Esempio n. 1
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 public D3PowerInfo(uint snoID, uint targetAcdID)
 {
     SnoID1 = SnoID2 = snoID;
     TargetType = PowerTargetType.ACD;
     TargetAcdID = targetAcdID;
     TargetPos = Vector3f.Zero;
     WorldID = 0;
     Unk3 = Offsets.INVALID;
     Unk4 = 0;
 }
Esempio n. 2
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 public D3PowerInfo(uint snoID, Vector3f target, uint worldID)
 {
     SnoID1 = SnoID2 = snoID;
     TargetType = PowerTargetType.Position;
     TargetAcdID = Offsets.INVALID;
     TargetPos = target;
     WorldID = worldID;
     Unk3 = Offsets.INVALID;
     Unk4 = 0;
 }
Esempio n. 3
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 public D3PowerInfo(uint snoID, uint targetAcdID)
 {
     SnoID1      = SnoID2 = snoID;
     TargetType  = PowerTargetType.ACD;
     TargetAcdID = targetAcdID;
     TargetPos   = Vector3f.Zero;
     WorldID     = 0;
     Unk3        = Offsets.INVALID;
     Unk4        = 0;
 }
Esempio n. 4
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 public D3PowerInfo(uint snoID, Vector3f target, uint worldID)
 {
     SnoID1      = SnoID2 = snoID;
     TargetType  = PowerTargetType.Position;
     TargetAcdID = Offsets.INVALID;
     TargetPos   = target;
     WorldID     = worldID;
     Unk3        = Offsets.INVALID;
     Unk4        = 0;
 }
Esempio n. 5
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            public IConcretePowerTarget(PowerTargetType type, BasePowerTarget baseTarget)
            {
                Debug.Assert(type != PowerTargetType.HeartRateTargetTypeCount);

                m_Type = type;
                m_BaseTarget = baseTarget;
            }