public void PowerAboveCapacityTest() { var mockLogger = new Mock <ILogger <PowerLogObserver> >(); var mockListener = new Mock <IMinerLogListener>(); var options = new PowerLogObserver.Settings() { StatHistorySize = 2 }; var objectUnderTest = new PowerLogObserver(mockLogger.Object, Options.Create(options), mockListener.Object); const int power1 = 100; const int power2 = 202; const int power3 = 921; var mean = Convert.ToInt32(Math.Ceiling((power2 + power3) / 2.0)); objectUnderTest.ReceiveLogMessage(this, new LogMessage() { Message = "GPU #0: EVGA RTX 3080 - 85.34 MH/s, [T:66C, P:" + power1 + "W, F:84%, E:341kH/W], 335/335 R:0%" }); objectUnderTest.ReceiveLogMessage(this, new LogMessage() { Message = "GPU #0: EVGA RTX 3080 - 32.11 MH/s, [T:66C, P:" + power2 + "W, F:84%, E:341kH/W], 335/335 R:0%" }); objectUnderTest.ReceiveLogMessage(this, new LogMessage() { Message = "GPU #0: EVGA RTX 3080 - 32.11 MH/s, [T:66C, P:" + power3 + "W, F:84%, E:341kH/W], 335/335 R:0%" }); objectUnderTest.AveragePower.Should().Be(mean, "the first hash rate should be pushed out of the queue"); objectUnderTest.LastPower.Should().Be(power3, "This was the last rate we logged."); }
public void PowerBelowCapacityTest() { var mockLogger = new Mock <ILogger <PowerLogObserver> >(); var mockListener = new Mock <IMinerLogListener>(); var options = new PowerLogObserver.Settings() { StatHistorySize = 2 }; var objectUnderTest = new PowerLogObserver(mockLogger.Object, Options.Create(options), mockListener.Object); const int power1 = 100; const int power2 = 202; var mean = (power1 + power2) / 2; objectUnderTest.ReceiveLogMessage(this, new LogMessage() { Message = "GPU #0: EVGA RTX 3080 - 85.34 MH/s, [T:66C, P:" + power1 + "W, F:84%, E:341kH/W], 335/335 R:0%" }); objectUnderTest.ReceiveLogMessage(this, new LogMessage() { Message = "GPU #0: EVGA RTX 3080 - 32.11 MH/s, [T:66C, P:" + power2 + "W, F:84%, E:341kH/W], 335/335 R:0%" }); objectUnderTest.AveragePower.Should().Be(mean, "this is how you calculate the mean"); }
public void PowerNoEntryIsZero() { var mockLogger = new Mock <ILogger <PowerLogObserver> >(); var mockListener = new Mock <IMinerLogListener>(); var options = new PowerLogObserver.Settings() { StatHistorySize = 2 }; var objectUnderTest = new PowerLogObserver(mockLogger.Object, Options.Create(options), mockListener.Object); objectUnderTest.AveragePower.Should().Be(0, "we have no data"); }
public void PowerEventsAreBroadcast() { var mockLogger = new Mock <ILogger <PowerLogObserver> >(); var mockListener = new Mock <IMinerLogListener>(); var options = new PowerLogObserver.Settings() { StatHistorySize = 2 }; var objectUnderTest = new PowerLogObserver(mockLogger.Object, Options.Create(options), mockListener.Object); var receivedAverage = false; var receivedLast = false; const int power1 = 100; objectUnderTest.MiningInformationChanged += ((sender, info) => { if (info.Name.Equals("AveragePower")) { receivedAverage = true; } if (info.Name.Equals("LastPower")) { receivedLast = true; } info.Value.Should().Be(power1.ToString(), "the event value should be equal to the log value since there was only one log message sent."); }); objectUnderTest.ReceiveLogMessage(this, new LogMessage() { Message = "GPU #0: EVGA RTX 3080 - 85.34 MH/s, [T:66C, P:" + power1 + "W, F:84%, E:341kH/W], 335/335 R:0%" }); receivedAverage.Should().Be(true, "we should have broadcast an event."); receivedLast.Should().Be(true, "we should have broadcast an event."); }