Esempio n. 1
0
 public void RaisePowerupEvent(PowerupElement element)
 {
     if (element.PowerupEvent != null)
     {
         element.PowerupEvent.Raise();
     }
 }
Esempio n. 2
0
    public void Start()
    {
        //var PowerupManager = FindObjectOfType<PowerupManager>();
        //if (PowerupManager != null)
        //PowerupManager.RegisterPowerupTarget(this);

        if (powerupStateType == null)
        {
            int rn = UnityEngine.Random.Range(1, 7);
            //Debug.Log("The random powerup value was " + rn.ToString());
            powerupStateType = ChooseRandomPowerup();// returns 1-6
        }
    }