Esempio n. 1
0
 //CAlled before activating new scene.
 public void SceneLoaded()
 {
     //Reset has to be called before new scene calls awake methods,
     //as sceneBehaviour might override profile.
     PostProcessingManager.ResetProfile();
     VRTK.VRTK_DeviceFinder.PlayAreaTransform().SetPositionAndRotation(Vector3.zero, Quaternion.identity);
 }