public static Vehicle CreateTruck(string i_ModelName, string i_LicenseNumber, float i_RemainingPowerSupply, PowerSource.ePowerSupply i_PowerSupply, string i_ManufacturerName) { Truck truck = new Truck(i_ModelName, i_LicenseNumber, i_RemainingPowerSupply, i_PowerSupply, i_ManufacturerName); return(truck); }
public static Vehicle CreateMotorcycle(string i_ModelName, string i_LicenseNumber, float i_RemainingPowerSupply, PowerSource.ePowerSupply i_PowerSupply, string i_ManufacturerName) { Motorcycle motorcycle = new Motorcycle(i_ModelName, i_LicenseNumber, i_RemainingPowerSupply, i_PowerSupply, i_ManufacturerName); return(motorcycle); }
public static Vehicle CreateCar(string i_ModelName, string i_LicenseNumber, float i_RemainingPowerSupply, PowerSource.ePowerSupply i_PowerSupply, string i_ManufacturerName) { Car car = new Car(i_ModelName, i_LicenseNumber, i_RemainingPowerSupply, i_PowerSupply, i_ManufacturerName); return(car); }
public Motorcycle(string i_ModelName, string i_LicenseNumber, float i_RemainingPowerSupply, PowerSource.ePowerSupply i_PowerSupply, string i_ManufacturerName) : base(i_ModelName, i_LicenseNumber, i_RemainingPowerSupply, i_PowerSupply) { for (int i = 0; i < k_NumberOfWheels; i++) { Wheels.Add(new Wheel(i_ManufacturerName, (float)Wheel.eMaxTierAirPressure.Motorcycle)); } }
public static Vehicle CreateVehicle(Vehicle.eVehicleType i_VehicleType, string i_ModelName, string i_LicenseNumber, float i_RemainingPowerSupply, PowerSource.ePowerSupply i_PowerSupply, string i_TiresManufacturerName) { switch (i_VehicleType) { case Vehicle.eVehicleType.Car: m_Vehicle = CreateCar(i_ModelName, i_LicenseNumber, i_RemainingPowerSupply, i_PowerSupply, i_TiresManufacturerName); break; case Vehicle.eVehicleType.Motorcycle: m_Vehicle = CreateMotorcycle(i_ModelName, i_LicenseNumber, i_RemainingPowerSupply, i_PowerSupply, i_TiresManufacturerName); break; case Vehicle.eVehicleType.Truck: m_Vehicle = CreateTruck(i_ModelName, i_LicenseNumber, i_RemainingPowerSupply, i_PowerSupply, i_TiresManufacturerName); break; } return(m_Vehicle); }
/// <summary> /// creating new vehicle. /// </summary> public static void CreateNewVehicle() { string typeOfVehicleInput = string.Empty; try { Console.WriteLine("Please choose the type of the vehicle :" + Environment.NewLine + "1.Car " + Environment.NewLine + "2.Motorcycle" + Environment.NewLine + "3.Truck"); typeOfVehicleInput = Console.ReadLine(); if (int.Parse(typeOfVehicleInput) >= 1 && int.Parse(typeOfVehicleInput) <= 3) { bool checkPlateNumber = true; while (checkPlateNumber) { //check if license number exists in garage Console.WriteLine("Please enter license plate number"); string licensePlateNumberInput = Console.ReadLine(); checkPlateNumber = GarageLogic.Garage.CheckIfVehicleExistsInGarage(licensePlateNumberInput); //checkPlateNumber = UserInputValidation.LicensePlateValidation(licensePlateNumber); if (checkPlateNumber) { Console.WriteLine("This Vehicle already exists in the garage. starting treatment..."); //GarageLogic.GarageInfo.VehiclesState.Add(licensePlateNumberInput,new ); } else { Vehicle.eVehicleType vehicleTypePick = Vehicle.GetVehicleTypeByDigit(int.Parse(typeOfVehicleInput)); string vehicleModelName = string.Format("Pleae enter your {0}'s Model: ", vehicleTypePick); Console.WriteLine(vehicleModelName); string modelNameInput = Console.ReadLine(); string vehiclePowerSupply = string.Format("Please enter your {0}'s Power Supply. 1.Fuel 2.Battery : ", vehicleTypePick); Console.WriteLine(vehiclePowerSupply); string vehiclePowerSupplyInput = Console.ReadLine(); PowerSource.ePowerSupply powerSupply = PowerSource.getPowerSupplyType(vehiclePowerSupplyInput); string powerSupplyRemaining = string.Empty; if (powerSupply == PowerSource.ePowerSupply.Fuel) { powerSupplyRemaining = string.Format("Please enter remaining fuel in your {0} by liters: ", vehicleTypePick); } else if (powerSupply == PowerSource.ePowerSupply.Battery) { powerSupplyRemaining = string.Format("Please enter remaining Battery time in your {0} by hours: ", vehicleTypePick); } Console.WriteLine(powerSupplyRemaining); string powerSupplyRemainingInput = Console.ReadLine(); string manufacturerName = string.Format("Please enter your {0}'s tires Manufactuer Name: ", vehicleTypePick); Console.WriteLine(manufacturerName); string manufacturerNameInput = Console.ReadLine(); Vehicle createdVehicle = GarageLogic.VehiclesCreator.CreateVehicle(vehicleTypePick, modelNameInput, licensePlateNumberInput, float.Parse(powerSupplyRemainingInput), powerSupply, manufacturerNameInput); AddVehicleDetails(createdVehicle); AddVehicleToTreatment(createdVehicle); } } } } catch (Exception ex) { string exceptionType = string.Format("input is not valid - {0}", ex.Message); Console.WriteLine(exceptionType); } }
public Vehicle(string i_ModelName, string i_LicenseNumber, float i_RemainingPowerSupply, PowerSource.ePowerSupply i_VehiclePowerSource) { this.r_Model = i_ModelName; this.r_LicenseNumber = i_LicenseNumber; this.m_EnergyPercentage = i_RemainingPowerSupply; this.m_Wheels = new List <Wheel>(); r_VehiclesList.Add(this); if (i_VehiclePowerSource == PowerSource.ePowerSupply.Battery) { m_VehiclePowerSource = new Battery(); } else { m_VehiclePowerSource = new Fuel(); } }