Esempio n. 1
0
    //=========================================================================
    public void PostFxScanLinesGUI(EchoPFXOption iepo, PossibleOpts ipo)
    {
        if (ipo.scanlines == ECHOPFXSCANLINES.HORIZONTAL || ipo.scanlines == ECHOPFXSCANLINES.BOTH)
        {
            EditorGUILayout.LabelField("HORIZONTAL:");
            EditorGUILayout.BeginHorizontal();
            iepo.linesAmountDivideH = GUILayout.Toggle(iepo.linesAmountDivideH, "");
            EditorGUILayout.LabelField("Divide Screen Height By Count");
            EditorGUILayout.EndHorizontal();

            iepo.linesAmountH = EditorGUILayout.IntField("Count", iepo.linesAmountH);

            iepo.linesScrollH = EditorGUILayout.FloatField("Scroll", iepo.linesScrollH);
        }

        if (ipo.scanlines == ECHOPFXSCANLINES.BOTH)
        {
            EditorGUILayout.Space();
        }

        if (ipo.scanlines == ECHOPFXSCANLINES.VERTICAL || ipo.scanlines == ECHOPFXSCANLINES.BOTH)
        {
            EditorGUILayout.LabelField("VERTICAL:");
            EditorGUILayout.BeginHorizontal();
            iepo.linesAmountDivideV = GUILayout.Toggle(iepo.linesAmountDivideV, "");
            EditorGUILayout.LabelField("Divide Screen Width By Count");
            EditorGUILayout.EndHorizontal();

            iepo.linesAmountV = EditorGUILayout.IntField("Count", iepo.linesAmountV);

            iepo.linesScrollV = EditorGUILayout.FloatField("Scroll", iepo.linesScrollV);
        }
    }
Esempio n. 2
0
    //=========================================================================
    public static void WriteTCDefine(PossibleOpts ipo)
    {
        if (!ipo.useUniqueTC)
        {
            return;
        }

        switch (ipo.type)
        {
        case ECHOPFXOPTION.OVERLAY_NORMAL:
            _final += "#define OVERLAY_NORMAL_TC";
            break;

        case ECHOPFXOPTION.OVERLAY_SCREEN:
            _final += "#define OVERLAY_SCR_TC";
            break;

        case ECHOPFXOPTION.OVERLAY_ADD:
            _final += "#define OVERLAY_ADD_TC";
            break;

        case ECHOPFXOPTION.OVERLAY_SUBTRACT:
            _final += "#define OVERLAY_SUB_TC";
            break;

        case ECHOPFXOPTION.OVERLAY_MULTIPLY:
            _final += "#define OVERLAY_MUL_TC";
            break;

        case ECHOPFXOPTION.OVERLAY_OVERLAY:
            _final += "#define OVERLAY_OVR_TC";
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_1:
            _final += "#define CUSTOM_FRAG_1_TC";
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_2:
            _final += "#define CUSTOM_FRAG_2_TC";
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_3:
            _final += "#define CUSTOM_FRAG_3_TC";
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_4:
            _final += "#define CUSTOM_FRAG_4_TC";
            break;

        default:
            break;
        }

        _final += "\n";
    }
Esempio n. 3
0
    //=========================================================================
    private void SetNewRenderGroup(EchoPFXRenderGroup ierg, bool iadd)
    {
        if (_erg != ierg)
        {
            _customOpt = null;
        }
        else
        {
            return;
        }

        _erg = ierg;

        if (iadd)
        {
            float highnum = -2;

            epfxm.ergList.Add(_erg);

            for (int loop = 0; loop < epfxm.ergList.Count; loop++)
            {
                if (epfxm.ergList[loop] != ierg)
                {
                    if (epfxm.ergList[loop].cameraDepthEnd > highnum)
                    {
                        highnum = epfxm.ergList[loop].cameraDepthEnd;
                    }
                }
            }

            highnum++;

            _erg.cameraDepthStart = highnum;
            _erg.cameraDepthEnd   = highnum + 1;
        }

        _ergIndex = epfxm.ergList.IndexOf(_erg);
        _epeIndex = 0;
    }
Esempio n. 4
0
    //=========================================================================
    void OnEnable()
    {
        EchoPFXEffect epe;

        LoadPrefs();

        _customOpt = null;
        epfxm      = (EchoPFXManager)target;

        serializedObject.Update();
//		postFX.Update();

        if (epfxm.ergList.Count < 1)
        {
            SetNewRenderGroup(new EchoPFXRenderGroup(GetGroupID()), true);
        }

        if (_ergIndex < 0 || _ergIndex >= epfxm.ergList.Count)
        {
            _ergIndex = 0;
        }

        _erg = epfxm.ergList[_ergIndex];

        if (_epeIndex < 0 || _epeIndex >= _erg.epeList.Count)
        {
            if (_erg.epeList.Count < 1)
            {
                epe      = new EchoPFXEffect();
                epe.name = "New Effect";
                _erg.epeList.Add(epe);
                _epeIndex = _erg.epeList.IndexOf(epe);
            }
        }

        EditorApplication.playmodeStateChanged = AutoCompileShaders;

        //epfxm.UpdateAllRenderGroups();
    }
Esempio n. 5
0
 //=========================================================================
 void OnDisable()
 {
     //EditorPrefs.DeleteAll();
     SavePrefs();
     _customOpt = null;
 }
Esempio n. 6
0
    //=========================================================================
    public void MyEffectsGUI()
    {
        int           loop;
        int           delIndex = -1;
        EchoPFXEffect epfx;
        Color         old_color = GUI.color;
        EchoPFXEffect epe;

        EditorGUILayout.Space();

        if (GUILayout.Button("Add New Effect"))
        {
            epe      = new EchoPFXEffect();
            epe.name = "New Effect";
            _erg.epeList.Add(epe);
            _epeIndex = _erg.epeList.IndexOf(epe);
        }

        EditorGUILayout.Space();


        if (_erg == null || _erg.epeList.Count < 1)
        {
            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Effect List Empty: Add a New Effect");
            EditorGUILayout.Space();
            return;
        }


        if (_erg == null)
        {
            return;
        }

        if (_epeIndex >= _erg.epeList.Count)
        {
            _epeIndex = 0;
            return;
        }

        epe = _erg.epeList[_epeIndex];
        for (loop = 0; loop < _erg.epeList.Count; loop++)
        {
            epfx = _erg.epeList[loop];

            GUILayout.BeginHorizontal();

            epfx.active = GUILayout.Toggle(epfx.active, "", GUILayout.Width(32));

            if (loop == _epeIndex)
            {
                GUI.color = new Color(0.5f, 0.7f, 2.0f, 1.0f);
            }

            if (GUILayout.Button(epfx.name))
            {
                EditorGUIUtility.systemCopyBuffer = epfx.name;
                epe       = epfx;
                _epeIndex = loop;
                _curMode  = 2;
            }

            GUI.color = old_color;

            if (GUILayout.Button("-", GUILayout.Width(32)))
            {
                _customOpt = null;
                delIndex   = loop;
            }

            GUILayout.EndHorizontal();
        }

        if (delIndex >= 0 && _erg.epeList.Count > 0)
        {
            _erg.epeList.RemoveAt(delIndex);

            if (_epeIndex >= _erg.epeList.Count)
            {
                _epeIndex = _erg.epeList.Count - 1;
            }
        }
    }
Esempio n. 7
0
    //=========================================================================
    public override void OnInspectorGUI()
    {
        string[] names = { "Group", "Build", "Make" };
        int      loop;
        Color    oldColor = GUI.color;
        string   cname;
        bool     oldToggle;

        serializedObject.Update();
//		postFX.Update();

        if (epfxm.ergList.Count > 0)
        {
            SetNewRenderGroup(epfxm.ergList[_ergIndex], false);
        }

        EditorGUILayout.Space();

        epfxm.managerCameraDepth = EditorGUILayout.FloatField("Manager Depth", epfxm.managerCameraDepth);
        epfxm.frameRate          = EditorGUILayout.IntField("Frame Rate", epfxm.frameRate);

        oldToggle  = _playMaker;
        _playMaker = EditorGUILayout.Toggle("PlayMaker Actions", _playMaker);
        if (oldToggle != _playMaker)
        {
            _playMaker = TogglePlayMakerActions();
        }

        GUILayout.BeginHorizontal();
        if (GUILayout.Button("Export"))
        {
            _customOpt = null;
            EchoPFXLoadSave.Save(epfxm);
        }
        if (GUILayout.Button("Import"))
        {
            _customOpt   = null;
            _needCompile = true;
            SetNewRenderGroup(EchoPFXLoadSave.Load(epfxm), false);
            EditorUtility.SetDirty(target);
        }
        GUILayout.EndHorizontal();


        EditorGUILayout.Space();
        GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(8) });
        EditorGUILayout.Space();

        _myrgFold = EditorGUILayout.Foldout(_myrgFold, new GUIContent("Render Groups"));
        if (_myrgFold)
        {
            MyRenderGroupsGUI();
        }

        EditorGUILayout.Space();

        EditorGUILayout.Space();
        GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(8) });
        EditorGUILayout.Space();

        _myfxFold = EditorGUILayout.Foldout(_myfxFold, new GUIContent("Post Effects"));

        if (_myfxFold)
        {
            MyEffectsGUI();
        }

        EditorGUILayout.Space();
        GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(8) });
        EditorGUILayout.Space();

        EditorGUILayout.Space();

        if (_needCompile)
        {
            cname     = ">> Compile Post FX Shaders <<";
            GUI.color = new Color(2.0f, 0.5f, 0.0f, 1.0f);
        }
        else
        {
            cname = "Compile Post FX Shaders";
        }

        if (GUILayout.Button(cname, GUILayout.Height(24)))
        {
            EchoPFXShaderBuild.BuildShaders(epfxm.ergList);
            _needCompile = false;
        }
        GUI.color = oldColor;

        EditorGUILayout.Space();
        GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(8) });

        EditorGUILayout.Space();

        GUILayout.BeginHorizontal();
        for (loop = 0; loop < 3; loop++)
        {
            if (loop == _curMode)
            {
                GUI.color = new Color(0.5f, 0.7f, 2.0f, 1.0f);
            }

            if (GUILayout.Button(names[loop]))
            {
                _customOpt = null;
                _curMode   = loop;
                epfxm.UpdateAllRenderGroups();
            }

            GUI.color = oldColor;
        }
        GUILayout.EndHorizontal();

        EditorGUILayout.Space();

        switch (_curMode)
        {
        case 1:
            EffectBuildOptionsGUI();
            break;

        case 2:
            EffectEditorGUI();
            break;

        default:
            RenderGroupGUI();
            break;
        }

        if (GUI.changed)
        {
            EditorUtility.SetDirty(target);
        }

        serializedObject.ApplyModifiedProperties();
    }
Esempio n. 8
0
    //=========================================================================
    public void MyRenderGroupsGUI()
    {
        int loop;
        int delIndex = -1;
        EchoPFXRenderGroup erg;
        Color old_color = GUI.color;

        EditorGUILayout.Space();
        if (GUILayout.Button("Add Render Group"))
        {
            SetNewRenderGroup(new EchoPFXRenderGroup(GetGroupID()), true);
            epfxm.SortRenderGroups();
        }

        EditorGUILayout.Space();

        if (epfxm.ergList.Count < 1)
        {
            EditorGUILayout.Space();
            EditorGUILayout.LabelField("No Render Groups !");
            EditorGUILayout.Space();
            return;
        }

        for (loop = 0; loop < epfxm.ergList.Count; loop++)
        {
            erg = epfxm.ergList[loop];

            if (erg == null)
            {
                continue;
            }

            GUILayout.BeginHorizontal();

            if (loop == _ergIndex)
            {
                GUI.color = new Color(0.5f, 0.7f, 2.0f, 1.0f);
            }

            if (GUILayout.Button(erg.name))
            {
                EditorGUIUtility.systemCopyBuffer = erg.name;
                SetNewRenderGroup(erg, false);
                _curMode = 0;
            }

            GUI.color = old_color;

            if (GUILayout.Button("-", GUILayout.Width(32)))
            {
                _customOpt = null;
                delIndex   = loop;
            }

            GUILayout.EndHorizontal();
        }

        if (delIndex >= 0)
        {
            if (epfxm.ergList.Count > 0)
            {
                epfxm.ergList.RemoveAt(delIndex);

                _ergIndex--;

                if (_ergIndex < 0)
                {
                    _ergIndex = 0;
                    if (epfxm.ergList.Count < 1)
                    {
                        _erg = null;
                    }
                }
            }
            else
            {
                _erg      = null;
                _ergIndex = 0;
            }
        }
    }
Esempio n. 9
0
    //=========================================================================
    public void EffectBuildOptionsGUI()
    {
        int          index1;
        int          loop;
        PossibleOpts opt;

        string[]     popupNames1;
        string[]     popupNames2;
        string[][]   popupNames;
        int[]        lookup1;
        int[]        lookup2;
        int[][]      lookup;
        int          count;
        PossibleOpts po;

        List <PossibleOpts>[] possibleOpts;

        if (_erg == null)
        {
            return;
        }

        EditorGUI.BeginChangeCheck();
        lookup1 = new int [(int)ECHOPFXOPTION.COUNT];
        lookup2 = new int [(int)ECHOPFXOPTION.COUNT];

        _erg.possibleOpts1.Sort(delegate(PossibleOpts e1, PossibleOpts e2)
        {
            return(e1.order.CompareTo(e2.order));
        });

        _erg.possibleOpts2.Sort(delegate(PossibleOpts e1, PossibleOpts e2)
        {
            return(e1.order.CompareTo(e2.order));
        });

        // setup pass one stuff
        for (loop = 0; loop < _erg.possibleOpts1.Count; loop++)
        {
            _erg.possibleOpts1[loop].order = loop;
        }

        popupNames1 = MakePopupNames(_erg.possibleOpts1, lookup1);

        // setup pass two stuff

        for (loop = 0; loop < _erg.possibleOpts2.Count; loop++)
        {
            _erg.possibleOpts2[loop].order = loop;
        }

        popupNames2 = MakePopupNames(_erg.possibleOpts2, lookup2);

        popupNames   = new string[2][];
        lookup       = new int[2][];
        possibleOpts = new List <PossibleOpts> [2];

        popupNames[0] = popupNames1;
        popupNames[1] = popupNames2;

        lookup[0] = lookup1;
        lookup[1] = lookup2;

        possibleOpts[0] = _erg.possibleOpts1;
        possibleOpts[1] = _erg.possibleOpts2;

        EditorGUILayout.BeginHorizontal();
        for (int pass = 0; pass < 2; pass++)
        {
            EditorGUILayout.BeginVertical();
            EditorGUILayout.LabelField("Pass:"******"Options: ", GUILayout.MinWidth(64));
                index1 = -1;
            }

            if (index1 >= 0)
            {
                po       = new PossibleOpts((ECHOPFXOPTION)lookup[pass][index1]);
                po.order = possibleOpts[pass].Count;
                possibleOpts[pass].Add(po);
                _erg.ValidateOptions();
            }

            // draw selected options
            count = 0;
            for (loop = possibleOpts[pass].Count - 1; loop >= 0; loop--)
            {
                opt = possibleOpts[pass][possibleOpts[pass].Count - 1 - loop];

                count++;

                EditorGUILayout.BeginHorizontal();

                if (HasCustomOptions(opt.type) == 0)
                {
                    GUILayout.Label(optNames[(int)opt.type]);
                }
                else
                {
                    if (GUILayout.Button(optNames[(int)opt.type], GUILayout.MinWidth(48)))
                    {
                        _customOpt = opt;
                    }
                }

                if (loop != possibleOpts[pass].Count - 1)
                {
                    if (GUILayout.Button("UP", GUILayout.Width(32)))
                    {
                        _customOpt = null;
                        opt.order -= 1.5f;
                    }
                }
                else
                {
                    GUILayout.Label(" ", GUILayout.Width(32));
                }

                if (loop > 0)
                {
                    if (GUILayout.Button("DN", GUILayout.Width(32)))
                    {
                        _customOpt = null;
                        opt.order += 1.5f;
                    }
                }
                else
                {
                    GUILayout.Label(" ", GUILayout.Width(32));
                }

                if (GUILayout.Button("-", GUILayout.Width(24)))
                {
                    _customOpt = null;
                    _erg.RemoveOptionOfType(opt.type, pass);
                    possibleOpts[pass].Remove(opt);
                }

                GUILayout.EndHorizontal();
            }

            EditorGUILayout.EndVertical();
            EditorGUILayout.BeginVertical(GUILayout.Width(16));
            EditorGUILayout.EndVertical();
        }

        EditorGUILayout.EndHorizontal();

        EditorGUILayout.Space();
        EditorGUILayout.Space();

        epfxm.UpdateAllRenderGroups();

        //          sampler2D	_echoCustomF1Tex;
        // fixed    _echoCustomF1Fade;
        //fixed4     _echoCustomF1Args;


        if (_customOpt != null)
        {
            GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(2) });
            EditorGUILayout.LabelField("Options:");
            EditorGUILayout.Space();

            switch (HasCustomOptions(_customOpt.type))
            {
            case 1:
                _customOpt.useUniqueTC = GUILayout.Toggle(_customOpt.useUniqueTC, " Use Unique TexCoord ( Scroll UV Effects )");

                EditorGUILayout.Space();
                if (GUILayout.Button("Done Editing", GUILayout.Width(128)))
                {
                    _customOpt = null;
                }
                break;

            case 2:
                _customOpt.useUniqueTC = GUILayout.Toggle(_customOpt.useUniqueTC, " Use Unique TexCoord ( Scroll UV Effects )");

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Fragment Shader Code:");
                _customOpt.customCode = EditorGUILayout.TextArea(_customOpt.customCode, GUILayout.Height(128));

                if (GUILayout.Button("Done Editing", GUILayout.Width(128)))
                {
                    _customOpt = null;
                }

                //SCOTTFIND
                EditorGUILayout.Space();
                LayoutHelp("fixed3", "_RGB.", "Screen RGB Colors");
                LayoutHelp("sampler2D", "_Tex", "Texture");
                LayoutHelp("float4", "_Tex_ST", "Tiling(xy) Offset(zw)");
                LayoutHelp("texcoord", "_TC", "Texture Coords");
                LayoutHelp("fixed", "_Fade", "Percent 0.0-1.0");
                LayoutHelp("fixed4", "_Args", "User Values");
                LayoutHelp("fixed4", "_Color", "RGBA");
                break;

            case 3:
                _customOpt.scanlines = (ECHOPFXSCANLINES)EditorGUILayout.EnumPopup("Scanline Types", _customOpt.scanlines);

                if (GUILayout.Button("Done Editing", GUILayout.Width(128)))
                {
                    _customOpt = null;
                }
                break;

            default:
                break;
            }
        }

        EditorGUILayout.Space();

        if (EditorGUI.EndChangeCheck())
        {
            _needCompile = true;
        }
    }
Esempio n. 10
0
        //============================================================
        private static EchoPFXRenderGroup LoadRenderGroup(XmlNode inode)
        {
            EchoPFXRenderGroup erg = new EchoPFXRenderGroup(_curID++);
            XmlNode            node;
            XmlNode            childNode;
            int           loop;
            ECHOPFXOPTION fxo;
            PossibleOpts  po;

            node = inode.FirstChild;

            erg.name             = inode["name"].InnerText;
            erg.id               = NodeParseInt(inode, "id");
            erg.passCount        = NodeParseInt(inode, "passCount");
            erg.active           = NodeParseBool(inode, "active");
            erg.cameraDepthStart = NodeParseFloat(inode, "cameraDepthStart");
            erg.cameraDepthEnd   = NodeParseFloat(inode, "cameraDepthEnd");
            erg.meshCellWidth    = NodeParseInt(inode, "meshCellWidth");
            erg.meshCellHeight   = NodeParseInt(inode, "meshCellHeight");
            erg.rtAdjustSize     = (ECHORTADJUST)NodeParseEnum(inode, "rtAdjustSize", typeof(ECHORTADJUST), (int)ECHORTADJUST.DEVICE_SIZE);
            erg.rtAdjustWidth    = NodeParseInt(inode, "rtAdjustWidth");
            erg.rtAdjustHeight   = NodeParseInt(inode, "rtAdjustHeight");

            erg.rtFilterMode    = new FilterMode[2];
            erg.rtFilterMode[0] = ( FilterMode )NodeParseEnum(inode, "rtFilterMode1", typeof(FilterMode), (int)FilterMode.Point);
            erg.rtFilterMode[1] = ( FilterMode )NodeParseEnum(inode, "rtFilterMode2", typeof(FilterMode), (int)FilterMode.Point);

            erg.rtBlendMode    = new ECHOPFXBLEND[2];
            erg.rtBlendMode[0] = ( ECHOPFXBLEND )NodeParseEnum(inode, "rtBlendMode1", typeof(ECHOPFXBLEND), (int)ECHOPFXBLEND.NORMAL);
            erg.rtBlendMode[1] = ( ECHOPFXBLEND )NodeParseEnum(inode, "rtBlendMode2", typeof(ECHOPFXBLEND), (int)ECHOPFXBLEND.NORMAL);


            node = inode["PossibleOpts1"];
            erg.possibleOpts1.Clear();
            for (loop = 0; loop < node.ChildNodes.Count; loop++)
            {
                childNode = node.ChildNodes[loop];

                fxo = ( ECHOPFXOPTION )NodeParseEnum(childNode["type"], typeof(ECHOPFXOPTION), (int)ECHOPFXOPTION.COUNT);
                if (fxo != ECHOPFXOPTION.COUNT)
                {
                    po            = new PossibleOpts(fxo, loop);
                    po.customCode = NodeParseString(childNode["code"]);
                    erg.possibleOpts1.Add(po);
                }
            }

            node = inode["PossibleOpts2"];
            erg.possibleOpts2.Clear();
            for (loop = 0; loop < node.ChildNodes.Count; loop++)
            {
                childNode = node.ChildNodes[loop];

                fxo = ( ECHOPFXOPTION )NodeParseEnum(childNode["type"], typeof(ECHOPFXOPTION), (int)ECHOPFXOPTION.COUNT);
                if (fxo != ECHOPFXOPTION.COUNT)
                {
                    po            = new PossibleOpts(fxo, loop);
                    po.customCode = NodeParseString(node.ChildNodes[loop]["code"]);
                    erg.possibleOpts2.Add(po);
                }
            }


            node = inode["Effects"];
            erg.epeList.Clear();
            for (loop = 0; loop < node.ChildNodes.Count; loop++)
            {
                erg.epeList.Add(LoadEffect(node.ChildNodes[loop]));
            }

            return(erg);
        }
Esempio n. 11
0
    //=========================================================================
    public static void WriteFragOption(PossibleOpts ipo, EchoPFXRenderGroup ierg, int ipass)
    {
        switch (ipo.type)
        {
        case ECHOPFXOPTION.GREYSCALE:
            _final += _greyscale;
            break;

        case ECHOPFXOPTION.INVERSE:
            _final += _inverse;
            break;

        case ECHOPFXOPTION.COLOR:
            _final += _color;
            break;

        case ECHOPFXOPTION.ADD:
            _final += _add;
            break;

        case ECHOPFXOPTION.MULTIPLY:
            _final += _multiply;
            break;

        case ECHOPFXOPTION.NOISE:
            _final += _noise;
            break;

        case ECHOPFXOPTION.DISTORTION:
            break;

        case ECHOPFXOPTION.SHOCKWAVE:
            break;

        case ECHOPFXOPTION.SCANLINES:
            if (ipo.scanlines == ECHOPFXSCANLINES.HORIZONTAL || ipo.scanlines == ECHOPFXSCANLINES.BOTH)
            {
                _final += _scanlineh;
            }
            _final += "\n";
            if (ipo.scanlines == ECHOPFXSCANLINES.VERTICAL || ipo.scanlines == ECHOPFXSCANLINES.BOTH)
            {
                _final += _scanlinev;
            }
            break;

        case ECHOPFXOPTION.LUMRAMP:
            _final += _ramp;
            break;

        case ECHOPFXOPTION.COLOR_CORRECT:
            _final += _color_correct;
            break;

        case ECHOPFXOPTION.OVERLAY_NORMAL:
            _final += _overlay_lerp;
            break;

        case ECHOPFXOPTION.OVERLAY_SCREEN:
            _final += _overlay_screen;
            break;

        case ECHOPFXOPTION.OVERLAY_ADD:
            _final += _overlay_add;
            break;

        case ECHOPFXOPTION.OVERLAY_SUBTRACT:
            _final += _overlay_subtract;
            break;

        case ECHOPFXOPTION.OVERLAY_MULTIPLY:
            _final += _overlay_multiply;
            break;

        case ECHOPFXOPTION.OVERLAY_OVERLAY:
            _final += _overlay_overlay;
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_1:
            _final += "#ifdef ECHO_PFX_CUSTOM_FRAG_1_ON\n";
            _final += ParseCustomCode(ipo.type, ipo.customCode) + "\n";
            _final += "#endif\n";
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_2:
            _final += "#ifdef ECHO_PFX_CUSTOM_FRAG_2_ON\n";
            _final += ipo.customCode + "\n";
            _final += "#endif\n";
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_3:
            _final += "#ifdef ECHO_PFX_CUSTOM_FRAG_3_ON\n";
            _final += ipo.customCode + "\n";
            _final += "#endif\n";
            break;

        case ECHOPFXOPTION.CUSTOM_FRAG_4:
            _final += "#ifdef ECHO_PFX_CUSTOM_FRAG_4_ON\n";
            _final += ipo.customCode + "\n";
            _final += "#endif\n";
            break;
        }

        _final += "\n";
    }