public static PositionVo GetVOPosition(int model) { PositionVo pos = new PositionVo(); SceneConfigVo sceneCfg = MapEditorFunctionSelector.sceneConfigVo; if (sceneCfg == null) { return(pos); } List <SceneElementInfo> list = sceneCfg.transfer; if (list == null) { return(pos); } ClientElementInfo info = null; for (int i = 0; i < list.Count; i++) { info = list[i]; if (info.model == model) { pos.x = info.location.x; pos.y = info.location.y; pos.z = info.location.z; return(pos); } } return(pos); }
public static PositionVo FillPositionVo(PositionVo p) { var pVo = new PositionVo { id = p.id.ToString(), positionName = p.positionName }; return(pVo); }