public void TestToPovCode1() { var myNum = new PovNumber("myNum", 5); var declElem = new DeclareElement("myVar", myNum); Check.That(declElem.ToPovCode()).IsEqualTo("#declare myVar = myNum;"); }
public void TestToPovCode4() { PovNumber myNum = 1.234; var declElem = new DeclareElement("myVar", myNum); Check.That(declElem.ToPovCode()).IsEqualTo("#declare myVar = 1.234;"); }
public PovVector this[PovNumber value] { get { return(new PovVector($"{Name}({value.ToPovCode()})")); } }
public void TestEqualsOperator1() { PovNumber n1 = 5; PovNumber n2 = 5; Check.That(n1 == n2).IsTrue(); }
public void TestEqualsOperator2() { PovNumber n1 = 5; PovNumber n2 = 4; Check.That(n1 == n2).IsFalse(); }
public void TestValue() { var n = new PovNumber(5); Check.That(n.Name).IsNull(); Check.That(n.Value).IsEqualTo(5); }
public void TestDoubleOperator() { PovNumber n = 5; Check.That(n.Name).IsNull(); Check.That(n.Value).IsEqualTo(5); }
public void TestNotEqualsOperator2() { PovNumber n1 = 5; PovNumber n2 = 4; Check.That(n1 != n2).IsTrue(); }
public void TestNotEqualsOperator1() { PovNumber n1 = 5; PovNumber n2 = 5; Check.That(n1 != n2).IsFalse(); }
public SphereSweep Add(PovVector center, PovNumber radius) { Elements.Add(new SphereSweepElement { Center = center, Radius = radius }); return(this); }
public void TestPovCode() { PovNumber n = 5; Check.That(n.ToPovCode()).IsEqualTo("5"); n = 5.2; Check.That(n.ToPovCode()).IsEqualTo("5.2"); }
public void TestClone() { var n = new PovNumber(5); var m = n.Clone() as PovNumber; Check.That(m.Name).IsNull(); Check.That(m.Value).IsEqualTo(5); }
public void TestEquals2() { PovNumber n = 5; Check.That(n.Equals(5.0)).IsTrue(); Check.That(n.Equals(5)).IsTrue(); Check.That(n.Equals(new PovNumber("test", 5))).IsTrue(); Check.That(n.Equals(new PovNumber("test", 6))).IsFalse(); }
public PovSplineTests() { n = new PovNumber("n", 0.5); v = new PovVector("v", 1, 2, 3); spline = new PovSpline("MySpline") .Add(0, new PovVector(0)) .Add(n, v) .Add(1, new PovVector(3)); }
public void TestConstructor2() { var myNum = new PovNumber(5); var declElem = new DeclareElement("myVar", myNum); Check.That(declElem.Name).IsNull(); Check.That(myNum.Name).IsEqualTo("myVar"); Check.That(declElem.PovElement).IsEqualTo(myNum); Check.That(declElem.End).IsEqualTo(";"); }
public Blob AddCylinder(PovVector end1, PovVector end2, PovNumber radius, PovNumber strength, params AbstractObjectModifier[] modifiers) { var cylinder = new CylinderBlobElement { End1 = end1, End2 = end2, Radius = radius, Strength = strength }; cylinder.AddModifiers(modifiers); Elements.Add(cylinder); return(this); }
public Blob AddSphere(PovVector center, PovNumber radius, PovNumber strength, params AbstractObjectModifier[] modifiers) { var sphere = new SphereBlobElement { Center = center, Radius = radius, Strength = strength }; sphere.AddModifiers(modifiers); Elements.Add(sphere); return(this); }
public void TestToPovCode5() { var myNum = new PovNumber("myNum", 5); PovVector myVect = new PovVector { X = myNum, Y = 2, Z = myNum }; var declElem = new DeclareElement("myVar", myVect); Check.That(declElem.ToPovCode()).IsEqualTo("#declare myVar = < myNum, 2, myNum>;"); }
public void TestToPovCode4() { var num = new PovNumber("myNum", 1); var v = new PovVector() { X = num, Y = 2, Z = num }; var povCode = v.ToPovCode(); Check.That(povCode).IsEqualTo("< myNum, 2, myNum>"); }
public void NumberPovListTest() { PovList <PovNumber> numbers = new PovList <PovNumber>(); var n1 = new PovNumber(5); var n2 = new PovNumber("MyNumber", 1.234); var n3 = 3.14; numbers.Add(n1).Add(n2).Add(n3); Check.That(numbers.ToPovCode()).IsEqualTo("5, MyNumber, 3.14"); }
public void TestToPovCode4() { var num = new PovNumber("myNum", 1); var v = new Point2D() { X = num, Y = 2 }; var povCode = v.ToPovCode(); Check.That(povCode).IsEqualTo("< myNum, 2>"); }
public void TestToPovCodeWithName() { var distance = new PovNumber("d", 1.234); var normal = new PovVector("normal", 1, 2, 3); var Plane = new Plane("myPlane") { Distance = distance, Normal = normal }; var povCode = Plane.ToPovCode(); Check.That(povCode).IsEqualTo("plane {\n normal, d\n}"); }
public void TestEqualsOperatorWithNullValues() { PovNumber n1 = 5; PovNumber n2 = null; Check.That(n1 == null).IsFalse(); Check.That(n1 == n2).IsFalse(); Check.That(null == n1).IsFalse(); Check.That(n2 == n1).IsFalse(); Check.That(n2 == null).IsTrue(); Check.That(null == n2).IsTrue(); }
public void TestToPovCodeWithName() { var radius = new PovNumber("r", 1.234); var center = new PovVector("center", 1, 2, 3); var sphere = new Sphere("mySphere") { Radius = radius, Center = center }; var povCode = sphere.ToPovCode(); Check.That(povCode).IsEqualTo("sphere {\n center, r\n}"); }
public void TestPovColor3() { var red = new PovNumber("myRedComp", 0); var c = new PovColor("myColor") { Red = red, Green = 1.0 / 2, Blue = 1.0 / 4 }; Check.That(c.Name).IsEqualTo("myColor"); Check.That(c.Red).IsEqualTo(0); Check.That(c.Green).IsEqualTo(0.5); Check.That(c.Blue).IsEqualTo(0.25); }
public void TestToPovCodeWithName() { var center1 = new PovVector("c1", 1, 1, 1); var center2 = new PovVector("c2", -1, -1, -1); var threshold = new PovNumber("MyThreshold", 1); var strength = new PovNumber("MyStrength", 2); var blob = new Blob("myBlob") { Threshold = threshold }; blob.AddSphere(center1, 1, strength); blob.AddCylinder(center2, new PovVector(0, 1, 0), 1, 2); var povCode = blob.ToPovCode(); Check.That(povCode).IsEqualTo("blob {\n threshold MyThreshold\n sphere {\n c1, 1, strength MyStrength}\ncylinder {\n c2, < 0, 1, 0>, 1, strength 2}\n}"); }
public void SphereSweepToPovCodeTest() { var n = new PovNumber("myNumber", 0.5); var v = new PovVector("myVector", 1, 0, 3); var sphereSweep = new SphereSweep() { SplineType = SphereSweep.CubicSpline } .Add(new PovVector(0), 0.5) .Add(new PovVector(-1), 1) .Add(new PovVector(1), 0.25) .Add(v, n) .Add(new PovVector(3, 0, 1), 1); var povCode = sphereSweep.ToPovCode(); Check.That(povCode).IsEqualTo("sphere_sweep {\n cubic_spline\n 5\n < 0, 0, 0>, 0.5\n\n< -1, -1, -1>, 1\n\n< 1, 1, 1>, 0.25\n\nmyVector, myNumber\n\n< 3, 0, 1>, 1\n\n}"); }
public SurfaceOfRevolution Add(PovNumber x, PovNumber y) { Points.Add(new Point2D(x, y)); return(this); }
public Scale(PovNumber x, PovNumber y, PovNumber z) : base(x, y, z) { }
public Prism Add(PovNumber x, PovNumber y) { Points.Add(new Point2D(x, y)); return(this); }