private void wave16() { PowerUpShield pus = new PowerUpShield(1247); Game.main.LateAddChild(pus); PowerUpSign PS = new PowerUpSign(1280); Game.main.LateAddChild(PS); }
private void wave15() { PowerUpGun pug = new PowerUpGun(387); Game.main.LateAddChild(pug); PowerUpSign PS = new PowerUpSign(410); Game.main.LateAddChild(PS); }
private void wave14() { PowerUpLife pul = new PowerUpLife(821); Game.main.LateAddChild(pul); PowerUpSign PS = new PowerUpSign(850); Game.main.LateAddChild(PS); }
private void wave17() { PowerUpLife pul = new PowerUpLife(603); Game.main.LateAddChild(pul); PowerUpSign PS = new PowerUpSign(630); Game.main.LateAddChild(PS); PowerUpShield pus = new PowerUpShield(1037); Game.main.LateAddChild(pus); PowerUpSign PS2 = new PowerUpSign(1060); Game.main.LateAddChild(PS2); }
private void wave9() { RoadBlock RB2 = new RoadBlock(821); Warning WR2 = new Warning(850); RoadBlock RB = new RoadBlock(1247); Warning WR = new Warning(1280); Game.main.LateAddChild(RB); Game.main.LateAddChild(RB2); Game.main.LateAddChild(WR); Game.main.LateAddChild(WR2); PowerUpGun pug = new PowerUpGun(1037); Game.main.LateAddChild(pug); PowerUpSign PS = new PowerUpSign(1060); Game.main.LateAddChild(PS); }
private void wave8() { RoadBlock RB2 = new RoadBlock(387); Warning WR2 = new Warning(410); RoadBlock RB = new RoadBlock(821); Warning WR = new Warning(850); Game.main.LateAddChild(RB); Game.main.LateAddChild(RB2); Game.main.LateAddChild(WR); Game.main.LateAddChild(WR2); PowerUpLife pul = new PowerUpLife(603); Game.main.LateAddChild(pul); PowerUpSign PS = new PowerUpSign(630); Game.main.LateAddChild(PS); }