= MenuClass.Spells["q"]["customization"]["jungleclear"].Value) { SpellClass.Q.Cast(); } } } /// <summary> /// The Jungleclear W Logic. /// </summary> if (SpellClass.W.Ready && jungleTarget.IsValidTarget(SpellClass.W.Range) && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.W.Slot, MenuClass.Spells["w"]["jungleclear"]) && MenuClass.Spells["w"]["jungleclear"].As <MenuSliderBool>().Enabled) { SpellClass.W.Cast(jungleTarget); } }
public static void Orbwalker_OnPreAttack(object sender, PreAttackEventArgs args) { switch (IOrbwalker.Mode) { //Support mode logic, credit to @Exory case OrbwalkingMode.Mixed: case OrbwalkingMode.Lasthit: case OrbwalkingMode.Laneclear: if (GetEnemyLaneMinionsTargets().Contains(args.Target) && Champions.Nami.MenuClass.miscmenu["supportmode"].Enabled) { args.Cancel = GameObjects.AllyHeroes.Any(a => !a.IsMe && a.Distance(Player) < 2500); } break; } }
internal override void OnPreAttack(object sender, PreAttackEventArgs e) { if (RootMenu["combo"]["support"].Enabled) { if (Orbwalker.Implementation.Mode.Equals(OrbwalkingMode.Lasthit) || Orbwalker.Implementation.Mode.Equals(OrbwalkingMode.Laneclear) || Orbwalker.Implementation.Mode.Equals(OrbwalkingMode.Mixed)) { if (e.Target.IsMinion && GameObjects.AllyHeroes.Where(x => x.Distance(Player) < 1000 && !x.IsMe).Count() > 0) { e.Cancel = true; } } } }
//private static void AntiGapcloser(Obj_AI_Hero target, GapcloserArgs args) //{ // if (target == null || !target.IsValidTarget(E.Range)) return; // switch (args.Type) // { // case SpellType.Melee: // if (Main["antiGapcloser"]["r"].As<MenuBool>().Enabled && R.Ready && target.IsValidTarget(target.AttackRange + target.BoundingRadius + 100)) // { // var rPred = R.GetPrediction(target); // R.Cast(rPred.UnitPosition); // } // break; // case SpellType.Dash: // if (Main["antiGapcloser"]["r"].As<MenuBool>().Enabled && R.Ready && args.EndPosition.DistanceToPlayer() <= 350) // { // var rPred = R.GetPrediction(target); // R.Cast(rPred.UnitPosition); // } // break; // case SpellType.SkillShot: // { // if (Main["antiGapcloser"]["e"].As<MenuBool>().Enabled && E.Ready && Game.TickCount > 2500) // { // var ePred = E.GetPrediction(target); // E.Cast(ePred.UnitPosition); // } // } // break; // case SpellType.Targeted: // { // if (Main["antiGapcloser"]["r"].As<MenuBool>().Enabled && R.Ready && Game.TickCount > 2500) // { // var rPred = R.GetPrediction(target); // R.Cast(rPred.UnitPosition); // } // if (Main["antiGapcloser"]["e"].As<MenuBool>().Enabled && E.Ready && Game.TickCount > 2500) // { // var ePred = E.GetPrediction(target); // E.Cast(ePred.UnitPosition); // } // } // break; // } //} private static void OnPreAttack(object sender, PreAttackEventArgs args) { switch (Misc.Orbwalker.Mode) { case OrbwalkingMode.Combo: case OrbwalkingMode.Mixed: case OrbwalkingMode.Lasthit: case OrbwalkingMode.Laneclear: if (Player.HasBuff("VarusQ") && Q.IsCharging) { args.Cancel = true; } break; } }
public static void Orbwalker_OnPreAttack(object sender, PreAttackEventArgs args) { if (Orbwalker.Implementation.Mode == OrbwalkingMode.None) { return; } //Fix stuttering when attempting to auto attack whilst avoiding. if (avoiding) { args.Cancel = true; } avoiding = false; }
/// <summary> /// Called on post attack. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Weaving(object sender, PreAttackEventArgs args) { var heroTarget = args.Target as Obj_AI_Hero; if (heroTarget == null) { return; } /// <summary> /// The Q Combo Logic. /// </summary> if (SpellClass.Q.Ready && MenuClass.Spells["q"]["combo"].As <MenuBool>().Enabled) { if (MenuClass.Miscellaneous["feathersweaving"].As <MenuBool>().Enabled) { if (UtilityClass.Player.GetRealBuffCount("XayahPassiveActive") <= 3) { SpellClass.Q.Cast(heroTarget); return; } } else { SpellClass.Q.Cast(heroTarget); } } /// <summary> /// The W Combo Logic. /// </summary> if (SpellClass.W.Ready && MenuClass.Spells["w"]["combo"].As <MenuBool>().Enabled) { if (MenuClass.Miscellaneous["feathersweaving"].As <MenuBool>().Enabled) { if (UtilityClass.Player.GetRealBuffCount("XayahPassiveActive") <= 3) { SpellClass.W.Cast(); } } else { SpellClass.W.Cast(); } } }
/// <summary> /// Called on post attack. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Laneclear(object sender, PreAttackEventArgs args) { /// <summary> /// The Laneclear Q Logic. /// </summary> if (SpellClass.Q.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.Q.Slot, MenuClass.Spells["q"]["laneclear"]) && MenuClass.Spells["q"]["laneclear"].As <MenuSliderBool>().Enabled) { /* * var farmLocation = SpellClass.Q.GetLinearFarmLocation(minions, SpellClass.Q.Width); * if (farmLocation.MinionsHit >= MenuClass.Spells["q"]["customization"]["laneclear"].As<MenuSlider>().Value) * { * SpellClass.Q.Cast(farmLocation.Position); * } */ } /// <summary> /// The E Big Minions Lasthit Logic. /// </summary> if (SpellClass.E.Ready && MenuClass.Spells["e"]["lasthit"].As <MenuBool>().Enabled) { foreach (var minion in Extensions.GetEnemyLaneMinionsTargetsInRange(SpellClass.E.Range).Where(m => (m.UnitSkinName.Contains("Siege") || m.UnitSkinName.Contains("Super")) && m.GetRealHealth() < UtilityClass.Player.GetSpellDamage(m, SpellSlot.E))) { UtilityClass.CastOnUnit(SpellClass.E, minion); } } /// <summary> /// The Laneclear W Logic. /// </summary> if (SpellClass.W.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.Q.Slot, MenuClass.Spells["w"]["laneclear"]) && MenuClass.Spells["w"]["laneclear"].As <MenuSliderBool>().Enabled) { var mainMinion = ImplementationClass.IOrbwalker.GetOrbwalkingTarget() as Obj_AI_Minion; if (mainMinion != null) { SpellClass.W.Cast(); } } }
private static void PreAttack(object sender, PreAttackEventArgs Args) { if (Orbwalker.Mode == OrbwalkingMode.Combo) { if (Player.Buffs.Any(x => x.Name == "vladimirqbuild" && x.Count == 2) && Player.GetSpell(SpellSlot.Q).CooldownEnd - Game.ClockTime <= 1.5) { Args.Cancel = true; } if (isQActive) { Args.Cancel = true; } } }
/// <summary> /// Called on pre attack. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void OnPreAttack(object sender, PreAttackEventArgs args) { /// <summary> /// The Target Forcing Logic. /// </summary> if (MenuClass.Miscellaneous["focusw"].As <MenuBool>().Enabled) { var forceTarget = Extensions.GetBestEnemyHeroesTargets().FirstOrDefault(t => t.HasBuff("kalistacoopstrikemarkally") && t.IsValidTarget(UtilityClass.Player.GetFullAttackRange(t))); if (forceTarget != null) { args.Target = forceTarget; } } }
/// <summary> /// Called on do-cast. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Jungleclear(object sender, PreAttackEventArgs args) { var jungleTarget = args.Target as Obj_AI_Minion; if (jungleTarget == null || !Extensions.GetGenericJungleMinionsTargets().Contains(jungleTarget) || jungleTarget.GetRealHealth() < UtilityClass.Player.GetAutoAttackDamage(jungleTarget) * 2) { return; } /// <summary> /// The Jungleclear Q Logic. /// </summary> if (SpellClass.Q.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.Q.Slot, MenuClass.Spells["q"]["jungleclear"]) && MenuClass.Spells["q"]["jungleclear"].As <MenuSliderBool>().Enabled) { SpellClass.Q.Cast(SpellClass.Q.GetPrediction(jungleTarget).CastPosition.Extend(UtilityClass.Player.ServerPosition, -50f - jungleTarget.BoundingRadius)); } /// <summary> /// The Jungleclear E Logic. /// </summary> if (SpellClass.E.Ready && MenuClass.Spells["e"]["jungleclear"].As <MenuSliderBool>().Enabled) { if (UtilityClass.Player.HealthPercent() >= MenuClass.Spells["e"]["jungleclear"].As <MenuSliderBool>().Value || UtilityClass.Player.GetSpellDamage(jungleTarget, SpellSlot.E) >= jungleTarget.GetRealHealth()) { SpellClass.E.CastOnUnit(jungleTarget); } } /// <summary> /// The Jungleclear W Logic. /// </summary> if (SpellClass.W.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.W.Slot, MenuClass.Spells["w"]["jungleclear"]) && MenuClass.Spells["w"]["jungleclear"].As <MenuSliderBool>().Enabled) { SpellClass.W.Cast(); } }
private static void OnPreAttack(object sender, PreAttackEventArgs Args) { try { if (MiscMenu["FlowersKalista.MiscMenu.ForcusAttack"].Enabled && Me.CanMoveMent() && Args.Target != null && !Args.Target.IsDead && Args.Target.Health > 0) { if (Orbwalker.Mode == OrbwalkingMode.Combo || Orbwalker.Mode == OrbwalkingMode.Mixed) { foreach (var target in GameObjects.EnemyHeroes.Where(x => !x.IsDead && x.IsValidAutoRange() && x.Buffs.Any( a => a.Name.ToLower() .Contains( "kalistacoopstrikemarkally")))) { if (target != null && !target.IsDead && target.IsValidTarget(Me.GetFullAttackRange(target))) { Orbwalker.ForceTarget(target); } } } else if (Orbwalker.Mode == OrbwalkingMode.Laneclear) { foreach (var target in GameObjects.Minions.Where(x => !x.IsDead && x.IsEnemy && x.IsValidAutoRange() && x.Buffs.Any( a => a.Name.ToLower() .Contains( "kalistacoopstrikemarkally")))) { if (target != null && !target.IsDead && target.IsValidTarget(Me.GetFullAttackRange(target))) { Orbwalker.ForceTarget(target); } } } } } catch (Exception ex) { Console.WriteLine("Error in MyEventManager.OnPreAttack." + ex); } }
/// <summary> /// Called on pre attack. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void OnPreAttack(object sender, PreAttackEventArgs args) { var orbTarget = ImplementationClass.IOrbwalker.GetOrbwalkingTarget(); if (orbTarget != null) { var baseTarget = orbTarget as Obj_AI_Base; if (baseTarget != null) { if (IsAllured(baseTarget) && !IsFullyAllured(baseTarget) && MenuClass.Spells["miscellaneous"]["dontaasemiallured"].As <MenuBool>().Enabled) { args.Cancel = true; } } } }
private static void PreAttack(object sender, PreAttackEventArgs Args) { if (Args.Target == null || Args.Target.IsDead || !Args.Target.IsValidTarget() || Args.Target.Health <= 0) { return; } if (Orbwalker.Mode == OrbwalkingMode.Combo && ComboOption.GetBool("ComboDisableAA").Enabled&& Args.Target.Type == GameObjectType.obj_AI_Hero) { if (HumanizerCardSelect.Status == HumanizerSelectStatus.Selecting && Game.TickCount - HumanizerCardSelect.LastWSent > 300) { Args.Cancel = true; } } }
/// <summary> /// Called on pre attack. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Weaving(object sender, PreAttackEventArgs args) { var heroTarget = args.Target as Obj_AI_Hero; if (heroTarget == null) { return; } /// <summary> /// The E Combo Logic. /// </summary> if (SpellClass.E.Ready && !Invulnerable.Check(heroTarget, DamageType.Magical) && MenuClass.Spells["e"]["combo"].As <MenuBool>().Enabled) { SpellClass.E.Cast(); } }
/// <summary> /// Called on pre attack. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Weaving(object sender, PreAttackEventArgs args) { var heroTarget = args.Target as Obj_AI_Hero; if (heroTarget == null) { return; } /// <summary> /// The Q Combo Logic. /// </summary> if (SpellClass.Q.Ready && HasFourthShot() && MenuClass.Spells["q"]["combo"].As <MenuBool>().Enabled) { UtilityClass.CastOnUnit(SpellClass.Q, heroTarget); } }
/// <summary> /// Called on orbwalker action. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Lasthit(object sender, PreAttackEventArgs args) { /// <summary> /// The Lasthit Q Logic. /// </summary> if (SpellClass.Q.Ready && UtilityClass.Player.ManaPercent() > MenuClass.Spells["q"]["lasthit"].As <MenuSliderBool>().Value&& MenuClass.Spells["q"]["lasthit"].As <MenuSliderBool>().Enabled) { if (UtilityClass.Player.HasBuff("JinxQ")) { if (!GameObjects.EnemyMinions.Any( m => m.IsValidTarget(SpellClass.Q2.Range) && !m.IsValidTarget(UtilityClass.Player.GetFullAttackRange(m)) && m.GetRealHealth() < UtilityClass.Player.GetAutoAttackDamage(m) + UtilityClass.Player.GetSpellDamage(m, SpellSlot.Q)) && GameObjects.EnemyMinions.Any( m => m.IsValidTarget(UtilityClass.Player.GetFullAttackRange(m)) && m.GetRealHealth() < UtilityClass.Player.GetAutoAttackDamage(m))) { SpellClass.Q.Cast(); } } else { if (GameObjects.EnemyMinions.Any( m => m.IsValidTarget(SpellClass.Q2.Range) && !m.IsValidTarget(UtilityClass.Player.GetFullAttackRange(m)) && m.GetRealHealth() < UtilityClass.Player.GetAutoAttackDamage(m) + UtilityClass.Player.GetSpellDamage(m, SpellSlot.Q)) && !GameObjects.EnemyMinions.Any( m => m.IsValidTarget(UtilityClass.Player.GetFullAttackRange(m)) && m.GetRealHealth() < UtilityClass.Player.GetAutoAttackDamage(m))) { SpellClass.Q.Cast(); } } } }
/// <summary> /// Called on orbwalker action. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Laneclear(object sender, PreAttackEventArgs args) { var minionTarget = args.Target as Obj_AI_Minion; if (minionTarget == null) { if (IsUsingFishBones()) { SpellClass.Q.Cast(); } return; } /// <summary> /// The Laneclear Q Logic. /// </summary> if (SpellClass.Q.Ready && MenuClass.Spells["q"]["laneclear"].As <MenuSliderBool>().Enabled) { var manaPercent = UtilityClass.Player.ManaPercent(); var minionsInRange = Extensions.GetEnemyLaneMinionsTargets().Count(m => m.Distance(minionTarget) < SplashRange); var laneClearMinMinions = MenuClass.Spells["q"]["customization"]["laneclear"].Value; var laneClearManaManager = MenuClass.Spells["q"]["laneclear"].As <MenuSliderBool>().Value; if (!IsUsingFishBones()) { if (manaPercent >= laneClearManaManager && minionsInRange >= laneClearMinMinions) { SpellClass.Q.Cast(); } } else { if (manaPercent < laneClearManaManager || minionsInRange < laneClearMinMinions) { SpellClass.Q.Cast(); } } } }
private static void OnPreAttack(object sender, PreAttackEventArgs args) { switch (Misc.Orbwalker.Mode) { case OrbwalkingMode.Combo: if (Main["combo"]["disableAA"].As <MenuBool>().Enabled) { args.Cancel = true; } if (Main["combo"]["WActive"].As <MenuBool>().Enabled&& IsWActive) { args.Cancel = true; } if (!IsEActive) { args.Cancel = true; } break; } }
private static void PreAttack(object sender, PreAttackEventArgs Args) { if (Orbwalker.Mode == OrbwalkingMode.Combo || Orbwalker.Mode == OrbwalkingMode.Mixed) { var ForcusTarget = GameObjects.EnemyHeroes.FirstOrDefault( x => x.IsValidTarget(Me.AttackRange + Me.BoundingRadius + x.BoundingRadius + 50) && Has2WStacks(x)); if (MiscOption.GetBool("Forcus", "ForcusAttack").Enabled&& ForcusTarget != null && ForcusTarget.IsValidTarget(Me.AttackRange + Me.BoundingRadius - ForcusTarget.BoundingRadius + 15)) { Orbwalker.ForceTarget(ForcusTarget); LastForcusTime = Game.TickCount; } else { Orbwalker.ForceTarget(null); } } }
/// <summary> /// Called on do-cast. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void Buildingclear(object sender, PreAttackEventArgs args) { var target = args.Target; if (!target.IsBuilding()) { return; } /// <summary> /// The W BuildingClear Logic. /// </summary> if (SpellClass.W.Ready && UtilityClass.Player.ManaPercent() > ManaManager.GetNeededMana(SpellClass.W.Slot, MenuClass.Spells["w"]["buildings"]) && MenuClass.Spells["w"]["buildings"].As <MenuSliderBool>().Enabled) { SpellClass.W.Cast(); } }
/// <summary> /// Called on pre attack. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="PreAttackEventArgs" /> instance containing the event data.</param> public void OnPreAttack(object sender, PreAttackEventArgs args) { if (!UtilityClass.Player.IsUnderEnemyTurret() && UtilityClass.Player.HasBuff("vaynetumblefade")) { var invisibilityBuff = UtilityClass.Player.GetBuff("vaynetumblefade"); if (MenuClass.Miscellaneous["stealthtime"].As <MenuSliderBool>().Enabled&& invisibilityBuff.GetRemainingBuffTime() > invisibilityBuff.EndTime - invisibilityBuff.StartTime - MenuClass.Miscellaneous["stealthtime"].As <MenuSliderBool>().Value / 1000f) { args.Cancel = true; } if (UtilityClass.Player.HasBuff("summonerexhaust")) { args.Cancel = true; } if (MenuClass.Miscellaneous["stealthcheck"].As <MenuSliderBool>().Enabled&& GameObjects.EnemyHeroes.Count(t => t.IsValidTarget(UtilityClass.Player.GetFullAttackRange(t))) >= MenuClass.Miscellaneous["stealthcheck"].As <MenuSliderBool>().Value) { args.Cancel = true; } } /// <summary> /// The Target Forcing Logic. /// </summary> if (MenuClass.Miscellaneous["focusw"].As <MenuBool>().Enabled) { var forceTarget = Extensions.GetBestEnemyHeroesTargets().FirstOrDefault(t => t.GetBuffCount("vaynesilvereddebuff") == 2 && t.IsValidTarget(UtilityClass.Player.GetFullAttackRange(t))); if (forceTarget != null) { args.Target = forceTarget; } } }
private static void OnPreAttack(object sender, PreAttackEventArgs Args) { if (Args.Target == null || Args.Target.IsDead || !Args.Target.IsValidTarget() || Args.Target.Health <= 0 || !Q.Ready) { return; } switch (Args.Target.Type) { case GameObjectType.obj_AI_Hero: { var target = Args.Target as Obj_AI_Hero; if (target != null && target.IsValidAutoRange()) { if (Orbwalker.Mode == OrbwalkingMode.Combo) { if (ComboOption.UseQ && AxeOption.GetSlider("CatchCount").Value >= AxeCount) { Q.Cast(); } } else if (Orbwalker.Mode == OrbwalkingMode.Mixed || Orbwalker.Mode == OrbwalkingMode.Laneclear && MyManaManager.SpellHarass) { if (HarassOption.HasEnouguMana() && HarassOption.GetHarassTargetEnabled(target.ChampionName)) { if (HarassOption.UseQ) { if (AxeCount < 2) { Q.Cast(); } } } } } } break; } }