Esempio n. 1
0
    private IEnumerator ScoreSystem()
    {
        Debug.Log("Starting score system!");
        while (true)
        {
            yield return(new WaitForSeconds(scoreCooldown));

            score += scoreIncrease;
            if (speed < maxSpeed && !powerupManager.GetIsSpeed())
            {
                Debug.Log("Increasing speed!");
                speed *= speedIncrease;
            }

            Debug.Log("Increasing score!");
            scoreCooldown -= scoreDecrease;
        }
    }