public void OpenMenu(PotSpotScript potSpot)
    {
        gameObject.SetActive(true);

        PlantMenuScript.MainInstance.CloseMenu();
        InventoryMenuScript.MainInstance.CloseMenu();

        currentPotSpot = potSpot;
        PopulateDropDown();
    }
 public static void OpenStaticMenu(PotSpotScript potSpot)
 {
     MainInstance.OpenMenu(potSpot);
 }