Esempio n. 1
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    private void wave16()
    {
        PowerUpShield pus = new PowerUpShield(1247);

        Game.main.LateAddChild(pus);
        PowerUpSign PS = new PowerUpSign(1280);

        Game.main.LateAddChild(PS);
    }
Esempio n. 2
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    private void wave15()
    {
        PowerUpGun pug = new PowerUpGun(387);

        Game.main.LateAddChild(pug);
        PowerUpSign PS = new PowerUpSign(410);

        Game.main.LateAddChild(PS);
    }
Esempio n. 3
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    private void wave14()
    {
        PowerUpLife pul = new PowerUpLife(821);

        Game.main.LateAddChild(pul);
        PowerUpSign PS = new PowerUpSign(850);

        Game.main.LateAddChild(PS);
    }
Esempio n. 4
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    private void wave17()
    {
        PowerUpLife pul = new PowerUpLife(603);

        Game.main.LateAddChild(pul);
        PowerUpSign PS = new PowerUpSign(630);

        Game.main.LateAddChild(PS);

        PowerUpShield pus = new PowerUpShield(1037);

        Game.main.LateAddChild(pus);
        PowerUpSign PS2 = new PowerUpSign(1060);

        Game.main.LateAddChild(PS2);
    }
Esempio n. 5
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    private void wave9()
    {
        RoadBlock RB2 = new RoadBlock(821);
        Warning   WR2 = new Warning(850);
        RoadBlock RB  = new RoadBlock(1247);
        Warning   WR  = new Warning(1280);

        Game.main.LateAddChild(RB);
        Game.main.LateAddChild(RB2);
        Game.main.LateAddChild(WR);
        Game.main.LateAddChild(WR2);

        PowerUpGun pug = new PowerUpGun(1037);

        Game.main.LateAddChild(pug);
        PowerUpSign PS = new PowerUpSign(1060);

        Game.main.LateAddChild(PS);
    }
Esempio n. 6
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    private void wave8()
    {
        RoadBlock RB2 = new RoadBlock(387);
        Warning   WR2 = new Warning(410);
        RoadBlock RB  = new RoadBlock(821);
        Warning   WR  = new Warning(850);

        Game.main.LateAddChild(RB);
        Game.main.LateAddChild(RB2);
        Game.main.LateAddChild(WR);
        Game.main.LateAddChild(WR2);

        PowerUpLife pul = new PowerUpLife(603);

        Game.main.LateAddChild(pul);
        PowerUpSign PS = new PowerUpSign(630);

        Game.main.LateAddChild(PS);
    }