Esempio n. 1
0
        public bool UnregisterGameShader(string shaderName)
        {
            if (_postGameShaders.ContainsKey(shaderName))
            {
                PostGameShader shader = _postGameShaders[shaderName];

                return(_postGameShaders.Remove(shaderName));
            }
            else
            {
                return(false);
            }
        }
Esempio n. 2
0
 public void RegisterGameShader(string shaderName, PostGameShader shader)
 {
     _postGameShaders.Add(shaderName, shader);
     shader.LoadContent(this.Game.Content);
     shader.SetResolution(PixelWidth, PixelHeight);
 }
Esempio n. 3
0
 public bool IsRegistered(PostGameShader shader)
 {
     return(_postGameShaders.ContainsValue(shader));
 }