private void LoopCharaAnimation() { Animator anim = CharaObject.GetComponent <Animator>(); anim.SetBool("isRightJump", false); anim.SetBool("isLeftJump", false); anim.SetBool("isLeftWalk", true); anim.SetBool("isRightWalk", false); anim.SetBool("isLeftIdle", false); anim.SetBool("isRightIdle", false); anim.SetBool("isSordAttackLeft", false); anim.SetBool("isSordAttackRight", false); anim.SetBool("isLadderUp", false); anim.SetBool("isLeftGetItem", false); anim.SetBool("isRightGetItem", false); Animator potanim = PotObject.GetComponent <Animator>(); potanim.SetBool("isIdle", true); }
private void buttonAddNewPot_Click(object sender, EventArgs e) { Pot = new PotObject() { PName = comboBoxPotNames.Text, PDescription = textBoxPotDesc.Text }; if (comboBoxPotNames.SelectedItem != null) { Pot.PotKey = (comboBoxPotNames.SelectedItem as ComboItem).Key; Pot.Save(true); } else Pot.Save(false); LoadDataPots(); }