Esempio n. 1
0
        private void LoadAndDisplayFile(PostImageLoad afterLoadFn)
        {
            const string imageFilter = "Image Files (*.bmp, *.png, *.jpg)|*.bmp;*.png;*.jpg|GT2 Files (*.gtmp, *.gm, *.gz)|*.gtmp;*.gm;*.gz|All Files (*.*)|*.*";
            string       fileName    = GetOpenFileName(this, "Open an image", imageFilter, null);

            if (String.IsNullOrEmpty(fileName))
            {
                return;
            }
            LoadAndDisplaySelectedFile(fileName, afterLoadFn);
        }
Esempio n. 2
0
 private void LoadAndDisplaySelectedFile(string fileName, PostImageLoad afterLoadFn)
 {
     DebugLogger.Log("Main", "Loading {0} with afterloader {1}...", fileName, afterLoadFn.Method.Name);
     try
     {
         Images.ImageLoadResult imageload = Images.LoadFile(fileName);
         DebugLogger.Log("Main", "...Image was a {0}", imageload.type.ToString());
         Bitmap image = imageload.image;
         if ((image.Width != CANVAS_WIDTH) || (image.Height != CANVAS_HEIGHT))
         {
             DisplayMsgBox(MessageBoxButtons.OK, MessageBoxIcon.Warning, "'{0}' was loaded, but it's the wrong size {1}. Should be {2}x{3}", Path.GetFileName(fileName), image.Size, CANVAS_WIDTH, CANVAS_HEIGHT);
             image.Dispose();
             return;
         }
         afterLoadFn(fileName, imageload);
     }
     catch (Exception e)
     {
         DisplayMsgBox(MessageBoxButtons.OK, MessageBoxIcon.Error, "Failed to load {0} because of error {1}", fileName, e.Message);
     }
 }